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If you'll look closer, that is, in fact, NOT on the bugfix list. It's on the new bugs list.
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Sandstone is now found at the bottom of naturally generated sand.
After I made a tower of sandstone and sand. Goddamnit. |
Love the fact that you can now make slabs out of different stones with the proper coloring.
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Betterlight being added for everyone owns, beds own, having beds work as a spawn point will super-own whenever that gets implemented (assuming it doesn't first get added to bukkit as a plugin which would also own) and it is super-handy having a builtin whitelist for the damn server instead of having to futz around with this or that plugin / group permission setting / whatever. |
Whoa, looks like bukkit is already upgraded.
Probably gonna give it a day or two while they iron out the bugs but plugins and such should be back up and running again soon-ish. In other interesting news, the Permissions plugin we use has apparently been upgraded to allow different permissions for each world sooooo it might - MIGHT - actually be doable to set up full-time creative world access. NO PROMISES YA'LL BETTER NOT BE GETTIN' ON MY NUTS ABOUT IT. |
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The only way we'd be able to implement creative world without affecting the normal worlds indirectly would be to make it so that players have 2 inventory sets that they alternate between when going to/from each world, making it so that leaving the creative world means you leave behind any items you had there. |
My initial thinking is it works if I make you kill yourself upon portaling out of creativeworld.
Like you have portals A. B. and C. A. is on Terra, B. is on Creativeworld, and C. is on Terra over a pit of lava. A goes to B and B goes to C, soon as you leave Creativeworld bam, dead/inventory cleared. Portal creation would have to be disabled on Creativeworld but it is now and that hasn't slowed anybody down. |
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1) Put a sign on portal A warning people that they'll lose all their items upon returning... just so they can put a chest down nearby or something. 2) Seal Portal C in a bedrock chamber. If someone really wanted to they could drop cobblestone into the lava beneath them, which would probably let them live. Bedrock can't be mined through so their only option is to kill themselves in a nearby (provided) pool of lava. 3) Let Portal C lead back to Portal B just in case someone walks through by accident. Also, I think Skaia would be a cool name for Creativeworld, what with the infinite creative potential implied. |
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