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Magical Girl Transformation: Didn't see it. Probably wouldn't care.
Linearity: I love linearity, though I definitely see where Mike is coming from on this one. Story integration: I have to agree. I don't generally associate Metroid with cinematic cutscenes. I don't have a problem with them, but MP3 seemed better off without them. Gameplay: Once again, and I'm as shocked as anyone, I have to agree with Mike. It could be awesome, but it sounds like an "OMG IDEA IS SOOOO ORIGINAL TOO BAD THE APPLICATION SUCKS!" instance. |
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Honestly when Nintendo said it was going to become a first-person perspective adventure game the reaction was more or less similar, so I'll withhold judgment.
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Yup. There's an anime and manga and everything... I think.
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The thing with Metroid Prime is that it was one thing. They were able to focus on making that one thing awesome. This is multiple things. I worry that at least one of the gameplay types will suffer from it.
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SIN AND PUNISHMENT 2 IMPRESSIONS:
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First video with actual English voice acting. Also near the end when all the villains are being shown, you catch a glimpse of this guy: |
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Seriously man, I unno. If just ONE producer stayed and liked Inagaki to produce a bouncy Samus that completely negates everything she stood for in the 80s 90s and today. That of a kickass heroine who didn't need a body to be deadly. Just a suit of armor and more ammo than a colonial Space Marine. |
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