The Warring States of NPF

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Overcast 12-09-2010 08:08 PM

Elves are pricks and Galka are mysterious. Let em be other people. We be betta.

McTahr 12-09-2010 08:49 PM

And then there were heals.

Name: Fie Alaect (Fye All-ay-Ect)
Age: 8
Race: Tarut
Gender: Male
Class: White Mage

Background: Fie originally wanted to be a black mage, and ultimately hoped to rise into prowess as a famed battlemage in defense of his home country. But alas, it was not meant to be, for during the academy initiation trials it was discovered that Fie has the peculiar luck associated with the kind of people who destroy ancient academy heirlooms just by brushing up against them. Needless to say, he quickly received the boot and was shipped over to the white mages academy, presumably to keep him out of trouble.

Appearance: Fie still wears the large, pointed, broad-brimmed hat associated with black mages, but due to his actual profession, his is a plain white affair with red notches in the brim, to match his robes. Short for a male tarut, he often finds it hard to find proper clothing, and therefore hems off most of his own garments himself, adding small embellishments to them as he goes. His current robe has crescent moons sewn into each of the red spikes of the pattern so common to white mages. His red hair and blue eyes only serve to further destroy any sort of color coordination his outfit might have once had. He doesn't particularly mind, but I wouldn't point it out if I were you.

Quote: "Wait wait wait, just a white mage?"

Traits: Artisan
Walking Disaster

Stats
HP: 20
MP: 32
Accuracy: 5
Evasion: 7
ARM: 1
M.ARM: 5

Strength: 1 (+0 Rating)
Vitality: 3 (+1 Rating)
Dexterity: 3 (+1 Rating)
Intelligence: 12 (+4 Rating)
Charisma: 11 (+3 Rating)

Job Abilities:
Ability 1: Divine Seal (Am I right in assuming that by "passive", you mean this now basically works like Devotion, but for heals?)
Ability 2: Devotion

Equipment:
Right Hand: Tier 1 Staff
Left Hand:
Armor: Cotton Robe
Accessory:

Items
Craftsman's Tools (Tailoring)
Old Burned Magical Text (Costless sentimental/heirloom type item. Grants no bonus, etc., purely flavor. Unreadable, mostly charred.)
Gil: 100

Skills:
Healing: 3
Language: Ancient, Galkan, Tarutaru, Common
Lore (History): 2
Lore (Monsters): 2
Synthesis (Tailoring): 4

Freebies:
Stealth: 1
Weapon: Staves 5
Armor: Light 5

Spells:
Cure I (5 MP)
Target: Single
Type: Recovery
Reflectable: Yes
Small, glittering particles of light twinkle down upon the target, filling their lungs and bathing their wounds in white. Cure I restores (INT x 2) + 1d6 points of HP to any conscious target.

Aero (3 MP)
Target: Single
Type: Elemental (Wind)
Reflectable: Yes
Gale-force winds slam into the target, the first of a very unique set of offensive White Magic spells. Aero inflicts (INT x 2) + 1d6 points of Wind damage to the target.

phil_ 12-09-2010 09:13 PM

You forgot your free sneaking, but otherwise it's all right. +1 Stealth is all you need under Freebies. Also, I'm the oldest. Bow to my age and wisdom.

Riin Whitewind 12-09-2010 11:05 PM

High five for the red-haired, blue-eyed Tarut club.


E: Also, the only days I can't post would be Christmas Eve and New Year's. Everything else is shiny.

CelesJessa 12-10-2010 01:17 AM

I should be relatively good to go whenever. I might be slow from time to time because of finals and Chrismas, but I'm not going away on vacation or anything.

McTahr 12-10-2010 01:26 AM

High five indeed. I'm also in the still-have-walking-disaster club, because that just looks way too fun to pass up, even if I will probably get switched out of IHMN's group by default.

Thanks, phil_, got the change made.

Also, I'm pretty much game to go whenever. I've got a major final or two on Monday, but aside from that I've got a little leeway to goof around.

mauve 12-10-2010 03:40 AM

I'm on vacation from tomorrow (Dec 10) to Dec 12 or 13, but I'll have limited internet access so I'll at least be able to view the forums and post text (but no images) during that time.

Geminex 12-10-2010 08:43 AM

Okay, weekend! I've still got stuff to do, but I'm hoping I can role-play a little, at least.

I was gonna ask how much min-maxing is permissible and/or wise, but the stats I was planning on look exactly like McTahr's, so if those're allright, I'm assuming mine are as well.

Hey, Krylo...
What would be required for my character to gain access to summoning magic?

Edit:
And the book is ambigous:
When putting points into language, does each point give me access to a new language? Or does each language count as a separate language skill? I think it's the former, but I'm not sure.

Riin Whitewind 12-10-2010 09:05 AM

From the opening post:
 
Quote:

Originally Posted by Krylo
WHITE MAGE:
Summoner: Is not an ability that can be taken. If anyone were to become a summoner it would also not be limited to white mages, and would be gained through RP via meeting and impressing an esper. I'm not promising anything, though.

It was listed under the errata for the White Mage class in the opening post/text attachment.

For languages, each point gets you a new language.

Geminex 12-10-2010 09:12 AM

Yeah, I read that, otherwise I wouldn't be asking. I'm playing a red mage, standard rules are white mages only. Thanks, though!

What he wrote is kinda vague, though. Particularly the bit about 'not promising anything'. I'd certainly be willing to work for it, but before I start putting points into esper lore, I wanna know if he's willing to let a red mage achieve gain access to summoning magic at all.

Plus, 'meeting and impressing an esper' would probably only be enough to let me summon that esper. I'm curious what it would take to gain access to summoning magic at all, what kinds of quests, of trials, what I'd have to sacrifice. Cause I'm sure that there'd be some sort of sacrifice.

Edit:
As for the languages, yeah, that's what I thought. But what about this bit:
Quote:

at lower levels, fluently enough to converse with others, at higher levels with the proficiency of a skilled orator and writer.
?
It seems kinda weird that, as I learn more languages, I also get better at the ones I know. Particularly if I have 4 or 5 points in the skill, it'd get quite powerful, since by investing another point I'll not only become pretty proficient in a new language, but also more proficient in the ones I already know.

I mean, if that's the way it is, I'm happy. It just seemed strange.


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