The Warring States of NPF

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bluestarultor 04-20-2010 09:59 PM

Quote:

Originally Posted by Tev (Post 1032009)
One of these days I hope to be able to pick my own starting pokemon from a large list of non-legendaries and start my adventure my own way.

The title of "legendary" has lost all meaning, anyway. They may as well let you pick from Articuno, Zapdos, and Moltres as starters for all it matters anymore. XP

Tev 04-20-2010 10:39 PM

Quote:

Originally Posted by bluestarultor (Post 1032385)
The title of "legendary" has lost all meaning, anyway. They may as well let you pick from Articuno, Zapdos, and Moltres as starters for all it matters anymore. XP

Well here's what I'm wanting to see in a new Pokemon game:

1.) One damn cartridge. I totally understand that for marketing purposes it encourages multi-player/people buying more than one cartridge if some pokemon don't evolve unless they are traded. I'm fine with that. Just give me access to the basics of everything in one damn game.

2.) All the pokemon and all the regions all combined into one game.

3.) The ability to pick my own gender/character graphic as well as my own starting pokemon from a list of things that live around that town.

4.) A "choose my own adventure" based story system based of the choices I make during character creation and journey I take from town to town.

Really, as far as I can tell all pokemon games are the same. I've not spent money on the Pokemon franchise since Blue and Red. I couldn't even justify re-buying their re-makes two generations later. I really think if Nintendo just made a giant omni-game that allowed me just a little more autonomy I'd be willing to get back into the fray.

Kyanbu The Legend 04-20-2010 10:57 PM

Quote:

Originally Posted by Tev (Post 1032405)
Well here's what I'm wanting to see in a new Pokemon game:

1.) One damn cartridge. I totally understand that for marketing purposes it encourages multi-player/people buying more than one cartridge if some pokemon don't evolve unless they are traded. I'm fine with that. Just give me access to the basics of everything in one damn game.

2.) All the pokemon and all the regions all combined into one game.


3.) The ability to pick my own gender/character graphic as well as my own starting pokemon from a list of things that live around that town.

4.) A "choose my own adventure" based story system based of the choices I make during character creation and journey I take from town to town.

Really, as far as I can tell all pokemon games are the same. I've not spent money on the Pokemon franchise since Blue and Red. I couldn't even justify re-buying their re-makes two generations later. I really think if Nintendo just made a giant omni-game that allowed me just a little more autonomy I'd be willing to get back into the fray.

Sadly the bolded is damn near impossible without regressing the graphics back to GBA graphics due to the DS cards having limited space. 3DS maybe if it's cards can fit up to over 2 GB of game data (which it just might), but DS, no.

But they probably could add feature close to that stuff but it won't be anything special.

Hell If it's on the Wii or Zii it could be done plus they could add even more content.

Premmy 04-20-2010 11:12 PM

Also, the starter zone is always nothing but bugs, rats, and birds, I wouldn't want to pick from that.

bluestarultor 04-20-2010 11:34 PM

Quote:

Originally Posted by Kyanbu The Legend (Post 1032417)
Sadly the bolded is damn near impossible without regressing the graphics back to GBA graphics due to the DS cards having limited space. 3DS maybe if it's cards can fit up to over 2 GB of game data (which it just might), but DS, no.

Probably could if they didn't have that craptastic 3D. Seriously, I have no idea why they keep trying to put 3D on the DS. It invariably looks like ass and it eats up space and processing power that could be going to better things.

akaSM 04-21-2010 12:18 AM

Quote:

Originally Posted by Tev (Post 1032405)
2.) All the pokemon and all the regions all combined into one game.

I would buy that ASAP, I don't care if they use GBA graphics in a DS game, or if it's a game for the Wii/whatever comes after it.

Art of Hilt 04-21-2010 02:00 AM

I like the name. I don't care. It's simple. It doesn't overcomplicate things. No silly gemstones making me think I'm supposed to feel like a princess or some fruity medieval knight what puts decorations on his sword. Black. White. Like a nice minimal ink drawing.

I thought that would also mean that it is going back to 'Pokemon basics', until I realized that I had no idea what that would mean in this context, and also because... well, new 3D landscape doesn't really say 'back to basics' as much as it says "We will continue pushing the FUCK out of this envelope even if the envelope AIN'T THERE".

Tev 04-21-2010 08:41 AM

Quote:

Originally Posted by Premonitions (Post 1032426)
Also, the starter zone is always nothing but bugs, rats, and birds, I wouldn't want to pick from that.

What I meant by that was being able to start with pokemon found around the area that is your starting town. Like if you wanted a variety of fire pokemon to choose from you'd start in Cinibar Island. Or if plants were your thing you'd be some body from Celedon. There'd be a disproportional amount of pokemon based on the Gym Leader of the town as the game would assume that growing up in said town you would either idealize or revile the Gym Leader and then there would also be a handful of choices based on whatever other wild pokemon live in the surrounding area.

Roland 04-21-2010 07:56 PM

Quote:

Originally Posted by Art of Hilt (Post 1032470)
No silly gemstones making me think I'm supposed to feel like a princess

You say this like it's a bad thing.

Julford Hajime 04-21-2010 08:33 PM

Quote:

Originally Posted by Art of Hilt
No silly gemstones making me think I'm supposed to feel like a princess

Quote:

Originally Posted by Roland (Post 1032747)
You say this like it's a bad thing.

Indeed. Being a princess is the best thing.

mauve 04-21-2010 09:13 PM

Kind of a random question, but would you guys suggest HeartGold/SoulSilver or Platinum as the better starting point for someone who's never played a pokemon game before?

Julford Hajime 04-21-2010 09:22 PM

Probably Platinum, as HG/SS kinda have that "You've played this before, we won't hold your hands this time" feel to it, and Platinum felt like you weren't expected to know/do everything ASAP.

POS Industries 04-21-2010 09:26 PM

I would say that HG/SS probably has the most to offer overall, but with the right friends there's not a whole lot you can't get hooked up with pokemon-wise regardless of which version you pick up. Also, while HG/SS has some neat features of its own (fuck all y'all bitches, I like having a pokemon out following me), a great deal of its content is pure nostalgia factor for both the original Gold and Silver as well as Red and Blue in the latter half of the game.

So I dunno, go with the game that has the starter you like best (or hate least), maybe?

Donomni 04-21-2010 11:18 PM

Man, you guys disappoint me for the lack of logical conclusion for the Black/White nonsense.

Also, this is(possibly) the female protagonist. Concept art, methinks.

bluestarultor 04-22-2010 12:36 AM

Quote:

Originally Posted by akaSM (Post 1032446)
I would buy that ASAP, I don't care if they use GBA graphics in a DS game, or if it's a game for the Wii/whatever comes after it.

This is more what I'm talking about, here. There's nothing inherently wrong with GBA graphics. They're at the very least 16-bit, which is plenty for that resolution. Hell, the consoles were using it not too long ago (relatively speaking) and nobody complained. Chrono Cross is still one of the prettiest games ever made. Looking at it this way, if the GBC was most closely related to the NES in terms of hardware (and it was, scarily so), then the GBA was the SNES and the DS is the N64. Looking at them all, the graphics are pretty comparable to those consoles. Now if we can get past the addiction to bad 3D we seem to have, we can go back to good 2D and save the resources for more game. Maybe they'll finally get the Safari Zone working again. They've only had four generations to solve the bugs at this point.

Julford Hajime 04-22-2010 02:56 PM

They've had Safari Zones in all of the 4th gen games >.>

Ecks 04-22-2010 06:42 PM

I'm going on record as saying that HG/SS had the best Safari Zone. Screw the Great Marsh.

Also: We're not gonna see any more info on B/W until about mid-May. So I'm gonna reserve my comments/complaints/whathaveyou until then.

That said, HAY GUISE, I'LL GIVE YOU FIVE POKEMON THAT ARE GONNA BE IN B/W GUARANTEED!

ZUBAT, GEODUDE, WINGULL, BIDOOF, AND TENTACOOL!

Tev 04-22-2010 06:44 PM

Quote:

Originally Posted by EckScizor (Post 1033084)
That said, HAY GUISE, I'LL GIVE YOU FIVE POKEMON THAT ARE GONNA BE IN B/W GUARANTEED!

ZUBAT, GEODUDE, WINGULL, BIDOOF, AND TENTACOOL!

No Ratata?

Ecks 04-22-2010 06:51 PM

Quote:

Originally Posted by Tev (Post 1033085)
No Ratata?

OKAY, I OVERLOOKED SOMETHING THERE GUISE!

KICK BIDOOF OFF THE LIST AND SUBSTITUTE:

GENERIC NORMAL TYPE THAT ONLY EVOLVES ONCE! YOU'LL BE LUCKY IF IT EVEN BECOMES A DUAL TYPE, FUCKERS!

Ecks 04-22-2010 07:50 PM

I'm aware that's a bad pun, thank you very much.
 
Quote:

Originally Posted by Julford Hajime (Post 1032773)
Probably Platinum, as HG/SS kinda have that "You've played this before, we won't hold your hands this time" feel to it, and Platinum felt like you weren't expected to know/do everything ASAP.

I kinda sorta agree, but man, are you in for some Wake Up Call and That One Boss style hurt.

Quote:

Originally Posted by POS Industries (Post 1032774)
I would say that HG/SS probably has the most to offer overall, but with the right friends there's not a whole lot you can't get hooked up with pokemon-wise regardless of which version you pick up. Also, while HG/SS has some neat features of its own (fuck all y'all bitches, I like having a pokemon out following me), a great deal of its content is pure nostalgia factor for both the original Gold and Silver as well as Red and Blue in the latter half of the game.

So I dunno, go with the game that has the starter you like best (or hate least), maybe?

I also agree with this one. Keeps the pacing of the original G/S/C, so you're usually not underleveled, as you are in Platinum for the second half of the game. Great way to experience both Johto AND Kanto if you're a first timer.

Also, as I'm assuming you have WiFi... you have us to help you out if you get stuck or need to trade for something. So, yeah, my HG friend code is in my sig, so you know you can "bug" me if you need anything.

mauve 04-22-2010 08:34 PM

Sweet. I just bought a DS a few weeks ago so I've never tried using the wifi function, but it's good to know!

I think I'm gonna go with SoulSilver. I might pick up a copy this weekend, if I don't get one as a late birthday gift. I dropped some *cough* subtle hints that I might be interested in the game, so we'll see what happens.

If I have SoulSilver, can I play via wifi with people who have HeartGold?

Great Cartoonist 04-22-2010 08:39 PM

Well of course, why would they NOT have that functionality?

Once you get wifi access, try contacting a few of our fellow trainers here. They may be able to help you through with a few gifts.

Julford Hajime 04-22-2010 08:40 PM

You can fight/trade/PlayEmbarassingMiniGames with any fourth gen game, aka Diamond/Pearl/Platinum/HeartGold/SoulSilver.

And I'd totally be willing to give you any/all the starters from all four generations, as I have stockpiles of each :D

POS Industries 04-22-2010 09:28 PM

You can also team up with people for double battles in the Battle Frontier, which is unlocked after beating the champion for the first time. It's basically an added grind for moves and items you couldn't get otherwise, but you get way more points if you do it 2-player. Plus it's just more fun that way.

I would, naturally, be more than happy to help you in that regard.

mauve 04-22-2010 09:53 PM

Nice! Thanks everybody! I might take you guys up on the battling/item swap/pokemon trading offers if I can get the wifi working.

DarkDrgon 04-22-2010 10:40 PM

can someone explain DS wifi to me, it never seems to want to connect to my router.

bluestarultor 04-22-2010 11:26 PM

Quote:

Originally Posted by Julford Hajime (Post 1032991)
They've had Safari Zones in all of the 4th gen games >.>

I was under the impression that Gold/Silver removed it because of the glitches, but that was about the point where I stopped caring, so if they solved the bugs, I have to say kudos to them. I'm just surprised it took that long, but then I know jack about what language they were using or how hard it would be given the various specific factors needed to break it in the first place.

Ecks 04-23-2010 06:06 PM

Quote:

Originally Posted by bluestarultor (Post 1033172)
Something about glitches and language

Dammit, there I go again being an ignorant American, forgetting about our long lost European cousins and their plight. I forgot European Safari Zones were bugged for some reason and that's what caused the delay... But they wouldn't have just NOT done them, blues, Johto's Safari Zone was a MAJOR point they were advertising ever since details came out. They were constantly lauding the new Safari Zone as the best ever designed (and I have to say, I agree wholeheartedly. Again, fuck you Great Marsh, you sucked.)

Ecks 04-23-2010 06:10 PM

Quote:

Originally Posted by DarkDrgon (Post 1033157)
can someone explain DS wifi to me, it never seems to want to connect to my router.

Okay, for starters you need to go into the title screen, and then to the main menu. Somewhere in the main menu should be a screen for Configure WiFi Settings or some such phrase. If you have a wireless router, your DS should be able to detect it. Then, if it's protected, you need to input your WEP Key (or whatever you use to protect your internet router), and then do a connection test. If it keeps failing, it'll give you error codes that you can input at the Nintendo website for troubleshooting advice.

If you do NOT have a wireless router, you're gonna have to buy a Nintendo WiFi USB adapter that plugs into your PC and uses your PC's connection to access the internet. You can order those online.

mudah.swf 04-23-2010 06:29 PM

I really hope they give us different types for the starters. I just think it would be interesting to have something other than Fire, Water and Grass to choose from. Ditching HMs would be an excellent start too.

Ecks 04-23-2010 06:55 PM

Quote:

Originally Posted by mudah.swf (Post 1033458)
I really hope they give us different types for the starters. I just think it would be interesting to have something other than Fire, Water and Grass to choose from. Ditching HMs would be an excellent start too.

They won't break out of Fire/Water/Grass. It's the perfect type balance, as one is supereffective against one and resists the other. I don't think there's another triangle just like it, but if someone wants to do the mental gymnastics to figure it out, go ahead and post it to prove me wrong.

Ditching HMs would be an EXCELLENT IDEA. Instead, take something from those other spin off titles, like that Field Move thing where each Pokemon is capable of doing something.

Only problem with that would be that it would be impossible to gate people into areas anymore. They'd have to use lame stuff like NPCs blocking the path. Not that using Cut Hedges, Moveable Boulders, Smashable Rocks, Climbable Terrain, and Traverse-able Water and Waterfalls and Whirlpools is much better, but at least it's kinda sorta like Metroidvania that way.

Loyal 04-23-2010 08:31 PM

Quote:

Originally Posted by EckScizor (Post 1033473)
They won't break out of Fire/Water/Grass. It's the perfect type balance, as one is supereffective against one and resists the other. I don't think there's another triangle just like it, but if someone wants to do the mental gymnastics to figure it out, go ahead and post it to prove me wrong.

Fighting/Dark/Psychic.

C'mon, best triangle EVER.

Naqel 04-23-2010 08:46 PM

Quote:

Originally Posted by Loyal (Post 1033497)
Fighting/Dark/Psychic.

Rumors of that being an option circle the internet since they announced they're not waiting for a new system with 5th gen.

IMO while cool, it makes it feel a bit too brutal. It's no longer a balance of elements rooted in tradition, but a contest between ways of hurting each other.
Violence, much like sexuality, should only go with pokemon in sick fanfics, even if the series already bases on enslaving wildlife to have it solve your conflicts or entertainment.

Premmy 04-23-2010 08:52 PM

I mean, it makes conceptual sense,
Fighting: Relying on brute force
Psychic: relying on Superior Tactics
Dark: Opportunism, Dirty Fighting.

Naqel 04-23-2010 09:01 PM

That's not my point though. :P

What I mean is that from changing the starter theme from balance of forces of nature or whatever the original intent was to this set, based of different ways of hurting each other(physically, mentally and via cruelty/terror, and yes you can look at it that way too), they'd give a darker tone to the series, even if they'd try to remedy that feeling with cute designs like another playboy inspired bunny or something, since they'll have to grow into second evolution, more intimidating forms.

It's not much of a big concern though, I'm just voicing this way of seeing it to spark a discussion.

BloodyMage 04-23-2010 09:03 PM

Problem is that they'd have to introduce a pure dark type that evolves twice since there currently is no pokemon that have three evolutions and is pure dark. They might also need to do the same thing for the psychic type since the only two pure psychic pokemon evolve twice, one of which is Abra, and the other Ralts.

Not that the new games wouldn't introduce new starter pokemon anyway, but just pointing out that changing the lines to fighting/Psychic/Dark, would imply including new pure psychic and dark tri-evolution lines that evolve through conventional means, which would be a first for both types.

Premmy 04-23-2010 09:04 PM

Quote:

What I mean is that from changing the starter theme from balance of forces of nature or whatever the original intent was to this set
Is ther any official word that the symbolism was set up like that? I mean the First Games were red, and blue/green so the first starters were Fire(red) Water(blue) and Grass (Green)
Quote:

based of different ways of hurting each other(physically, mentally and via cruelty/terror, and yes you can look at it that way too), they'd give a darker tone to the series, even if they'd try to remedy that feeling with cute designs like another playboy inspired bunny or something, since they'll have to grow into second evolution, more intimidating forms.
Yeah, I mean GOD FORBID they give the third stage of one element type
GUNS
http://3.bp.blogspot.com/_-ED74B7ZOC...blastoise1.jpg
I Mean, it doesn't HAVE to be a "darker" thing, Just imagine, Say any kids anime with a Heroic character who outwits his enemies, Uses his fighting spirit to overpower his enemies, or one who uses deception to Trick his enemies. Those can be equally lighthearted.

Naqel 04-23-2010 09:07 PM

Now imagine that doubled and done to a lopunny as a regular pokemon(i.e. not an exaggerated fanart).

I dun want my pokemon like that. D:

Quote:

Originally Posted by Premonitions (Post 1033510)
First Games were red, and blue/green so the first starters were Fire(red) Water(blue) and Grass (Green)

You can also say it was the other way around, and they named the first games after the colors used to represent the elements/types.

Anyhow, it I still think that no matter intentional or not, the "forces of nature" is a better way to go about it than "tactical approaches", especially that fire, water and grass can also represent those.

It would however be interesting if they went double types, and used BOTH of those triangles. With all starters equal against each other, having main type super effective but sub type with a weakness(making all starters super effective against the each other).

POS Industries 04-23-2010 09:25 PM

Quote:

Originally Posted by EckScizor (Post 1033456)
If you do NOT have a wireless router, you're gonna have to buy a Nintendo WiFi USB adapter that plugs into your PC and uses your PC's connection to access the internet. You can order those online.

You can pick up a similar adapter from any electronics store and just set it up for access point mode. It's what I run off of.

Loyal 04-23-2010 10:02 PM

Quote:

IMO while cool, it makes it feel a bit too brutal. It's no longer a balance of elements rooted in tradition, but a contest between ways of hurting each other.
Violence, much like sexuality, should only go with pokemon in sick fanfics, even if the series already bases on enslaving wildlife to have it solve your conflicts or entertainment.
We have a game that manages to maintain an attitude, an aura if you will, of affectionate whimsy, despite having creatures which START with the power to level cities and work their way up, creatures that can steal your soul with a glance (yours to them, or the other way around), creatures who are essentially gods, creatures who ARE gods, and various criminal syndicates whose goals and methods grow more destructive and more extreme with every year.

A simple case of which elemental triangle we start with is only as "brutal" and as "dark" as the player reads into it. Cyrus' omnicidal rampage in Platinum was about as dark as the series ever got, and even that was resolved cleanly in a single short chapter.

Quote:

It would however be interesting if they went double types, and used BOTH of those triangles. With all starters equal against each other, having main type super effective but sub type with a weakness(making all starters super effective against the each other).
That is the lamest idea I've ever heard. What's the point of having a rival who smugly picks the starter you're weak against if his Fire/Dark doesn't do any better or worse versus your Water/Psychic?

Menarker 04-24-2010 01:19 AM

I would like to point out that the Fighting/Psychic/Dark thing is unlikely to be accepted because Dark has an immunity to Psychic, while neither Psychic nor Fighting have an immunity, even to the type they are superior against. Kinda unbalanced when compared to the tried but true Fire/Water/Grass.

greed 04-24-2010 02:33 AM

Naqel, you're being dumb, those types have all been around since gen 2, making the game start with them wouldn't make it dark. It's pokemon for fuck's sake. Surprisingly morbid pokedex entries didn't make it dark. Introducing dark type in gen 2 didn't make it dark. Having a dark type Rattata (Poochyena) didn't make it dark. Not even having a freaking expy of Gendo Ikari as a villain made it dark. Having dark, fighting or psychic starters wouldn't do it.


Also Bloodymage what is your point? They always introduce new pokemon as starters why would making it a dark type be different?

And it's all academic anyway as Menarker said, Dark's psychic immunity kinda kills the balance. Though.. bug's weak to fighting right?

Bug>Psychic>Fighting>Bug

A bug starter would be hilarious.

POS Industries 04-24-2010 02:50 AM

Bug and Fighting are both defensively strong against each other. Figure that one out.

Malek 04-24-2010 05:24 AM

Quote:

Originally Posted by Loyal (Post 1033527)
That is the lamest idea I've ever heard. What's the point of having a rival who smugly picks the starter you're weak against if his Fire/Dark doesn't do any better or worse versus your Water/Psychic?

They sort of did this already with the GenIV starters, although they didn't start dual-typed, they became dual typed in their final evolutions and gained ways to hit the other starters for super effective damage.
Empoleon is the only exception since he can't hit Torterra for super effective damage with his STAB attacks, but can hit him for 2x damage with drill peck which he learns while leveling, or for 4x damage with ice beam, which he can learn from TM.

Ecks 04-24-2010 06:32 PM

While Pokemon does have a tendency to fix what isn't broken, I'll guarantee they won't break tradition on the starters. Fire/Water/Grass has been a staple of Pokemon since Gen I, just like TM06 being Toxic and HM01 being Cut. Chances are, while Nintendo is going to up the ante in this installment, it is highly doubtful they'll break too far from tradition. Now, the dual type idea is nice, but keep it to final evolutions, as Malek said about the Gen IV starters. Only you have to reverse balance it. That Fire/Dark and Water/Psychic example was horrible.

Say, for example, Grass/Dark, Fire/Psychic, Water/Fighting. Each is perfectly balanced out to the other. Grass starter is immune to the Fire starter's Psychic attacks and can hit supereffectively, but the Fire starter can still hit supereffectively on the Grass starter; Fire starter can hit Water starter supereffectively with its Psychic attacks, and still be felled by Water starter's Water attacks; Water starter can bash Grass starter's head in with its Fighting attacks for supereffective damage, while still taking supereffective damage itself from the Grass starter.

Also, take into account that, barring a Chlorophyll + Sunny Day combo, most Grass types are slower than Fire types, therefore the immunity to Psychic is somewhat negated.

Ecks 04-24-2010 06:35 PM

Quote:

Originally Posted by POS Industries (Post 1033519)
You can pick up a similar adapter from any electronics store and just set it up for access point mode. It's what I run off of.

What he said. Thanks POS, totally overlooked that.

BloodyMage 04-24-2010 07:35 PM

Quote:

Originally Posted by greed (Post 1033612)
Also Bloodymage what is your point? They always introduce new pokemon as starters why would making it a dark type be different?

As of the yet, there is no pure dark type which has three evolutions. My point is simply that I wouldn't expect them to introduce that into a pokemon game as a starter line.

Donomni 04-25-2010 12:24 PM

They could always make fighting and psychic immune to the type they have an advantage over in the starter line if they did F/P/D.

This would also more-or-less require moves that could actually hit their stronger-typed opponent to some degree, but they always have some anyways.

It'd be simple to justify, really: Fighting-types are experts at combat, so they can easily avoid dirty tricks from Dark-types, and Psychics can, you know, read minds, and do so more easily to Fighting-types, letting them predict and avoid such attacks in-battle.

My suggestion would probably break the balance all the hell out, but meh.

Marc v4.0 04-25-2010 12:41 PM

Quote:

Originally Posted by BloodyMage (Post 1033818)
As of the yet, there is no pure dark type which has three evolutions. My point is simply that I wouldn't expect them to introduce that into a pokemon game as a starter line.

It doesn't seem the least bit unreasonable at all, really.

They wouldn't even have to start as a pure Dark type (The entire Bulbasaur line was Grass/Poison. Not a single one of them was just grass) and they can evolve into any combination of Dark/Secondary that fits the theme of the creature.

BloodyMage 04-25-2010 04:21 PM

There hasn't been any dark/secondary pokemon with a three step evolution line either, though introducing that as a starter line would be more likely, if they were to change. I just imagine that the first pure dark type to have three evolutions will be a pseudo-legendary.

Marc v4.0 04-25-2010 04:41 PM

I don't understand the importance or even the significance of the Dark types not having a 3-step line with how it relates to their viability as a starter.

I obviously understand that making a Dark type starter would require them to make up a 3 step, but I don't see how or what that has to do at all with how many or how few there are already. It isn't something that has any weight on the "They Will/They Will not" scale of the Starter discussion.

mudah.swf 04-25-2010 04:57 PM

And why can't there be a three-step Dark starter? Just because they haven't done it yet doesn't mean it's totally out of the question.

Tev 04-25-2010 05:13 PM

Quote:

Originally Posted by mudah.swf (Post 1034111)
And why can't there be a three-step Dark starter? Just because they haven't done it yet doesn't mean it's totally out of the question.

I think the prevailing argument was that a Dark starter would be harder to balance than the tried and true Grass/Fire/Water starters that have been used for the last four generations of the game.

BloodyMage 04-25-2010 05:13 PM

Quote:

Originally Posted by mudah.swf (Post 1034111)
And why can't there be a three-step Dark starter? Just because they haven't done it yet doesn't mean it's totally out of the question.

I don't believe I ever said it was totally out of the question.

Quote:

Originally Posted by Marc v1.0 (Post 1034106)
I obviously understand that making a Dark type starter would require them to make up a 3 step, but I don't see how or what that has to do at all with how many or how few there are already. It isn't something that has any weight on the "They Will/They Will not" scale of the Starter discussion.

You know I'm not basing this on anything. I can't go google and pull you up some statistics or a graph to prove anything. I'm merely stating that I wouldn't expect them to do such a thing.

mauve 04-25-2010 05:37 PM

What the heck. I bought me a copy of Soul Silver yesterday, and at 9 PM that evening I decided to sit down and play for a half hour or so.

I was up until almost two in the morning leveling up my team and not getting very far in the storyline. Why am I enjoying this so much? It's just random battles with limited animation! Why do enjoy this as much as I do????

My team isn't even that extensive: I just finished at the Violet City gym and all I have is a lv 14 Totodile named Bitey, a level 11 or 12 HootHoot, and then an Onix, Rattata and Ghastly all in the single-digit levels. Poor Bitey ends up doing most of the actual hard work.

Loyal 04-25-2010 05:54 PM

Quote:

You know I'm not basing this on anything. I can't go google and pull you up some statistics or a graph to prove anything. I'm merely stating that I wouldn't expect them to do such a thing.
Which understandably leaves us puzzled as to why you would suggest something like that in the first place, considering that you are by your own admission not basing it on any reason at all, other than "just because". It's like, how the hell does one respond to that?

Quote:

I think the prevailing argument was that a Dark starter would be harder to balance than the tried and true Grass/Fire/Water starters that have been used for the last four generations of the game.
They pulled it off admirably enough with Psychic types. Shouldn't be too big an issue to shift around which is supereffective against what, like making Psychic attacks not completely ineffective against Dark types.

Hell, with the color scheme of the game being Black and White, they could add another, "Light" type, supereffective against Dark, to round out the elemental list to a nice even 18.

Julford Hajime 04-25-2010 05:57 PM

Yeah, that tends to happen :D

Tev 04-25-2010 05:58 PM

Quote:

Originally Posted by Loyal (Post 1034135)
Hell, with the color scheme of the game being Black and White, they could add another, "Light" type, supereffective against Dark, to round out the elemental list to a nice even 18.

And then to make it even more original, we eschew the three-starter option for a dualist choice of either light or dark and run the game from there.

Ecks 04-25-2010 06:01 PM

Quote:

Originally Posted by Mauve Mage (Post 1034128)
What the heck. I bought me a copy of Soul Silver yesterday, and at 9 PM that evening I decided to sit down and play for a half hour or so.

I was up until almost two in the morning leveling up my team and not getting very far in the storyline. Why am I enjoying this so much? It's just random battles with limited animation! Why do enjoy this as much as I do????

My team isn't even that extensive: I just finished at the Violet City gym and all I have is a lv 14 Totodile named Bitey, a level 11 or 12 HootHoot, and then an Onix, Rattata and Ghastly all in the single-digit levels. Poor Bitey ends up doing most of the actual hard work.

That reminds me of the shiny Noctowl I have on my Gold ROM. I was so pissed. "Why can't I find shinies in LEGITIMATE games?" To this day, the only shinies I have are my Lake of Rage Gyarados and the Pikachu Colored Pichu from that event.

Some healthy advice: don't expect your Ghost type to save you when you reach Whitney. Her Miltank has the Scrappy ability, effectively allowing her to hit Ghost-types with Normal- and Fighting-type moves. She will literally spam Stomp and Milk Drink ALL FUCKING MATCH.

Julford Hajime 04-25-2010 06:11 PM

Quote:

Originally Posted by EckScizor (Post 1034139)
Some healthy advice: don't expect your Ghost type to save you when you reach Whitney. Her Miltank has the Scrappy ability, effectively allowing her to hit Ghost-types with Normal- and Fighting-type moves. She will literally spam Stomp and Milk Drink ALL FUCKING MATCH.

Note: Curse is still an effective option. It'll be suicide for your Gastly (Who would likely die anyway if he was slower, so MAKE SURE he's faster), but then Miltank would lose 1/4 of its' HP every turn from that point on.

And/Or that Onix you got will totally kick Whitney's ass. Just make sure he's leveled up to around 15-20 and he should be able to take Whitney on.

Also! I'll be on tomorrow to trade you pretty much any starter you want. I have a surplus of Piplup, Chimchar, and Cyndaquil right now, and have been planning to breed some baby starters later tonight.

Azisien 04-25-2010 06:29 PM

And the new dualist starter choice goes perfectly with Nintendo's new atmospheric geared towards a dark, tense, gritty melodrama, with two starting characters:

SNAKE
http://mos.totalfilm.com/images/5/5-...-00-300-75.jpg
A hard-edged Pokemon trainer raised by Beedrills, Snake spent his teen years bombing PokeCenters and kicking Rattatas as far as he could (his record is 145.8 feet). He eventually grew bored of Kanto and its petty criminal factions, Team Rocket and the Bikers, all of which he strangled before leaving. Now in a new world, he is the self-proclaimed leader of TEAM DARK. Though ruthless, he isn't really creative. Nintendo's new mini-game allows Snake to torture his pokemon when the user presses A on their sprites in-game, as opposed to the usual playing or praising of previous generations. Instead of running shoes and a bike, Snake receives a cigar and motorcycle. Nintendo has unveiled in a recent video a brand new "morality moment (MM)" where the user can press Y at the right moment in conversation to have Snake shank his rivals with a shiv, or bribe authorities with their own money.
Starting Pokemon: Tarmon, the Pitch pokemon of Darkness.





ANGELIE
http://akacocolopez.files.wordpress....sailormoon.jpg
Angelie followed in her parents footsteps and helped on the family Lucky Egg farm. Since the pokemon did most of the work, it left Angelie plenty of time to help Bonsly out of trees and frollick with Pachirisu and Mime Jrs. After her mother took on a staunch environmentalist attitude and barred her father from any more Lucky Egg farming, for fear of adversely affecting local Chansey population dynamics, Angelie was forced to become a pokemon trainer to provide income for the family. Instead of random encounters, users playing Angelie normally just engage in a mini-game, controlling Angelie's hand to pet various adorable pokemon. Instead of a single sprite following Angelie, up to 18 can follow her, as long as they are sufficiently puppy-like. Since running would mess up Angelie hair, Angelie instead gets a basket of various freshly baked goods. Once per pokemon battle, Angelie can offer cookies to her opponent for a percentage chance of stopping the battle. Nintendo has also revealed exciting details about Angelie's eventual induction as a PokeCenter nurse about half way through the game's main plot. After that point, players can only roam between the hours of 2 AM and 10 AM real time. During other hours, Angelie must pull long shifts at the PokeCenter to help heal cute, sick little pokemon. A new conversation system allows Angelie to say things like "Hope to see you again REAL soon!" and "Hang on one minute, the healer-thing is jammed up, teehee!" Other possible side quests involve fighting labour boards for equitable wages among PokeCenter nurses, or using the power of love to stop Angelie's father from joining TEAM DARK out of desperation.
Starting Pokemon: As-yet unannounced adorable pokemon. Rumoured to be called "Daaaaawwwww"

mauve 04-25-2010 06:32 PM

Quote:

Some healthy advice: don't expect your Ghost type to save you when you reach Whitney.
I don't expect my Ghost type to save me in ANY situation right now. She's pretty useless against everything but the occasional Bellsprout. It's taking forever to level her up, because I'm always having to switch her out and let someone decent finish her fights for her.

I'm assuming the Ghastly will get better after it levels up and learns something other than Lick and whatever the random status effect thing it has right now, but so far I'm keeping her around for the cuteness factor and little else.


Quote:

Also! I'll be on tomorrow to trade you pretty much any starter you want. I have a surplus of Piplup, Chimchar, and Cyndaquil right now, and have been planning to breed some baby starters later tonight.
Sorry, I gotta go to work tomorrow so I probably won't be on much. Thanks though!!

Great Cartoonist 04-25-2010 07:07 PM

Gastly's final evolution, Gengar, is HELLUVA good. It has one of the highest base special attack values in the game, has high speed, and has awesome special moves in its movepool.
My recommendation is to teach it Substitute, Pain Split, and whatever else for the last two moves (preferably Shadow Ball and Focus Blast for type coverage).

Whitney isn't quite so difficult if you bring in an all-female roster of Pokemon that resist Normal attacks, like Geodude. Or, get someone to trade you a Machop/Machamp, and abuse its Same-Type-Attack-Bonus Fighting moves (moves that share a type with the Pokemon that uses it gets a 50% boost to power).

Oh hey, have I ever told you guys my love for Blissey?

BloodyMage 04-25-2010 07:12 PM

Quote:

Originally Posted by Loyal (Post 1034135)
Which understandably leaves us puzzled as to why you would suggest something like that in the first place, considering that you are by your own admission not basing it on any reason at all, other than "just because". It's like, how the hell does one respond to that?.

I'm sorry? It's just my gut feeling toward the issue that you guys were talking about.

POS Industries 04-25-2010 08:59 PM

Well, I don't know about you guys, but I could stand a battle. Maybe one that isn't against some dipshit's full legendary team.

Pants - 3910 9930 0613

Loyal 04-25-2010 09:02 PM

Dear god, what have you guys done to Mauve!?

POS Industries 04-25-2010 09:02 PM

She came to us of her own volition.

mauve 04-26-2010 01:36 AM

Quote:

Dear god, what have you guys done to Mauve!?
:(

Malek 04-26-2010 08:59 AM

You can also get a machop from one of the early pokewalker routes, although stomp will still do a lot of damage, and can flinch you if your machop is slower than milktank.

mudah.swf 04-26-2010 04:54 PM

I can't help but notice that I've gotten lazy with levelling over the years. My team gemerally barely meets the average level of each gym, or is even rather underlevelled (in the case of Cianwood my team was mostly level 21-24 while Chuck's pokemon were near or at level 30). I just can't be bothered. Thankfully I have my totally legit level 100 Arceus (honestly, it's legit, i got it from an event held not long ago) to cheese my way through gyms if I have to.

Ecks 04-26-2010 06:04 PM

Quote:

Originally Posted by Great Cartoonist (Post 1034155)
Gastly's final evolution, Gengar, is HELLUVA good. It has one of the highest base special attack values in the game, has high speed, and has awesome special moves in its movepool.
My recommendation is to teach it Substitute, Pain Split, and whatever else for the last two moves (preferably Shadow Ball and Focus Blast for type coverage).

Oh hey, have I ever told you guys my love for Blissey?

Hey, I have a Sub Pain Split Gengar with those two moves...

I also have a Blissey.

BloodyMage 04-26-2010 06:57 PM

Quote:

Originally Posted by mudah.swf (Post 1034463)
I can't help but notice that I've gotten lazy with levelling over the years. My team gemerally barely meets the average level of each gym, or is even rather underlevelled (in the case of Cianwood my team was mostly level 21-24 while Chuck's pokemon were near or at level 30). I just can't be bothered. Thankfully I have my totally legit level 100 Arceus (honestly, it's legit, i got it from an event held not long ago) to cheese my way through gyms if I have to.

I blame the pokemon in the nearby areas not being properly levelled for good training. When I was levelling my pokemon to take on Bugsy's Scyther it was done purely on level 5-8 Zubat's and Slowpokes. Not saying it was difficult or it couldn't be done, it just took ages. I mean, they could have thrown us a few lv 11 or 12's to speed it up a little...

Daimo Mac, The Blue Light of Hope 04-27-2010 10:42 AM

Well, I started playing Diamond again seeing as I have no $$ for HG/SS. I am trying to find a decent Plant Pokemon to counter my Rival's Empoleon. Any suggestion's?

Marc v4.0 04-27-2010 10:47 AM

Roserade

Malek 04-27-2010 11:49 AM

Against Empoleon specifically, you'd probably be better off with an electric type, since steel/water is neutral to grass. (alternatively, you could trade someone for a torterra and use ground type attacks)

Daimo Mac, The Blue Light of Hope 04-27-2010 11:52 AM

Is there a ground/fighting pokemon in this generation?

BloodyMage 04-27-2010 01:05 PM

No.

Julford Hajime 04-27-2010 01:06 PM

Nope, no ground/fighting types. I actually had to check, as it seems like something we could've had already >.>

As I'm breeding pokes for Mauve, I could give you a baby Turtwig or Mudkip (Because I herd u *is shot*), who both have evolutions with Ground-type moves. Just remember that ground is weak to water and that makes both of those guys neutral to Empoleon's main attacks.

Also, it's D/P. Shinx and it's evolutions are all electric, which are handy for Empoleon.

Daimo Mac, The Blue Light of Hope 04-27-2010 01:55 PM

Quote:

Originally Posted by Julford Hajime (Post 1034778)
Nope, no ground/fighting types. I actually had to check, as it seems like something we could've had already >.>

As I'm breeding pokes for Mauve, I could give you a baby Turtwig or Mudkip (Because I herd u *is shot*), who both have evolutions with Ground-type moves. Just remember that ground is weak to water and that makes both of those guys neutral to Empoleon's main attacks.

Also, it's D/P. Shinx and it's evolutions are all electric, which are handy for Empoleon.

That would be cool if you could. I do have a Shinx (in which I've named Thor) and has already evolved into a Luxio already. But I find him so hard to raise because (imo) there seems to be no decent move set for him. I just got to Hearthome so I should be okay given how strong my Kadabra is right now.

My current set up is...

Budew lvl 18
Monferno lvl 18
Kadabra lvl 21
Staravia lvl 18
Gyarados lvl 20
Machop lvl 16

I know I can get an Eevee here which I may swap out for Budew and raise to Leafeon or Umbreon. I am leaning towards the latter so I have a good pure Dark type.

Julford Hajime 04-27-2010 02:13 PM

Well, I can trade you any of the Gen 1, 2, or 4 starters right now, but Gen 3 starters like Mudkip are on Platinum, which I can't find right now as I'm moving between buildings right now >.>

Anywho, my SoulSilver FC is:

4082-8376-4380

Trainer name is Julford, but you could call me Sally and I'd still show up :P

EDIT: I'll be available about an hour from now.


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