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It must be then, because I have the PAL version and the only time ability spheres are rare is pre-Kilika. As soon as you get there they start dropping by the barrel full. As for the Nuls, yeah they're mostly only massively useful on certain boss battles later on, like that Gel thing in Macalania and Seymour of course, though Rikkus Ultra Nulall is more useful seeing as it comes with a load of extra buffs as well. Still I found myself using the originals even right up to the end of the game and there's probably a few more powerful non-boss enemies that if you're under-levelled against you might find them useful for, like Dark Flans. Oh and while I remember Non; when you first encounter a Basilisk, make sure you lancet it with Kimahri to learn his most useful overdrive. Even if everyone else, including you, finds Kimahri shit, that skill will be enough to redeem him. Particularly when you later use it against a couple of specific Guado bodyguards later on who like to auto-heal every time you try and hit them and won't fucking die. It's also great as a giant "Fuck You" to any other enemies you can't be arsed to fight, because it's second only to Zanmato in terms of how quickly it will kill everything in one hit. |
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EDIT: +in the NA version of the game...even at max compatability, vs a hard boss with full overdrive, youd have to pay at least 65536 gil to get a 2% chance to do zanmato. Hell even at the max payment(536870912 gil) means a 17% chance. EU version is far easier to assure zanmato(which is what Id play if I played it again)...and he would never use zanmato as a free attack vs anything other than fodder. He was worthless overall in the NA version. |
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Anyway, FF6 was still harder than FF10, I've died many more times in FF6 than in FF10, mainly because if you don't have the right equipment on to fight say one of the dragons you'll probably die early on in the World of Ruin. But yeah it's not like FF6 is really hard, it's just that FF10 seemed so easy. |
have you tried confuse or instant death on the slagworms? both statuses work.
Also, somewhat interestingly, the sprite is a little messed up when you're trying to slow the slagworm. Or it is in the GBA version at least. |
It's just not any fun is all.
Blitzball... HRNNNNNNGH
It's very boring and unless you take your eyes completely off the rest of the screen and look only at the radar, the camera flipping about like it's possessed makes manual control impossible. I also don't like that there seems to be this delay between when I press square and when the options come up because that usually results in me being surrounded. Just lost once, gonna try again. |
If you use manual control in conjunction with the radar it works pretty well. And please please please tell me you're using the Jecht shot.
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Wasn't a particularly rewarding victory.
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I won this time though so yay. |
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Underwater Breathing Materia, since that one didn't get mastered iirc? (and thus could stack AP indefinately). Really been ages since i played that game.
About X, I liked the Null spells, sure they're situational, but in those situations, they do their job quite decently. |
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