The Warring States of NPF

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-   -   Halo Wars demo (http://www.nuklearforums.com/showthread.php?t=33499)

Mirai Gen 02-08-2009 04:16 PM

Halo Wars demo
 
So okay they were bragging about how they were making an RTS controllable and fun for a console controller, and that basically amounted to "Buildings can be put in Building Spots." Yay, waving a flag.

I do like the fact that units all have a secondary attack that relies on Y, and there's lots of support function.

I also like the fact that, from what I can tell, the game is trying to pull back sending hordes of enemies at each other like RTSes can become and instead just focus on small squads with leaders and big units like Warthogs, Pelicans, or Locusts. Marine squads can gain Spartans, I think, which gives them all sorts of cool abilities.

I hate the fact that the tutorial basically is all "Here's how you control the game. Build buildings here. Make a few Locust. Go destroy the UNSC. You're done!"

Jagos 02-08-2009 04:48 PM

Lemme guess... It's all played from the Human point of view also?

DFM 02-08-2009 05:10 PM

Oh man, you're psychic!

Jagos 02-08-2009 06:19 PM

Playing as the cool different race and seeing why a war started just doesn't seem to be something Microsoft would do. That'd be way too much fun for one person to have.

DFM 02-08-2009 07:20 PM

War started because the Covenant are jerks.

Bells 02-08-2009 07:40 PM

Quote:

Originally Posted by DFM (Post 894455)
War started because the Covenant are jerks.

Or so the humans would want YOU to think...

Quick question, how's the micro-management?

Osterbaum 02-08-2009 07:49 PM

Wait a minute, I thought that you were supposed to be able to play both sides!

corronchilejano 02-08-2009 08:06 PM

Quote:

Originally Posted by Osterbaum (Post 894465)
Wait a minute, I thought that you were supposed to be able to play both sides!

Read the Title again. On the WC2 demo you could only play Orcs.

Karrrrrrrrrrrresche 02-08-2009 08:16 PM

Quote:

Originally Posted by Bellsouth Minion (Post 894462)
Or so the humans would want YOU to think...

Quick question, how's the micro-management?

No, that's really the reason.

The Prophets literally felt Jealous because we had developed Interplanetary Space capability without Forerunner tech, so they tried to kill us.

DFM 02-08-2009 09:42 PM

Is there any way to kill your units? By the time I get enough tech/money for a Scarab I'm near my population cap and I don't really want to keep those ghosts around if it means leaving the Scarab out of things.


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