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Ghost Trick
So. Ghost Trick. I hadn't heard anything about it until you people brought it up in the Funny Pictures thread. Out of curiosity I looked it up on Metacritic, where it was often compared to the Ace Attourney games in regards to storyline and humor. I am intrigued.
So what's your opinion on Ghost Trick? Is it worth trying? How long is it? I could theoretically get it for like $4 thanks to a gift card I got for Christmas. Should I go for it? |
For $4? DEFINITELY get it. I'm maybe an hour or 2 in and it's great. Good sense of humor, a good mystery, and pretty hilarious characters (The detective... He dances...)
Haven't finished it, but for that cheap you'd be getting a bargain. GET IT!! |
It is fantastic. There's a couple of really stupid plot twists, but it's Capcom what do you expect? Besides those plot twists the writing is actually pretty excellent, as is the gameplay and visual presentation. I highly recommend it.
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It's pretty good so far, from what I've played. I haven't seen any stupid plot twists yet, but I have seen some plot twists coming that haven't happened yet, so maybe I'm just seeing them before they happen so they don't LOOK stupid?
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WELCOME!!!
I beat the game two days ago, and I cannot recommend it enough--anyone I know who has a DS has been getting encouraged to give it a try. It is really well written, the spritework is really great, and it's a lot of fun to play. I don't think any of the plot twists were too weird; maybe if you weren't expecting some of the strange supernatural stuff that happens later in the game, but come on. It's a game about ghosts.
I'd say the biggest drawback to this game would be the fact that the replayability is near to zilch. The best part, though, is going back to look for the subtle little hints they put in about Sissel's true identity, which I've been really enjoying. Also, Missile brings a whole new level to Good Dog Best Friend. |
The stupid plot twists are
GHOST POWERS FROM A METEOR
and
Ray is actually a time traveled alternate universe Missile!!!
The first is mid-game, the second is very, very, very end-game, to keep anyone from spoiling themselves. |
I do agree on both points, really, they did make me scratch my head. I'll always find the old trope of MAGICAL METEOR FROM OUTER SPAAAAACE to be pretty silly, but like I said: game about ghosts. Also, this takes place in the same universe as the Ace Attorney games, according to the creators. We should be glad that things are as sane as they are.
Also the second point was a little hard to follow, but I didn't care because GOOD DOG BEST FRIEND ;_____; |
It's more that
meteors just doesn't really work for an explanation of ghost powers. Meteors are non-supernatural. Ghosts are supernatural. It's like saying someone can see ghosts because they were exposed to nuclear radiation, it's stupid and doesn't work. I would have gladly accepted plenty of explanations, so long as they were supernatural explanations. Hell, I would have preferred BY BELIEVING IN YOURSELF REALLY HARD to meteors.
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If I had a DS and I could get this game for $4, I'd totally do so after playing the demo on Gamepad Dojo. Like, no thought required. I'd go out and buy it. Go buy it, Mauve.
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