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-   -   FFRP:D6 Discussion, Five Wounds of Caspin (http://www.nuklearforums.com/showthread.php?t=39535)

phil_ 02-07-2011 02:46 PM

This is Ark right now.

Menarker 02-07-2011 03:05 PM

>_> Actually according to Final Fantasy cultural setting, that might be Ark's role in life from start to finish... =P

Teal Mage 02-07-2011 06:06 PM

Quote:

Originally Posted by IHateMakingNames (Post 1106981)
The wires have 1 HP, so I'm pretty sure any character can punch them and they'll fall apart. Unless they have resistance to blunt weapons (So far they've only been cut).

They don't, I squished mine with a kick.

But they might be protected by the character's ARM score, and if they are, Arden might not be able to hit hard enough to get it off Elsa. Her unarmed strikes deal 6~11 Damage, but her weapon attacks hit for 9~15 - she'll definitely kill the wire with the gun. Might fail if she chops it.

It just looks bad.

Quote:

Originally Posted by Mauve Mage (Post 1106983)
:( :( :( :(

I feel horrible.

mauve 02-07-2011 08:07 PM

Meh, it shouldn't seriously hurt Elsa. And if it does crit or get her down to 8 or less HP, she'll be able to use her Near Death ability to do extra damage on things while she waits for Arden to heal her.

Teal Mage 02-07-2011 08:51 PM

Uhm.

Quote:

Last Resort
Type: Passive
Target: Self
Dark Knights become stronger as they near death, not weaker, and are capable of making truly tremendous attacks even when they may be too injured to stand. When the Dark Knight is at 25% or fewer HP, he deals additional damage with all physical attacks. If a weapon was to do (STRx1) points of damage, it would now do (STRx2) instead, and so on. In addition, all damage dealt while the Dark Knight is at 25% health or less is treated as ARM Shadow damage.

I'll make a point to get right on healing you, in case the Undead absorb Shadow Damage.

IHateMakingNames 02-07-2011 08:53 PM

Can Bello and Jhen do actions if Kole were to pick them up and run?

mauve 02-07-2011 08:53 PM

fffffffffffffffff


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