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This would work if they treated it like an art film. No dialogue, focus on creative ways to convey the Wanderer's emotions and move the plot forward without words. They might have to shave off a few Collossi, or build the aforementioned battle montage with two or three to keep the movie a decent length, but it would be possible to do!! In fact, it would even have the potential to be a moving, beautiful film if done correctly.
Timing would be the main issue. I admit it would be very difficult to do a full-length film with little to no dialogue. It would have to be a bit shorter than the traditional movie. Maaaaaaybe an hour, but even that might be too long. Dammit now I wish I had Flash so I could make this movie!!! Although I guess I'd need artistic ability too... |
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I personally have a copy of Flash (shelled out over $100 for it for a class) and it's really pretty easy to work with, since it's all vector-based and you can go back and change any stroke or fill as needed if you don't like how it looks. Given a hell of a lot more time than I personally possess, it's not that hard to produce good work with it. See also my panel-breaking joke on YooToob. One hundred frames, played twice. |
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Or atleast thats what producers think. Movies are massive budget projects, they are very unlikely to take risks especially with licenced material. |
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But like you say, big budget movies aren't interested in presenting viewers with new artistic experiences. EDIT: with the exception of Pixar, maybe. |
I think it's pretty much summed up with Uwe Boll's famous "das gamers ist pirates" bullshit (I know that's probably not proper German, but I really don't care, since the guy is an asshole). Hollywood doesn't give a rat's behind about fans of the games because they know those people will come no matter what they do with the movie and throw away their $10 on a generic, safe piece of crap designed to not scare away what they see as the general public.
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When I grow up I want to be a cynic like most of you people...
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Adding to that point, IIRC the only reason we know Wander's name is because of the Japanese version of the game - I don't believe it's even mentioned.
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