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On the bright side, we have an expendable Android! Either way, because I realized I can lower my Int by one point without losing any skill points, I made a small modification to my character sheet. Int's 7 and Dex is 8. Also editted in the description of the Unworking-Airship's Unorthodox Travel Method, for convinence sake. Only other change was my MP dropped by a point to 25, but that changes like, nothing. Though my Cure (I) spell can only heal 8 - 13 HP now. |
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Edit - Mother fuckering stat ratings. Always throwing me off. My skill complaint is now void.
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Keep in mind that your ability to max out your skills is limited by your stats. Your stats have to be able to hit 21 before those skills can hit 8 ranks.
Phil, I'm thinking of getting Ride the Storm later on. With an entertainer who can learn that Ballad of Wind skill, it will be a good skill to have. Dunno if I'm getting it at level 4 or 8 (I also really want to get Destructive Strike). I guess it'll depend on whether you have enough ranks in perform to learn another Art. Thus I think my skills will be the following (guessing on the order): Scope (Already have) Lancet (Already have) Ride the Storm Destructive Strike Dragon's Eye Weapon Throw Ancient Circle Defy Gravity *Haven't decided on the last one...* |
I haven't really given leveling up much thought (since we only reached level 2 last time after all of us wasted a lot of time coming up with Limit Breaks), but I'll add Performance of Wind and Ballad of the Windfish to my Amazon wish list.
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Oh yeah. Good times. :3
A bunch of us came up with some real winners, Limit Break wise. *Is proud of my Dragon Storm one* EDIT: And speaking of Ballad of the Windfish... my character is kinda like Link in a sword/shield kinda way. ^^ |
This has been bugging me. Why do Ninjas and Blue Mages get +15 CHA? One is a deadly shadow assassin, and the other goes insane. I can only assume it was to not give potentially higher stats for actually useful stats for those jobs.
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My "thinking the best of the authors" guess is that they wanted to enable a kunoichi, face-type character through the Ninja job. More likely, though, is that they just assigned the maximums randomly outside of a few obvious choices.
Er, Blue Mages, yeah. Monster abilities use CHA. That's one of the obvious choices I mentioned. I think. Edit: Maybe not. Only one low-level spell uses CHA. I'm as confused as you. |
I assumed the charisma was to allow the ninja to take more points in the disguise skill and probably acting. Both of Phil's explanations also work.
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Minor shift in skills. Two points moved in include Stealth and Awareness. Taken from Survival and Athletics.
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