The Warring States of NPF

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Hanuman 06-02-2010 10:11 PM

Sparring Ring Idea
 
It came to my attention a little while ago that almost all martial art scenarios concentrate heavily on the 1 vs 1 scenario both in philosophy, physically and legally.
But, what if you are jumped by 2-8 guys, and what if they are armed?
If you lose, it could be very bad, if you win but hurt them, they could testify against you and you could get sued, stupid but true!

Circle sparring is a way to combine the effects of non-injury martial arts, multi-opponent combat and parkour.

1) Set up a large circle as the sparring field.
2) Spar within the circle, once you have the advantage run across the edge of the circle
3) After crossing the circle edge your opponent has 5 seconds to cross the edge as well, or you gain a point.
4) If he does cross before 5 seconds, neither of you gains a point and the round ends.
5) A running tab is kept of everyone's points, and recorded. The highest ranked is considered King.
6) If your opponent is injured in a session (past self-inflicted injuries such as twisted ankles, ect) you lose all points and start at 0.
7) Be respectful of your opponent's well-being.

To Be Determined:
-Additional Rules
-Multi-Opponent Systems
-Armed Opponent Simulation
-Circle Sizes

What does NPF think of this, and how can this be expanded?

krogothwolf 06-02-2010 10:28 PM

The whole crossing the line of the cirlce seems kinda weird? What's the point? and aside from knocking the guy down, 5 seconds seems kinda long. Why can't a knock down be the point as opposed to the line crossing?

Premmy 06-02-2010 10:31 PM

sounds like a Capoeira Rhoda to me, but less fun and more needlessly complicated
Quote:

non-injury martial arts, multi-opponent combat and parkour
what does parkour have to do with this?

synkr0nized 06-02-2010 11:37 PM

to da max
 
You do like mad flips as you cross the edge for bonus style flair and then kick-flip off walls and junk. Radical.

Premmy 06-02-2010 11:39 PM

Sounds like just flipping or tricking, does anybody GO anywhere?
*parkour nerd*

Azisien 06-02-2010 11:39 PM

I'm gonna open up with my M60 spray n' pray. How many points do I get?

Hanuman 06-03-2010 01:09 AM

Quote:

Originally Posted by krogothwolf (Post 1047116)
The whole crossing the line of the cirlce seems kinda weird? What's the point? and aside from knocking the guy down, 5 seconds seems kinda long. Why can't a knock down be the point as opposed to the line crossing?

The crossing the line is to give a time advantage, so you can run away.
Finishing a 3-8 person fight ESPECIALLY with weapons means you either get severely hurt or severely hurt people, winning can get you sued, losing can get you hurt, so you run away.
Parkour is the art of running away, tricking is the specific fiend of parkour for non-practical movements. You can notice a parkour master by his ability to go from point A to point B more quickly than normal movements and with the least loss of energy to do the movements.

The circle concept is to train you to understand when you get a person and to train split second timing to be able to bolt away as soon as that happens.

Premmy 06-03-2010 01:40 AM

Quote:

Originally Posted by Lev (Post 1047204)
Parkour is the art of running away, tricking is the specific fiend of parkour for non-practical movements. You can notice a parkour master by his ability to go from point A to point B more quickly than normal movements and with the least loss of energy to do the movements.

Yeah, I know that, the concept of staying within one area seems antiethetical to everything I've ever learned about parkour.

Parkour=effcient movement from point a to b
Freerunning= The beautiful movement from point a to b
tricking= Moving beautifully, not necessarily going anywhere
Quote:

The circle concept is to train you to understand when you get a person and to train split second timing to be able to bolt away as soon as that happens.
Yeah, sounds like a Capoeira rhoda.

Professor Smarmiarty 06-03-2010 02:08 AM

If I got ambushed by 6-8 guys with weapons I'd just turn into Bruce Lee. Problem solved.

Hanuman 06-03-2010 03:16 AM

Quote:

Originally Posted by Premonitions (Post 1047209)
Yeah, I know that, the concept of staying within one area seems antiethetical to everything I've ever learned about parkour.

That's because it's a mixed styling, it trains suppression, run reaction, transition from combat to parkour (possibly after being floored a few times and taking a few hits) and the synergy between a suppressive situation straight into a fleeing situation, such as if 3 guys (one of them armed with a pistol, the others with knives) hold you at gunpoint and escort you along, you could disable one into the others and make a dash for the corner of a building and hit cover before the pistol holder could aim at you.

It's not training for any specific thing, it just breeds good habits.


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