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-   -   FFD6: The Dicening: The Discussion: Uno, Dos, Tres, Quatro, Cinco, Cinco, Sies (http://www.nuklearforums.com/showthread.php?t=39584)

Dracorion 02-15-2011 03:23 PM

Guess who I blame?

Guess, guess!

mauve 02-15-2011 03:30 PM

Bluh. If I don't get a post up today, just go ahead and assume Elsa is moving along with the rest of the party. Sorry to slow everyone down.

Teal Mage 02-15-2011 03:36 PM

Quote:

Originally Posted by Geminex
Edit2: We are so screwed. Screwed like Argath after a night in Vera's room. Very, very screwed. Also, humiliated, crying and probably questioning our sexual identity.

This seems like the time to try something unconventional and risky!

Like stabbing yourself in the hand with one of those tailor-kit needles, and using your own HP to try and cast a spell. Alternatively, throw the needle at the Lavra! Maybe they have horrible armor.

Seriously, this isn't just a dice game. Creativity seems like the way to go here.

Also, Overcast! Use Devour on one of the dead enemies already. They might give you some MP back (or poison you).

Dracorion 02-15-2011 03:43 PM

Well we do have a plan in the works.

It relies entirely on an incredibly unlikely roll.

So yeah!

Geminex 02-15-2011 04:51 PM

Teal, that's what I'm saying. We'll probably lose dealing just pure damage. I'm trying to find a good way to get around that. I doubt Krylo would let us do anything quite so powerful as using our own HP for Mana, but if you have any more suggestions, they're welcome. Right now, we're thinking of going for some bee-wrangling.

And POS...
I kinda think, knowing what he did, Docus was right in not taking that risk. Wheras Prasad wasn't. Because in both cases, the potential payoffs weren't nearly as great as what we were risking. Plus, IC, nobody really knows the consequences of what Docus did. He didn't set the hive on fire, yeah. But who knows that setting it on fire would have stopped the bee from spawning? Whereas Prasad kinda knows exactly what he did, he massively reduced the team's damage just as the mages gave them a short-lived damage buff. I mean, he's a risk-taker, that's cool. But.... maybe take a smaller risk, next time?

I mean, I don't blame you. We're in a game, it's fun, and it is hilarious, in a sad sort of way. I don't even mind, particularly, as long as we survive the battle. But Prasad did screw up by just making the roll, regardless of result.

Dracorion 02-15-2011 05:16 PM

When is it going to be a smaller risk?

That's the whole fucking point of the Gambler's Dice ability.

Krylo 02-15-2011 05:27 PM

Quote:

Originally Posted by Geminex (Post 1108851)
Fie has mana enough for 2 spells, I think Docus is out (though I'll have to check), and Fie's Aero would probably be utterly ineffective. If Docus is not out, he could probably deal a biiiit of damage, but again, I don't like the chances.

Spells have damage steps too. Though you're not using straight dice, just doing int x 1 instead of x 2.

ALSO, you have 2 mp left, Fie has 8.

Edit: Oh yeah, and Group 1, I'll update your guys' thing as soon as I finish cooking/eating. I was going to yesterday, but I kinda felt sore and shitty and it made it hard to concentrate (also why Group 2 got almost a full 24 hours extra).

Geminex 02-15-2011 05:32 PM

I know, that's what I mean. Fie's aero does 12 damage less right now, so I don't think it'd even penetrate armor.

And I thought so, in regards to the mana. : (

BTW, POS, just in case this didn't get across, I like the way you play Prasad, and I'm really not trying to tell you how to play him. The point of gambler is risks, and risks are fun, I agree completely. But... when you're going all-or-nothing, maybe let the team have a say?

I know, this sounds wierd coming from the guy who ignored half the team in favor of not setting the hive on fire, but I do aknowlege that I should have let the team have more input. Not done it, necessarily, but listened to people more. I will have docus listen more in the future.

Krylo 02-15-2011 05:35 PM

Quote:

Originally Posted by Geminex (Post 1108944)
let the team have a say?

Quote:

Originally Posted by POS Industries (Post 1108819)
I will take this time to note that Destructive Roll was Arhra's idea.

He did! I think Ninja Roll was someone else's idea too. Obviously he should stop listening to the team.

Anyway, off to cook.

Geminex 02-15-2011 05:38 PM

Well, obviously I meant 'ask me personally for permission every time you take even the slightest risk', but that wouldn't have looked as good.

Nah, I mean the whole team. Like, either IC or OOC, go "yo, destructive roll goin' down", and hear what people think. Not for every roll, I trust Prasad's judgement on those, just for the ones that are really all-or-nothing. Like this one was, kinda.


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