| Solid Snake |
01-21-2010 12:56 AM |
(Mild Shadow of the Colossus spoilers are also included in the spoiler-tags. You are forewarned.)
Nah man, I totally interpreted Final Fantasy X's post-Credits ending as metaphorical or something and did not make any connection whatsoever to the possibility that Tidus was going to show up alive in Spira and immediately be reunited with Yuna upon his reawakening in perhaps the most terrible happy ending in the history of all pathetic, melodramatic happy endings.
When the entire emotional impetus of the game revolves around a tragic ending, retconning it into "happily ever after" frankly sucks. Like, take Shadow of the Colossus. If a post-credits scene in that game established that Wander actually somehow survived and the horse fully healed and Wander runs up and embraces the woman he rescued that shit is lame. The entire plotline revolves around the tragic consequences of Wander's morally ambiguous actions in slaying the colossi. Similarly, Tidus being merely a dream conjured by Sin or whatever the hell he was -- it's been a while -- is the entire point of Final Fantasy X. Tidus' sacrifice is poignant in part because it's completely out of left field -- you spend the whole game assuming Yuna's life will be sacrificed, when in reality Tidus is the one who bites it.
And Tidus' ending is beautifully scripted -- he has a reunion of sorts with his estranged father, Jecht, and there's the awesome sequence of Tidus slappin' five with Jecht and Auron after Tidus fades into obscurity. The whole message is about Tidus' maturation as a character. He starts the game off a spoiled brat, and finishes the experience as a noble hero, who Yuna is left to fondly remember. Then Tidus is back in the water in the end but given the allegorical meanings of water itself there's no real way to tell exactly what that means.
Instead Square-Enix shuts down that beautiful bittersweet ending for some happily-ever-after bullshit and you call that good storytelling? No, that's shit storytelling. It's the kind of storytelling written in bad fanfiction that eradicates all semblance of theme and character progression and emotional investment by having Deus Ex Machinas up the ass rescuing all the main characters at just the right moment to ensure that the main characters can spend the rest of their precious lives in fairytale land. That's the comparison I was looking for! It just occurred to me -- Final Fantasy X-2 takes an approach similar to Dominic Deegan. Your investment in the characters and their well-beings are thoroughly destroyed as there are effectively no stakes because you know the storyline will end with every important character surviving and every such character having their cake and eating it, too.
Of course there's ALSO the problem of how Yuna's characterization actually regresses in two years from a mature woman willing to sacrifice herself to stop Sin and understanding the tragic consequences of truly loving someone, into a goddamn cheesecake Diva who explicitly refuses to sacrifice anyone's lives in the game's ending in order to stop a Doomsday Machine. Allow me to repeat this as it's critical as to why I hate FFX-2: Yuna refuses to sacrifice the lives of any friends in order to stop a Doomsday Machine, effectively meaning that if the Doomsday Machine is subsequently successful, Yuna's own stinginess in sacrificing the lives of a few friends would condemn all of Spira. Nice job with that character progression, Yunie!
Also there's the whole concept of Spira itself advancing into a fun-filled reality-TV nonsensical adventure park in a mere two years' span after Sin is destroyed. Hey, this once religiously devout society dominated by a spiral of death and fear of destruction is liberated from Sin and...in TWO YEARS... society completely and utterly transforms? The entire psychological welfare of the people of Spira goes topsy-turvy? Everyone's obsessed with MTV-style presentations of pathetic pop songs? WHAT?!??
I'm sorry but I could seriously keep going FFX-2 is seriously an affront upon all reason and copies of it should be burned and Square-Enix should be forced to apologize for ever making this game.
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