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The wii Can onyl handel casual game,s just look at The conudit or Mad oWrld, which would have been beatter if they weryent' on the Wii and forcedto sue the waggle.
again im durnk |
Our point is that that's all well and good but we don't have to like it, and when Sony and Microsoft look to be trying the same thing and we feel that that will create a market less geared towards us, we have every right to be upset and not want that thing.
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yea but, nothing you can do about it. Even if every hardcore gamer quit it would still be more profitable to aim at the casual crowd
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2) Sometimes people take offense to things you don't think are offensive. 3) Using words or phrasings that have or suggest negative connotations can be construed as insulting. 4) Segregating yourself from another group of people that share some of the same interest as you because of a few differences generally carries a negative connotation. 5) Being negative about or dismissive towards something other people like simply because you don't agree is often seen as insulting. In this particular case my use of the word insulting did not indicate overt verbal assault. Instead it indicated an overall tone or attitude that would indicate veiled hostility or disdain of a person or group of people. Discussions can be had without this rather ominous cloud hanging over them and in general end up the better for it. At this point though even mentioning video game preferences is getting to the point of better known topics that should never be discussed on the internet. |
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Still, strangely enough you kinda have a point there... i mean, it's not for nothing that the guys behind Arc Rise Fantasia and No More Heroes and leaving the Wii and looking only at the PS3 and Xbox for future games... Quote:
... Just saying, in the end, we're all on the same ship. The true entirety of the market is just pretty fucking stupid... |
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You're more thon welcome tod defend this point but tosing about 'well they do what works" as though we totally ditn't know and I didn't spend ad runken post establishing we know thtat is just condescending. Quote:
Hell with this, I'm out, ouu guys havefun. |
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When it was just the Wii? Not a big deal. We could all quietly just glare at the Wii, maybe mention that the waggle controls are shitty when it was specifically brought up that they're oh so great or whatever, but for the most part? Well we still had our two consoles that didn't have shitty waggle controls. That is no longer going to be the case. Now there's not a market for 'different people to like different things'. There's a market for people who like flailing their arms around randomly, with the stupid controls not registering half the time because you moved too fast on the action that you only have a couple of seconds to perform, while the market for people that prefer controllers and pushing buttons--because they WORK RIGHT--no longer have a console. P.S. Mirai--stop posting. You're going to see this shit tomorrow and be like "Jesus fuck, what was I thinking posting while I was that hammered? Did my hands turn into giant fucking hams or something? What the hell?" Just... just a friendly piece of advice. Either that or go make a giant drunk post rant. |
Fair enough but I'm half a bottle of Catp Morgan PArrot Bay in and I can still see all the godawful strawmen in Sithdart'h's posts, what with 'calling Company X evil' and all.
I'm done with the argument anyway so yah have fun gusy. |
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1. A flick of the thumb is simpler and quicker. 2. The controller reads it quicker and more accurately than the Wii does a nunchuck flip. 3. If you didn't need to dodge often you obviously did not play the game on Hard difficulty. Quote:
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Mirai, you're my hero.
I disagree on every single fucking thing you've said, but damn you're the best thing to come out of this thread. |
Sobering up :(
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I do recall Marvelous Entertainment (Publishers of No More Heroes and Publisher/developer of Arc Rise Fantasia) stating that they were severely disappointed with the reception their games got on the Wii and felt that their games would be better served if offered on a HD Platform... It's worth noting that they also have hands on Little King's Story, Rune Factory Frontier, Oboro Muramasa Yōtōden and Harvest Moon: Magical Melody. All for the Wii. So, it's a honest statement to say that it's a HUGE 3rd party loss. They delivered some really great games. |
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You deserve a fucking medal. |
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That being said, I don't want Virtual Reality/Motion Sensing/Whatever Else It Is. I'm perfectly happy with pushing buttons. Really, the only reason for having the controller there in the first place is to control the game. So if the controller works, why try to fix it? And Mirai, props on being drunk. You might want to re-read your posts before you pass out to make sure they're grammatically correct, though. Anyways, I dislike the motion controls. They're interesting - they allow for new and unique ways to control the game. However, quite literally every gamer I know bar... two or three, specifically bought other consoles because they felt that they didn't need to physically move to control their fictional people. EDIT See how many of these people you can find in the below links. What The Market Feels About Motion Control Another Audience A Slashdot Article On The Subject |
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2) There is also the possibility I simply approach the game with a different strategy and don't mind getting slaughtered a bit while a work out my own play style. Quote:
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Edit: It should be pointed out that my argument actually applies more readily to Microsoft and Sony. There were a lot of negative implications being thrown around about them in terms of introducing motion control that were generally unwarranted. |
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*This is me bitching at the game not you. |
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Do you see how much better things go when you stick to clarifying points and leave out anything extraneous? |
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Also, I would like to dispel a Myth that basically this entire conversation is apparently based on. Myth: The "Casual Gamer" spends more money and therefor rules the market. Fact: to date, 50 Million Wii's have been sold in worldwide, while 53 Million PS3s and XBox 360s combined have been sold. And while no PS3 or XBox 360 games can touch the top 5 selling Wii games, PS3 and 360 games all combined outsell Wii games all combined. Looks to me like the "hardcore gamer" geared systems outsell the "casual gamer" geared system. BUT they have to split their market, while Nintendo outright owns the other. |
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Edit: It would be much more educational to see actual profits really. After all its the net profit that matters in terms of a companies success not so much the gross they get. |
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-Marvelous said their Wii sales (this is in Japan now) weren't that good and they were gonna try porting some of their games to HD consoles -Wada says Marvelous is having trouble selling because they don't have brand recognition and they need to build that up -Suda says, tech-wise, he's looking to consoles other than the Wii for his future games (NHM3?) I may well be wrong but don't remember much along the lines of "well screw this Wii crap, it gets no sales, from now on we gotta stick to making PS360 games." Jeez guys, we're really having an in-depth discussion of Madworld's controls? Specifically the dodge? Wow. Well, FWIW, I don't believe I've ever had a problem dodging in Madworld. Other motion controls, yes; dodging, no. And yes, I've beaten it on both difficulties without the extra weapons. |
'Core' gamers are more likely to own, say, a 360 and a Wii, than what we're calling casual gamers who would just have a Wii. They might have a PS3, but that'd just be as a cheap Blu-Ray player.
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Personally money permitting I've never found a compelling reason not to own as many consoles as companies are willing to produce. Aside for the possibility of one being horrible. I don't think I could really get along for very long without my Wii, PS3, 360, and PC. Of course I have a notoriously short attention span for games so I tend to hop back and forth in regards to which one I spend the most time on from month to month. PC gaming has gotten much better now that I have a 360 controller that plugs into it. Seriously I'm shit with a keyboard and mouse for some reason.
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Aren't you the one who was saying that experiences aren't universal, or some such?
'Casual' gamers, for all that term means(Very little, and even less within this conversation), aren't going to see much interest in games outside of stuff like mini game collections or Wii Fit, or Wii Sports, or Wii Do Something Silly. EDIT: I never said the dodge mechanic was inferior. I played an earlier game by the same company and it had a better dodging mechanic, one of the best mind you, because it used a controller and not waggle. I do wonder why I didn't bring up the numerous times Jack wouldn't swing his chainsaw or go into a chainsaw battle thing because the Wiimote is stupid, though. As soon as you brought it up, I recalled it happening several times, and being very inconvenient. |
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Yeah this thread has been going on for 12 pages (seriously, WTF) and I still have no clue what a casual gamer is or, even more so, a casual game. Cause people play games, they play games that they like. Some play less, some play more, I totally don't see any fundamental difference. I've been playing games all my life and have played most of the classics but I don't play much now as I don't have time to play and I think the 360 is pretty shit overall and basically a repackaged Xbox- what does that make me?
And no other medium do we really define casual/hardcore. LIke I watch an absolute fuckton of films and if I start slagging everyone off over not watching as many films sd me and only going to see blockbusters and not the defining films of the generation (as I have done before) people would scream shit at me. Let's say I started saying films shouldn't be made for anyone except ridiculous artsy film buffs or that people who go to see blockbuster films have no taste you wouldn't accept it- as I have done in the past and you didn't. I'm not seeing it as anything more than petty elitism. If someone can clarify it better I would appreciate it. Especially define what you actually mean by a casual gamer. |
Long story short, there's a bigger market than most realized on this level of motion control and Nintendo jumped on it first. Sony and Microsoft are businesses out to make money so they're going to join in and try to split the market.
Imitation is the sincerest form of flattery. Now let's all play the games we like and be done with it! |
Hahahah RT repped me for being drunk while doing a console wars argument.
Awesome! |
I honestly think he's looking for excuses to be offended. I mean really.
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Also, at what point do we not consider Wii Rock, Wii Cheer, Wii Ski, Wii Dance, Wii Whatever to have not reached the point of all falling under the Wii Do Something Silly category? @SMB: I use the term as merely a way of representing different demographics, different in the sense of how an action movie is targeted towards different audiences than a romance movie. Neither is inherently bad/better. I think the Wii Everything games are a good example for what I think would be considered the 'casual' group, or at least what is marketed towards them. The main complaints about the casual market, at least from what I've seen, isn't against the actual casual gamers, but against the marketing towards them. I think there are a fair amount of people who'd consider themselves core gamers who thought that the Wii would have games geared towards them, and the majority of third-party games have been marketed and made for this other market. You also have a few first party stuff like Wii Fit that makes them feel like Nintendo themselves don't care about core gamers anymore, though I wouldn't say that was the case. Compare that with both the PS3 and 360 that have both first and third party games marketed towards those who'd consider themselves core. Those people found satisfaction from these companies. 'Core' gamers worry, not without reason, that Sony and Microsoft's attempts to copy/one-up Nintendo will result in a similar gaming experience to that of the Wii, which is, to them, disappointing. I similarly have those worries, but my main problem stems from that I prefer button-control to motion-control, and would prefer that motion control didn't become the standard playing setup for the next video game generation. EDIT: Plus, I mean, going to the movies doesn't have a several hundred dollar entry bar. |
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I wonder how much this thread would actually change if I just CTRL+F and Found and Replaced "casual" with "kids." That's really the only pattern I see. :p
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Sorry for thinking people could take a joke, especially one based around the Wii's punerific naming scheme.
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Seriously man keep going, you're hilarious. |
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Although this has became stupidly offtopic and should stop here. |
Yes, but Whatever is not a verb and wii cannot do it.
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It would be certainly interesting to try and or see. Also, neither is something or silly. So perhaps Wii do Whatever.
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I CAN'T UNDO THE PAST AND ADD A VERB, MAN. QUIT TALKING LIKE THERE IS SOME CRAZY EDIT BUTTON THAT WE CAN JUST 'CLICK' AND CHANGE THESE THINGS. THE REAL WORLD DOESN'T WORK LIKE THAT.
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I've been thinking and I think just Wii Do is a great pun for those types of games. It serves the double purpose of following the Wii [verb] format and being punrific.
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Wii puns are a lot more annoying for Nintendo thinking they're funny.
I'm still waiting for Wii Starve: A realistic simulator of living in a third world country. |
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Unles you guys want to come live in my communist utopia. In case my movie analogy is a bit muddied, this phenomenon happens in every art-form/medium ever. There are always the "hardcore" disappointed by the casual mobs. You look down on casual games and gamers, in other fields people do the same to you. Evewn if you don't look down on them so much as feel left apart, well that is the same- the hardcore fans of anything are never as important as where the money is. It is not a gaming only phenomenon. |
if I might point this out. The real problem is supply and demand. The demand for casual games is massive and there is only one system that really supplies it. While the supply of hardcore games more then meets the demand. This is why there is so much casual shovelware. If more companies focus on them casual games will improve. As this happens there is a chance the supply of hardcore games will lessen, but this can be good. As that happens there is less competition and the hardcore crowd becomes more profitable.
Just as a company noticed the casual market was being neglected someone will notice the hardcore group is being ignored and cater to it. Besides, eventually casual gamers will become hardcore ones, and the hardcore market will be better then ever thanks to the new influx of customers. If it doesn't, well then it looks like hardcore games were the real fad |
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I know everyone seems to love arguing on how hardcore they are. Yes, there's plenty of casual games on the Wii and the DS, but there's a lot of games that aren't easy, games people think are meant for the hardcore crowd. There's also the deal that those hardcore gamers simply shun casual games. And you know what I think? I think that's just people being stupid. The more time you spend arguing at how you're superior to another gamer, the less time you have to play your so-called superior games. Shut it and go have fun. And, on Nintendo: They're a business. The money of hardcore gamers is as good as the game of the casual ones, remember? If they radically change their focus to turn in more profit and it works, they don't care about the other people complaining. They can make games that a small crowd likes for guaranteed profit, but if they can do something different to a bigger crowd? They will. More money to them. |
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Your indie movies are more like the Myst series of games, which, honestly, even lots of 'hardcore' gamers didn't like. They were too esoteric. A more compelling comparison would be the original Star Wars trilogy to say... Veggie Tales. Is the original trilogy the deepest thing ever? No. No it is not. It does, however, have some depth, decent acting, and, moreover, good production values. Veggie tales has none of these things. The core gamers aren't asking for every game to be Shadow of Colossus (or whatever indie movie you love more than anything), they're asking for every game to NOT be Rig Racer 2 (or Veggie Tales). Sure Rig Racer 2 and Veggie Tales have their place in the market, but they should not be the biggest place. Honestly, Veggie Tales isn't even a good example, as Veggie Tales is better than most shovelware. I mean, it had the pirates that don't do anything. And, really, I wouldn't even call myself hardcore these days. I've gotten older. Have less time and money for video games. Lots of games slip through the cracks that maybe shouldn't--but I just can't justify spending as much time as I used to. That said--when I play a game, I want the game to have high production values. I want it to be something that's fun, and engaging. I don't want shovelware. |
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But I get your point and that videogames certainly get away with a lot lower standard than your average movie which are mostly entertaining on some level compared to a lot of shovelware which is just bleh. So I guess I'll concede this. |
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140 posts plus I'm not sure where this thread is at relative to the original topic so, closing, feel free to make whichever continuation for whichever topic being discussed here.
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