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When it was just the Wii? Not a big deal. We could all quietly just glare at the Wii, maybe mention that the waggle controls are shitty when it was specifically brought up that they're oh so great or whatever, but for the most part? Well we still had our two consoles that didn't have shitty waggle controls. That is no longer going to be the case. Now there's not a market for 'different people to like different things'. There's a market for people who like flailing their arms around randomly, with the stupid controls not registering half the time because you moved too fast on the action that you only have a couple of seconds to perform, while the market for people that prefer controllers and pushing buttons--because they WORK RIGHT--no longer have a console. P.S. Mirai--stop posting. You're going to see this shit tomorrow and be like "Jesus fuck, what was I thinking posting while I was that hammered? Did my hands turn into giant fucking hams or something? What the hell?" Just... just a friendly piece of advice. Either that or go make a giant drunk post rant. |
Fair enough but I'm half a bottle of Catp Morgan PArrot Bay in and I can still see all the godawful strawmen in Sithdart'h's posts, what with 'calling Company X evil' and all.
I'm done with the argument anyway so yah have fun gusy. |
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1. A flick of the thumb is simpler and quicker. 2. The controller reads it quicker and more accurately than the Wii does a nunchuck flip. 3. If you didn't need to dodge often you obviously did not play the game on Hard difficulty. Quote:
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Mirai, you're my hero.
I disagree on every single fucking thing you've said, but damn you're the best thing to come out of this thread. |
Sobering up :(
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I do recall Marvelous Entertainment (Publishers of No More Heroes and Publisher/developer of Arc Rise Fantasia) stating that they were severely disappointed with the reception their games got on the Wii and felt that their games would be better served if offered on a HD Platform... It's worth noting that they also have hands on Little King's Story, Rune Factory Frontier, Oboro Muramasa Yōtōden and Harvest Moon: Magical Melody. All for the Wii. So, it's a honest statement to say that it's a HUGE 3rd party loss. They delivered some really great games. |
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You deserve a fucking medal. |
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That being said, I don't want Virtual Reality/Motion Sensing/Whatever Else It Is. I'm perfectly happy with pushing buttons. Really, the only reason for having the controller there in the first place is to control the game. So if the controller works, why try to fix it? And Mirai, props on being drunk. You might want to re-read your posts before you pass out to make sure they're grammatically correct, though. Anyways, I dislike the motion controls. They're interesting - they allow for new and unique ways to control the game. However, quite literally every gamer I know bar... two or three, specifically bought other consoles because they felt that they didn't need to physically move to control their fictional people. EDIT See how many of these people you can find in the below links. What The Market Feels About Motion Control Another Audience A Slashdot Article On The Subject |
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2) There is also the possibility I simply approach the game with a different strategy and don't mind getting slaughtered a bit while a work out my own play style. Quote:
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Edit: It should be pointed out that my argument actually applies more readily to Microsoft and Sony. There were a lot of negative implications being thrown around about them in terms of introducing motion control that were generally unwarranted. |
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