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It has changed remarkably, yeah. Psychic stopped being the gamebreaker a looooong time ago.
I'd go straight for Sableye and never look back. |
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Which is a good thing, apparently. Don't want to need help from 30 people to get something decent. |
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The rarity of event legendaries and such may be rectified with Platinum. They do the events online, so if you have access to the internet, you have access to the Pokémon.
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Well dragon straight maybe isn't the best type but, and this could launch into an endless debate, but with the 400ish Pokemon nowadays there's a dual type dragon who isn't even necessarily legendary with ridiculous stats.
I guess what I'm getting at is for a potential MMO, there would be such mind-boggling balance issues I'm sure it's why developers haven't done it. One thing they could do is arrange the entire Pokemon list by base stats from high to low and basically just eliminate the top 40 or 50 from ever being captured by players. That'd help with the balance. |
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This isn't even anything new - just look at the entire scope of World of Warcraft, all SOE games, and City of Heroes. Really the tremendous amount of balance required to make the game fair is more reason to go ahead and make one. Naturally of course Nintendo would never do it. |
yeah!
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... okay?
So you have no opinion on Pokemon and want to add to your post count Marker? |
To be honest I wouldn't want a pokemon MMO at all. What would you DO with other people, aside from battling and trading, which you can do anyway? How would catching pokemon work out? Sure, you could just lock a pokemon to whoever fight it first, but if you do that you might as well make it a fucking single-player game. The gym idea that someone had would be cool I guess, but difficult to implement.
Just give me my offline-with-online-elements sandbox pokemon game with multiple regions. I always thought that the Pokemon games as they were would lend themselves well to the sandbox style, but the game railroads you too much. |
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I'm interested in the new games, but I'm going to have my regulars; Blastoise, Dragonite, Garados, Arcanine, Electabuzz, Sloking
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Can't mess with a classic squad there, Seil. Though, and I can't say this enough, Jolteon and Ninetales.
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Well (and this is probably just chaff) you might have a little faboyishness going on with Ninetails. And I dun really like Eevee. Dun know why - but the prejudice spreads to its evolved forms.
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Yeah, straight fanboy on Ninetales I guess, -though- you can breed Energy ball into it, and it can toss a big, grass-element fuck-you at all of Fire type's weaknesses. And Jolteon's one of the quicker pokemon in the game. I did homework <3
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I'd like to see a Pokemon roguelike. You can pick your starter at the beginning, but that's it. You then have to make your way through 100 procedurally generated areas, making use of whatever wild Pokemon and items the game decides to dole out to you. Since there wouldn't be any Pokecenters (I guess maybe they could spawn one-time use hot springs or something every few levels if it became a problem) or Pokemarts, each Potion, Pokeball, and Ether would be precious. Of course it couldn't be totally random; Pokemon would have to be unevolved and at lower levels near the beginning and gradually get stronger, and you might need a starting kit of items. The mechanics might have to undergo some slight changes too; you couldn't breed so Egg Moves would have to work differently, and I think using HMs would prove pretty difficult in a randomized dungeon. Still though, if it was done right, I think I could play that for years on end.
And I know they have the Mystery Dungeon games, but that's not really the same thing I'm envisioning. |
I only want a multi-region game if they can pull it off well this time. Regardless of how many people complain that GSC were good because you could go to Kanto and Johto, I've always thought that they were the weakest main games in the series. Don't forget, in order to throw two regions in there, Johto is easily the most linear region in the series, and Kanto was effectively butchered. Not to mention that the only person remotely challenging was Red, while the so called Elite Four all had mon's in the 40's, with the highest being Lance's Dragonite, which somehow degenerated five levels in three years.
tl;dr I take this too seriously, and don't want a multi-region game after the disaster that was GSC. |
See, this sandbox game you guys are talking about could be the console game we need for Pokemon that actually has a PURPOSE, rather than being a DS addition. I personally think that'd be a great idea.
Will it happen? Probably not. |
It's on Nintendo's list. They will create a open ended, story driven Wii pokemon game with all regions and all pokemon, right after they release Non rehashed Metroid and Zelda games! I swear! It will be like... a month later!
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Actually fuck all that, they could just make me a ranch add-on that helped me hatch pokemon eggs in a way that was more fun than simply holding up or down on the d-pad while on my bike to get enough steps to hatch it.
I could have my own little power-farm with an egg in each nest and every day I could rub it and give it a bath and shine it and play with it and let it sun tan until it hatched. And if they want to just casually make it free that'd be nice. |
Harvest Moon meets Pokemon?
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By the way if anyone wants to have one of the like 20 scythers that I threw into my reject pile (they're not bad, just not perfect), say the word. You can have them. Please. |
This is the main thrust of the argument about making a Pokemon MMO - they would have to make some of the things therein involve actual activity as opposed to just patience, random numbers, and repetition (which seems oddly compelling for people like Gabe).
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