The Warring States of NPF

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The Argent Lord 01-04-2009 08:06 PM

Okay. That seems fine, then.

Pip Boy 01-06-2009 12:21 PM

Alright, I've done most of my character sheet. There may be some stuff to go finish up later. This is one of the first casters I've actually played (I've almost always favored martial classes before) so if we have any experienced caster players who have time, it'd be swell if you could look over my character and tell me if you think there is anything that should be fixed.

Question to DM: Will a phylactery of faithfulness have any effect if the diety my character worships is entirely fictional, even in the D&D setting?

The Argent Lord 01-06-2009 04:45 PM

Assuming there are some precept the character feels he should follow, I don't see why not.

Mr.Bookworm 01-08-2009 01:56 PM

So, I'm building my Ranger, and decided I didn't like either of the two Combat Styles for this particular character. Could I take the Piscator alternate combat style? Here, at page 100.

Basically, for now, that would just give me Exotic Weapon Proficiency (Net).

Works really well for the character, too, fluffwise.

Also, do you have any idea what type of humanoids are prominent in the area?

The Argent Lord 01-08-2009 02:14 PM

Sure, why not? As to humanoids, which area? Like I said, you guys are pretty much choosing the path of this campaign. There will be different encounters based on what you decide to do. The lord you pissed off will probably send humans after you, though.

Mr.Bookworm 01-08-2009 02:25 PM

Quote:

Originally Posted by The Argent Lord (Post 882447)
Sure, why not? As to humanoids, which area? Like I said, you guys are pretty much choosing the path of this campaign. There will be different encounters based on what you decide to do. The lord you pissed off will probably send humans after you, though.

The coastal area, and I suppose sort of the bigger area in general. Like 500 mile radius area.

The Argent Lord 01-08-2009 02:33 PM

Um... coastal area has a lot of humans and halflings, and lesser numbers of half-orcs and half-elves. Other races are pretty rare in the cities, and generally keep to their own communities, which are more inland. Basically, anything in the PHB that starts with an H is a decent bet. As to out in the ocean, it's pretty much uncharted. Normal sailors' tales of monsters, mermaids, and savages.

Pip Boy 01-08-2009 09:28 PM

We should probably pool our remaining resources to get a Bottle of Air or Pearl of Sirens since I just realized that I forgot to take swim.

Argent Lord, if we ever do get to a civilized area, how much leeway are we likely to get in the use of magical talents (creative uses of charm person, disguise, bluff, silent image, and ghost sound) for purposes of scamming silly NPC's for all of their shiny loot?

The Argent Lord 01-08-2009 09:46 PM

Quote:

Originally Posted by Megaman FTW (Post 882653)
We should probably pool our remaining resources to get a Bottle of Air or Pearl of Sirens since I just realized that I forgot to take swim.

Argent Lord, if we ever do get to a civilized area, how much leeway are we likely to get in the use of magical talents (creative uses of charm person, disguise, bluff, silent image, and ghost sound) for purposes of scamming silly NPC's for all of their shiny loot?

The amount of magical protection a merchant employs is directly proportional to the value of his merchandise.

Mr.Bookworm 01-09-2009 12:22 AM

Quote:

Originally Posted by The Argent Lord (Post 882662)
The amount of magical protection a merchant employs is directly proportional to the value of his merchandise.

Or to take the easy approach, we could just beat him up and take his stuff. =P

EDIT: Apologies for continued bugging, but could I use a Maul? Martial 2-hander, 1d10 bashing, x3 crit, 15 gp, 20 pounds. From Complete Warrior.

EDIT2: Could I also bypass the usual percentage-of-wealth-you're-allowed-to-spend-on-one-item rule? So I can make it an adamantine maul? I've got the rest of my equipment done, and I've got the gold leftover. It could come in handy. (Any good hammerman knows that a hammer is just a really big set of lockpicks.)


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