The Warring States of NPF

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Truce 12-03-2009 06:10 AM

Final Fantasy d6
 
Most of you probably won't know about the FFRPG d6 system.

That's okay. Assuming I haven't accidentally uploaded one of my video game porn collections, you can learn about it through the handy PDF I'm about to link to you. It's actually still in play testing as far as I know, but this is the latest version I'm aware of.

http://rapidshare.com/files/315637320/FFRPG.pdf.html

It's a simple system, one with a straight forward enough that the rolling will be relatively simple to handle, and battles hopefully won't be too short or too long. Most importantly, since rounds consist of a party turn and an enemy turn, we won't need to keep track of something like initiative. Because of that, I'm hoping that it will fair well in a Play By Post format.

Characters are built by picking a race and class, and from there using points to buy your stats. Job abilities are earned at certain levels, though you can pick and choose which one you will use. Skills are easy enough to understand, while traits round out your character. Destiny is one of my favorite features, which rewards players with points for doing awesome things that they can use to activate special abilities, traits, or even defy death.

Now, while I have some experience with the system, I'm not a very experienced GM. I'd like to think I've matured a bit since I last ran a game, but I definitely want to avoid taking on too much. If I'm going to run an RP here, there's a limit to how many people I can put in a party.

This particular RP will start off in the Grand City of Rios - and the players will be members of the Adventurer's guild there. Players will initially be performing missions for money and treasure, and we'll go from there.

There will be a few changes, however. The Fighter's Zodiac Warrior skill +1 Attack/+1 Defense bonus only applies when wielding an applicable weapon type, and only for the number of weapons wielded. The White Mage's summoner subclass will also be ignored for simplicity's sake. I'll also avoid using monsters from the bestiary for the most part.

Otherwise, Characters will use the standard 30 attribute distribution for creation, and have 500 gil for purchasing initial equipment.

If there are any questions, I'll be happy to answer them.

---

Character Sheet.

Name:
Age:
Race:
Class:
Appearance:
Background:
Traits:

Stats
HP:
MP:
Attack Bonus:
Evasion:

Strength:
Vitality:
Dexterity:
Intelligence:
Charisma:

Job Abilities:
Ability 1:
Ability 2:

Equipment
Right Hand: Name, Tier, Weapon Abilities
Left Hand:
Armor:
Graft (If Applicable):

Items
Gil:

Skills:
Preferred Weapon Skill:
Any Other None Zero Skill:

Arhra 12-03-2009 07:34 AM

Hey Truce, just want to say I'm interested but it'll probably be a few days before I can properly sit down, look through that rulebook and think up a character.

Bard The 5th LW 12-03-2009 07:45 AM

same sentiment as above. I'll read it over later today.

Truce 12-03-2009 10:19 AM

No problem Arhra, Bard.

krogothwolf 12-03-2009 11:31 AM

I'm interested as well, but I'm short of time for the next day or 2 so is it alright If I wait a few days before creating a character?

Truce 12-03-2009 12:02 PM

It's okay, Krogothwolf.

To make it clear, I'm not planning on closing sign-ups in the next couple of days. People are busy, it's an entirely new system, and I'd rather have a well thought out character than one thrown together as soon as possible.

Menarker 12-03-2009 01:17 PM

As much as I would love to possibly consider this, the fact that your hosting site blocked me because there isn't any more "free slots" for non-premium members is a hassle. >_<

phil_ 12-03-2009 01:54 PM

I was interested, but then you said no summoners. I just can't participate out of principle.

Truce 12-03-2009 02:27 PM

Quote:

Originally Posted by Menarker (Post 992527)
As much as I would love to possibly consider this, the fact that your hosting site blocked me because there isn't any more "free slots" for non-premium members is a hassle. >_<

Yeah, how silly of me not to have seen that ahead of time. Here's another link.

http://www.mediafire.com/?l2nm2moeja4

And sorry to hear that Phil.

phil_ 12-03-2009 03:07 PM

Sorry? Man, don't be that way. I just said it because I think this is a cool idea, but silly, nonsensical reasons for not joining are less depressing than "If I join, I'll slow this game down to a crawl, like every RP I post in."

So consider me on the fence.

Oh, and how are we handling dice rolls, and should we be like "My dude uses [skill] on [target]," or more like how we normally play, but with extra notation of what powers we're using, like "The Disinherited Knight sprung up from horseback, waved his fatal sword over the head of his adversary, and commanded him, Brian be Boi-Guilbert, to yield himself (I use [Intimidate] on [Brian be Boi-Guilbert])," or should we just write normally and let you sort it out? And we're starting at level 1, right?


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