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That and the fact that you can sneak up on people and trump their init/shoot them when they can't dodge, and throw in a little nonlethal weapontry (like a stunstick) and you can take people out quite silently. Edit: For example, the relatively cheap armor chameleon coating gives you +30 to infiltration while moving. If you stand still you are invisible, as in people don't even get to try to see you to begin with. I suppose you still show up on motion sensors and audio amplifiers, provided you move fast enough or make enough noise for them to detect you. |
Oh, that. I actually got the chameleon cloak instead. Same effect, isn't it? I was gonna get invisibility cloak first, but I thought screw it. Not worth 5000 credits. Because all the cloaks/invisibility devices are vulnerable to x-rays and t-rays, and considering how cheap those are, I'll probably be relying on inherent stealth skill more than anything else. Because what else is there that gives you a stealth bonus?
And yeah, the whole sneak-up-on-people-to-kill-them-before-they-can-react thing was really gonna be my plan. Though how silently can I do it? I have cyberclaws with eelware, so I can shock them, but wouldn't that still let them notify their allies to my presence? I was just going to sneak up on them and give them two automatic bursts from my heavy rail pistols. That should be very capable of killing almost any minor guard. And if not, do I actually have to grapple someone to use a prisoner's mask on them? Because said mask stops Mesh access, right? Meaning that if I manage to put it on someone, they'll be able to call for help? Of course, I could just ignore guards and get on with my objective, but where's the fun in that? And I see. So there's a difference between actually being located and actually being seen. That's useful. How likely is muzzle flash to give me away? And does distance negatively modify my enemy's perception checks? You really need to give me some sort of stealth role in the first mission, I want to test this out. |
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Not necessarily. That was a far bigger projectile (if that's the video I think it is, I can't acutally watch it). Besides, gunpowder weapons instead project a plume of heated gasses from the muzzle. Not much better.
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Hey, Ellen totally asked about the mission!
EDIT: Why is everyone suspicious of Ellen? They've known her for like five minutes and all she's done is be nice! |
Damian is suspicious of most everyone who is not an uplifted, it is just that Ellen and possible Spectre strikes him as most suspicious.
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Sure, but you didn't explain why.
I mean, I get that Daniel and Spectre are paranoid assholes. Where's Tyrfing's naivete, hmm? |
Dude, Desmond isn't suspicious of anybody yet. He'll only be so if you do something to screw him over, otherwise he'll not be suspicious of you. He just thinks you're a fop is all.
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Sorry, when I said "everyone" I meant "most people".
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Desmond asked about certain aspects of missions in general. Transportation, Freedom of action, getting weapons into tight situations. Those sort of details. He figures the mission information itself will come later.
Plus I've been debating whether Desmond should seem like a slightly gullible character when it comes to his team mates. He's not going to be suspicious of people he doesn't know(unless they know his enemy then you are in trouble!). I always find it funny when everyone is wary of new team mates right off the bat seems silly. |
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