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I'd like to be a rainbow painter. Because rainbows are cool and painting them would be awesome. Like that's all I would paint, all day. |
Has King of all Cosmo's been taken yet. I totally dig those pants.
In all seriousness, I would like to be a successful writer and run my own Indie animation/comic studio. |
Mercenary.
Bounty hunter. Hitman assassin. Any of those really. |
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I really want to say masked adventurer, but... well, non-fictional documentary film star would be pretty sweet as well. Getting paid to have people make movies about my life? Sign me up, and keep the camera rolling as I do so!
EDIT: Whoa, yeah. Mythbuster too. RT, you are forgiven for trapping me on TVtropes for 5 hours with your link in the CTDS thread. |
webcomic author/artest...Easy work anyone can look it up i have many fantastic ideas and even with my artest block i would still produce more comics then GWTBW and VGcats
a conscious. Think about it. wouldn't it be funny to be the devil! or rewarding to be the angel? its a weird job but some one has to do it (and has been a lack of them lately) computer technician. High in demand. Easy work (for me anyway). YOU CAN ASK YOUR PRICE! If you get to them faster! The super smart tech guy in almost every comic book or action movie (they are never in danger and they get to play around with cool stuff! OH and every nerds dream job. Video game developer! (i dont sleep anyways) |
A few dream jobs come to my mind. The first thing that comes to my mind is engineering quantum computers. That would be pretty nifty. Another thing I'd like to do is video game AI development. Either of those jobs would I would love to have though they probably won't happen.
I'll probably end up as an engineer. An electrical engineer who designs computer chips is probably about what I'm aiming for right now. Pretty much anything dealing with advanced aspects of computers would be my cup of tea. |
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As for writing A.I., you wouldn't happen to have any knowledge of it quite yet, would you? It would be totally great to not have to fall back on cycling through a pattern for my current game projects, even PoC (although it would be appropriate). I've got all the other math worked out pretty well, but I know next to nothing about writing any kind of useful A.I. that doesn't rely on a pattern or simply randomizing actions. For my grid-based tactical battle project, I'd really like to make enemy units move and act intelligently, regardless of how much code it takes. For PoC, the A.I. would be less apparent, but it would be more satisfying to have it in a more intelligent form. |
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As for my dream job? having enough money to live off the interest. |
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