The Warring States of NPF

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-   -   So Is Sony Just Completely Ripping Off Nintendo Now Or What? (http://www.nuklearforums.com/showthread.php?t=35647)

Mirai Gen 08-13-2009 01:23 AM

Quote:

Originally Posted by Aerozord (Post 959066)
my point is this, what about casual games makes them bad? I hear people downing them, and the system many of them are on, but I dont understand why. Can someone please explain to me how the existance of casual games is bad?

The existence of casual games is not bad.

The fact that the Wii is completely incapable of generating any sort of decent, meaty game without tripping all over itself is, however. Especially since they are making money hand over fist.

And now Sony and Microsoft found out they wanted in on that too, and because there is a market for it, I predict that we're going to get an absolute flood of casual, spastic, retarded-ass controllers that don't work and sell like hotcakes for the casual market.

And, as it was mentioned, with this comes good games that get royally assraped in the controls department because they rely on 'new features!' of the control schema.
Quote:

Originally Posted by NonCon (Post 959073)
I think it's mostly the Wii Balance Board and all the "Let's help old people and housewives think they're losing weight" stuff. Most of the casual stuff is third party, I believe.

Being absolutely fair, Wii Fit has helped out lots of people I know, including this editor I'm having work for me. She's gotten very hot lately.

Aerozord 08-13-2009 01:48 AM

Quote:

Originally Posted by Mirai Gen (Post 959074)
The existence of casual games is not bad.

The fact that the Wii is completely incapable of generating any sort of decent, meaty game without tripping all over itself is, however. Especially since they are making money hand over fist.

And now Sony and Microsoft found out they wanted in on that too, and because there is a market for it, I predict that we're going to get an absolute flood of casual, spastic, retarded-ass controllers that don't work and sell like hotcakes for the casual market.

And, as it was mentioned, with this comes good games that get royally assraped in the controls department because they rely on 'new features!' of the control schema.

Ok thats a valid reason, though from a business standpoint it would be stupid to sacrifice casual cliental for the niche hardcore. As the wii demonstrated, if games are made accessible to people they will go to it. You asked why I brought up 30 year old games, thats because, games have evolved, but that came at a price. As they evolved it became harder for new people to start gaming.

In business the thing you want the most is more customers, it makes sense they go for the majority instead of the minority. And maybe its just me, but as much as I love my WRPGs and RTS games, I'd rather sit down with the family and play brawl or bomberman

Mirai Gen 08-13-2009 01:53 AM

I might be slightly durnk right now but I know that usually bsuniess standpoitns often end up being 'hey it's popular and we can earm money by makking our own' as opposed to 'here's a qluatliy product that is good and we like it."

Unless 'm mistaken Rocky Balboa (6)_ was a paint o get money and the rights to for Stallone, even though it turned out to begreat.

Kim 08-13-2009 02:06 AM

Yeah, but just because it makes sense from a business standpoint doesn't mean we don't have a right to be pissed off about it. *shakes fist*

Sithdarth 08-13-2009 02:08 AM

Quote:

The fact that the Wii is completely incapable of generating any sort of decent, meaty game without tripping all over itself is, however. Especially since they are making money hand over fist.

And now Sony and Microsoft found out they wanted in on that too, and because there is a market for it, I predict that we're going to get an absolute flood of casual, spastic, retarded-ass controllers that don't work and sell like hotcakes for the casual market.

And, as it was mentioned, with this comes good games that get royally assraped in the controls department because they rely on 'new features!' of the control schema.
You see this here its the problem. Actually its really the problem with both sides of this argument. People run around throwing out conflicting opinions like they are fact and then fights start. In the interest of fairness here is something a bit more objective:

1) Gaming companies are businesses. In order to stay businesses they need to make money as efficiently as possible. Complaining about a company making money in the most legal way they can is like complaining about Lions killing other animals so they can live. Seriously this is going to sound harsh but it borders on the stupidly inane.

2) Different people like different things. Heck sometime people like some of the things you like and some of the things you don't like at the same time. I know its a huge shocker and all but people like different things. You hating something does not make it equivalent to trash. Perhaps if we all just stopped and thought for a second we could avoid saying obviously upsetting things.

3) "Casual" gamers are gamers too. They deserve what ever percentage of the attention of game developers time they warrant by virtue of the amount of money they spend. If they spend more money they get more attention. If your particular demographic isn't integral to the survival of a game developer they aren't going to care quite as much about you. This does not make the developers evil nor does it mean that they hate you all it makes them is good businessmen.

Personally speaking Super Mario Galaxy, Metroid, Brawl, Twilight Princess, and Fire Emblem are all decent meaty games providing hours of entertainment with nothing really getting in the way control wise. I mean Fire Emblem is a perfect example of how well the Wii controller can perform as a normal controller. Why force people to buy a second accessory, and be accused of money whoring, when you can get both functions in one package. Not to mention the continued support in some games of the Gamecube controllers. You don't like motion control and that's fine. Unfortunately the vast majority of the market feels otherwise. At this point there are two options. The first is to continue complaining about it uselessly and annoy a bunch of people. The second is to accept it as inevitable and enjoy what you can.

For the record the distinct lack of RPG goodness on the Wii is somewhat of a downer but I've learned to be ok with that. Plus there are some in the works and hey I can actually play an FPS passably now with motion control.

edit:
Quote:

Yeah, but just because it makes sense from a business standpoint doesn't mean we don't have a right to be pissed off about it. *shakes fist*
Mad is fine. Insulting not so much.

Aerozord 08-13-2009 02:08 AM

well that might be microsoft and sony's motivation, but Nintendo is what made it popular. They were aiming for a larger customer base, and tried a more intuitive control system. As I said in my first post I'm not saying this is the right way to go about it, but you do get to a point you need to try something new. Even if its bad for 'hardcore crowd' for the industry as a whole its better. Yes there are some crappy casual games, but when aren't there crap games. Eventually the casual crowd will realize what crap is and stop getting it. They are motivated by profit, once they see crap doesn't sell they'll make less of it.

Unless its a licence, licenced crap always sells. Though some developers have realized good licensed games sell better

Kim 08-13-2009 02:22 AM

Quote:

Personally speaking Super Mario Galaxy, Metroid, Brawl, Twilight Princess, and Fire Emblem are all decent meaty games providing hours of entertainment with nothing really getting in the way control wise.
And yet I hear that the Twilight Princess for Gamecube was better since it wasn't waggletastic. Fire Emblem, at least what I played, worked because it IN NO WAY used the motion controls. Metroid worked because of the whole Duck Hunt gun thing I brought up earlier. Super Mario Galaxy is the exception to the rule.

Quote:

Why force people to buy a second accessory, and be accused of money whoring, when you can get both functions in one package.
COUGHMOTIONPLUSCOUGHCOUGH

Quote:

You don't like motion control and that's fine. Unfortunately the vast majority of the market feels otherwise. At this point there are two options. The first is to continue complaining about it uselessly and annoy a bunch of people. The second is to accept it as inevitable and enjoy what you can.
That is incredibly stupid. Disclaimer: I'm not saying you are stupid; just this particular grouping of sentences. I bitch because I don't want motion controls to replace regular controllers and I don't want virtual reality to be the NEXT BIG THING. I really, really don't. Saying I should just sit back and deal with it because everyone else likes it and I'm just annoying them is idiotic. I don't want something to happen. Bitching about it and spreading my opinion might maybe theoretically possibly detract from the possibility of it happening. Is it futile? Probably! Do I care? Nope!

Quote:

Mad is fine. Insulting not so much.
Did I miss like five pages of people saying "FUCK YOU FUCKING CASUAL GAMERS AND YOUR SHIT ASS GAMES FUCK FUCK FUCK!!!" Because I think I must have.

Mirai Gen 08-13-2009 02:28 AM

Quote:

1) Gaming companies are businesses. In order to stay businesses they need to make money as efficiently as possible. Complaining about a company making money in the most legal way they can is like complaining about Lions killing other animals so they can live. Seriously this is going to sound harsh but it borders on the stupidly inane.
OH RILLY? I hadn't noticed, being an ignoryunt opinion-slinger and all. I's good to knw a companys decisions can't be wrong because they're doinng it for their own beneft.
Quote:

3) "Casual" gamers are gamers too. They deserve what ever percentage of the attention of game developers time they warrant by virtue of the amount of money they spend. If they spend more money they get more attention. If your particular demographic isn't integral to the survival of a game developer they aren't going to care quite as much about you. This does not make the developers evil nor does it mean that they hate you all it makes them is good businessmen.
That is a fantassttic strawman right there.

I wouldnt mind this atention for the casualk gamers if it didn't dominate 90% of the Wiii libray.
Quote:

2) Different people like different things. Heck sometime people like some of the things you like and some of the things you don't like at the same time. I know its a huge shocker and all but people like different things. You hating something does not make it equivalent to trash. Perhaps if we all just stopped and thought for a second we could avoid saying obviously upsetting things.
Moee strawmen! Fun for the whole famliy.

picking apart specifific places leads me to thisP>:
Quote:

You hating something does not make it equivalent to trash.
Yeah, dnno about that one cause me hating somethin to me mkkes it the equvalent to trash, f you ask me

EDT: Im remindd of when i was talkin abuot Bralw's lack ohf balance wbtween characters cause metaknightT was way way beter athan everyone else and yet when i brought it up it was "ALL THIS TIME YOUU HCOULD HAVE BEEN LPAYPOING THE GAME." ih mean come on.

EDIT EDIT: i'M DRUNK WOO

Aerozord 08-13-2009 02:36 AM

Quote:

Originally Posted by Mirai Gen (Post 959088)

I wouldnt mind this atention for the casualk gamers if it didn't dominate 90% of the Wiii libray.

First off its not like a system is only allowed so many games. The number of casual games does not affect the number of non-casual games

Secondly you are in fact supporting his point. The reason 90% are casual is because they sell better. The Wii is the best selling system because casual gamers buy them, and casual gamers buy casual games.

Bells 08-13-2009 02:38 AM

er... i thought that casual games were games that you could simply pickup play a little, put down, then keep going from where you stopped latter on. The added value of being simple in design or being enjoyable (and possible to complete) without any sort of Griding, Training, Practice, Studying also adds to that, but it's not a necessity.

I mean, at least that's what i think when i think casual games... casual... as in "I think today i'll casually check my sims" or "I think today i'll casually give that puzzle a go"

Although it serves to say that Any casual game can be played as a hardcore game... that's in a nutshell the difference between playing Zelda, and playing zelda but getting every single heart. (not that Zelda is casual, but you get the idea)


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