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Tips for writing comics
So, after watching two very, very different anime at four in the morning, I had an idea for a comic, and decided to start writing the script, with the intent of seeing if any artists were interested in drawing it based on the first 'episode'. So far it seems to be going well, but I have little to no experience writing comic scripts. What are the things I should look out for? How much detail should I include? How do I come up with not shitty sound effects?
Is there anyone with more experience in the matter who'd be willing to give me some advice? |
a script is a script, dosent really matter what's for, the basic structure is pretty much the same. It's literally a description of your imagination...
If you're aiming at comics, what you should do differently is that you must make clear each individual panel. Describe what is going on (the Setting, the "Mood", any details you think are important) and then the characters (how are they "acting", what they are saying and how they are saying) sound effects are just "Sounds of gunfire in the background" or "Airplance passes overhead" stuff like that. |
Make sure that you have enough detail in each panel that the artist will know what exactly you were expecting out of it. Don't just say:
"Panel one: Frank: "I like to KICK DRAGON NINJAS IN THE FACE" Ted: "Yeah, ME TOO." *Kicks dragon ninja in the face*" Give a description of the setting around the speaking characters, what they might be doing, et cetera. "Panel one: Frank and Ted are standing on a grassy knoll, looking tired. Bodies of dragon ninjas litter the ground around them; a battle is going on. Frank: (While kicking a dragon ninja in the face) I like to <Split text. Continue on a bubble on the bottom of the panel, to be seen after kick> KICK DRAGON NINJAS IN THE FACE. Ted: (Fist in a Dragon Ninja's stomach) Yeah, ME TOO." Give a general direction for the art, and the placement of text boxes. Where the bubbles go can have a big impact on how the comic comes off, so if you want something to be said -after- an action, make sure the artist knows it. |
Okay, I haven't gotten around to adding where the speech bubbles go, but can anyone give me a harsh critiquing of what I have so far?
Scene One Characters Scene One |
I hate to say this but it's great! but maybe you need to make it a novel instead just feels more like a novel. but its your project
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While not an artist myself I still found that I could very easily visualize everything as I read it, and that seems to be a key factor here. You're very detailed in your descriptions, which I would assume would help the artist out greatly. The pacing seems a little slow but that might be either what you intended, or because reading all that in descriptions is much slower than it would be to just look at the series of pictures.
Other than that good stuff. The characters seem fairly interesting and you've managed to hook me 'cause I now want to know what the heck is going on, what that key is for, who is the First and the Gatekeeper, and what exactly is the relationship between Samael and Hadin. One more thing, Quote:
All in all I have to disagree with you and say this seems like perfect comic material. I believe the pacing, mood, and setting will be much better with the help of definitive visual additions to the writing (which is pretty damn good in my opinion, NonCon). |
Also with comics you can get away with visual and thematic elements that are automatically lampshaded with the "Oh it's a comic" thing, hence comic book violence.
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I have little to no experience personally, but from what I heard it'll be a big help if you sketch the page layout a few times, just to get the gist of how many panels you want, where you want them and what shape they are.
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A two page scene, but it's more convenient for me this way
Scene Two Characters
Scene Two |
The best advice I can give is check out comics written by Neil Gaiman and Brian Michael Bendis. They both love talking about writing, and some of the comic collections come with scripts that'll give you a solid idea of how they can be done. You seem to have a basic idea already, but it never hurts to research. ^_^
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