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SE sez: "Ho, fuck, we take too long making shit!"
Ok, just the SE Prez, but still:
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I would say "if it ain't broke don't fix it" but honestly I haven't been impressed with anything they have produced after FFX. Star Ocean 3 and FFXII were okay. Last Remnant and Infinite Undiscovery were average. Honestly Mistwalker seems to be the new Squaresoft.
The logic behind the move isn't very good. Let's combine two companies with flaws and hope they cancel each other out. In reality you are more likely to get a company that takes too long and produces poor quality games. |
personally FF has lost most of its appeal to me. I mean it is so story driven, but the story is always the same. We all know most of that time is spent with cut scenes that show characters using skills they lose the instant you control them.
But his statement is fair. Yes some companies rush games out, but others take forever to release anything. Definitely a middle ground most studios never get right |
I really don't think they take too long to produce games, there's been a plethora of Squarenix games in the past several years. Maybe not in the main Final Fantasy series all the time, but it always seems like there's a new Squarenix game to be released not too far away, especially if you include remakes and spin-offs. Personally I expect at least a two- to three-year turnaround time in between each main Final Fantasy or Dragon Quest title and I think they're better for it.
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SE fans sez: "No shit Wada, and this started when you became president, you prick!"
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I'm actually glad that they're both confident in the merger. Not being Japanese or British, or really in on the workings of the game-creation world even if I were, it's reassuring to see that they both feel comfortable with the merge.
It also means that there's a country I speak the language of that will now be working with the company that makes Final Fantasy. UNREALISTIC DREAMS, AHOY! |
Taking to long to produce any game due to brining it to perfection has been, and ALWAYS WILL BE Blizzard's forte.
That is all I have to say to SE about that. |
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And Valve, somewhat. |
It's hard to think of a game developer that has been touted for cranking games out at a lightning fast pace, to think of it.
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But other than that, I got nuthin'. Though from everything I've read, most developers would be overjoyed to get as much time as SE gets to work on their games, since most are on a deadline. On the actual article, I seriously think the development teams need to stop being so anal. There's a difference between trying to get your game right and trying to be perfect. |
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