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Torchlight - surprisingly addicting
Anyone playing Torchlight?
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in-game shot from my destroyer: http://i35.tinypic.com/23l0e3n.jpg the classes: http://i34.tinypic.com/xn828y.jpg |
I'm interested in the game.
But I don't think I'll get it just now. I'd have to retrieve the password for my paypal account for it. I'll wait for the Multiplayer version. (Unless it's already out, which, as far as I know, isn't the case) Besides, I'm one of those old-fashioned people who prefer a physical copy, If that ever happens I'm in for the fun immediately. |
A buddy of mine made me dl the demo. Haven't played it yet but it looks interesting.
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they should release a boxed copy sometime in january i believe. |
I like the bulky, slightly cartoony art style.
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You should be careful, krissgjeng. People with that vowel:consenant ratio that are endorsing a video game look suspiciously like spam bots.
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Still, I actually got a link to this in my mail courtesy of Perfect World just within the past week, so it's not like it's not out there. If anyone actually has anything to share about it, this would be a good place to do it. Personally, I really don't hold much interest in it, because I'm not big on hack 'n slash, much less the original Diablo, and I already got messaged by PW telling me it's been forever since I used it, so I really don't need the MMO, either. |
Kept getting Runtime errors on the demo I downloaded through Steam, decided to uninstall it before I even talked to my first NPC. :(
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I tried it out, and thought I'd offer my own (mediocre) review:
It is a half-decent game if you want an ARPG to tide you over until Diablo 3... but holy lord is it ever "short." The official campaign took me maybe 10 hours. There's no secondary or tertiary difficulty level, though there's an "infinite"* dungeon once you finish the main quest. A lot of Diablo 2 is just farming gear for whatever reason, which you can kind of still do in Torchlight, but it just doesn't feel quite as extensible as Diablo 2. I think they're banking on the community adding life to the game through mods. On another note, playing as the Alchemist, a lot of their Ember abilities are strangely reminiscent of the Wizard from D3. One of its abilities is a beam of bright white fire that is extremely similar to Distingrate. It also has a lightning-type attack that leaps to one nearby target, also almost identical to Electrocute. I'm told the Destroyer's skills closely mimic the Barbarian's gameplay videos as well. Additionally, while the art direction (particularly in coloring and textures) is more... artistic than realistic, the way levels and rooms are designed seemed similar to the game play videos I've viewed from Diablo 3, particularly in the sense that you can view lower, mostly inaccessible levels rather than entirely flat like such games have been in the past. Finally, if you don't recognize the inspiration (or, dare I say, source) of the town music, play Diablo 1 for about 30 seconds. While some of this may be excusable, given that the major partners of Runic Games originally worked at Blizzard North so many years ago, I feel the game almost reeks of plagiarism. I can't attest to the other two classes, but it's like they took the gameplay videos Diablo 3 has released, simplified the art, and made a fast game out of it, while throwing in Fate's animal companion. BrotherLaz, who codes the MedianXL mod for Diablo 2, commented months ago that it "looked unoriginal and is simply there to leech off the market", which I think is a pretty accurate way to look at it. It's okay to play for a couple hours now and again, but it's not going to last very long for hardcore fans of Diablo. I am interested in seeing what mods can do with it, though. *The infinite dungeon may or may not be infinite, but your character is capped to level 100+55 fame (fame is a secondary leveling system gained by killing only named minibosses, rewarding you skill points per rank of fame). I don't believe the infinite dungeon increments in difficulty with each level (instead the level of the NPCs is adjusted to yours when you first enter it), but if it does scale then there's a practical limit to how deep you can go. Edit: All things considered this does seem like blatant advertising. This poster has only 3 posts (though only two show up in the search) and they only joined yesterday. Perhaps a mod can adjust the screenshots so we can keep the thread for discussing it anyway. |
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sorry if the post came of as blatant advertising/spamming, that wasn't my intention. i'm a fan of 8-bit theatre and haven't had a reason to sign up till now, just thought i would reccommend the game. edit: reduced the amount of screenshots |
In so much as I have absolutely no interest in Diablo Clone number 253...
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But really, is there such a thing as an original Diablo clone? Is there one where your classes aren't extremely similar, where the story doesn't amount to 'there is somethin' scary down thar', and where 90% of the game is grinding gear like it's an MMO, except it's not? Pretty much every top down dungeon crawler I've ever seen I've dismissed because it's like, man, if I wanted to play Diablo I'd go find my old Diablo discs. |
Isn't Runic Games made up of some of the original staff that worked on Diablo?
Saw the quick look on Giant Bomb; really would have been nice if they had included multiplayer in it. As this looks like the kind of game that would thrive on it. Ah, LAN'ing it up on Diablo 1 & 2 ... those were the days. |
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tl:dr: consider the report button. :) Quote:
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I kinda like the cartoony art style. The Alchemist (at least in name) sounds out of place though with the other two. You have the Destroyer, the Vanquisher, and the Alchemist.....I don't know, it just would have sounded better if the magic using class was a "something"-er like the other two. Burninater? I got nothing.
Anyway, I'm with Krylo on this one. If I wanted to play Diablo, I'd just go play Diablo. |
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They don't play the game, they just Level their characters as quick as possible. Today you can only play the game with newbies and have a decent experience. |
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