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If you'll look closer, that is, in fact, NOT on the bugfix list. It's on the new bugs list.
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Sandstone is now found at the bottom of naturally generated sand.
After I made a tower of sandstone and sand. Goddamnit. |
Love the fact that you can now make slabs out of different stones with the proper coloring.
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Betterlight being added for everyone owns, beds own, having beds work as a spawn point will super-own whenever that gets implemented (assuming it doesn't first get added to bukkit as a plugin which would also own) and it is super-handy having a builtin whitelist for the damn server instead of having to futz around with this or that plugin / group permission setting / whatever. |
Whoa, looks like bukkit is already upgraded.
Probably gonna give it a day or two while they iron out the bugs but plugins and such should be back up and running again soon-ish. In other interesting news, the Permissions plugin we use has apparently been upgraded to allow different permissions for each world sooooo it might - MIGHT - actually be doable to set up full-time creative world access. NO PROMISES YA'LL BETTER NOT BE GETTIN' ON MY NUTS ABOUT IT. |
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The only way we'd be able to implement creative world without affecting the normal worlds indirectly would be to make it so that players have 2 inventory sets that they alternate between when going to/from each world, making it so that leaving the creative world means you leave behind any items you had there. |
My initial thinking is it works if I make you kill yourself upon portaling out of creativeworld.
Like you have portals A. B. and C. A. is on Terra, B. is on Creativeworld, and C. is on Terra over a pit of lava. A goes to B and B goes to C, soon as you leave Creativeworld bam, dead/inventory cleared. Portal creation would have to be disabled on Creativeworld but it is now and that hasn't slowed anybody down. |
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1) Put a sign on portal A warning people that they'll lose all their items upon returning... just so they can put a chest down nearby or something. 2) Seal Portal C in a bedrock chamber. If someone really wanted to they could drop cobblestone into the lava beneath them, which would probably let them live. Bedrock can't be mined through so their only option is to kill themselves in a nearby (provided) pool of lava. 3) Let Portal C lead back to Portal B just in case someone walks through by accident. Also, I think Skaia would be a cool name for Creativeworld, what with the infinite creative potential implied. |
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Good thing we don't have any minotaurs in Minecraft, as I think I found the perfect lair for one.
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the client is throwing the "can't connect to minecraft.net" error, but the site is still up and all is fine...
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It's been working fine for me... I've seen others around as well.
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The browser version works fine, but the client won't connect. Must be a bug somewhere they missed with it.
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Try deleting everyting (minecraft.exe as well as desktop/app data/roaming/.minecraft) and reinstalling (back up any single-player worlds you got before doing this).
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I have the same problem, tried that, it didn't seem to affect anything. The problem is the client itself connecting, so all getting rid of the .miecraft folder did was remove my ability to choose "play offline."
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works fine for me
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I'm using the client and it worked fine for me.
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Oh yeah, there's a large, flat area east of Shy's dragon statue. That is a site I've manually leveled and expanded in preparation of a large project. Don't build there please.
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I understand that it is working for some people. Never said it wasn't. But for the people who are have the problem, the problem is with the client.
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Yeah, there is something in the new client that is throwing things off a little for some people, the authentications aren't always making it through
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Yes, I'm having the same problem. I think the only thing you can do is sit tight and wait for Notch to fix things up. The new lighting system looks amazing, though.
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Who are you on there?
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To-Do list to get things back up and runnin' like they should be.
- download new bukkit server - install to a new directory (just to keep things clean) - back up each world file (terra/arcanos/nether/creative) - copy world files into new server directory - move backup TARs to the backups directory - run each of them as the main world under the updated server (don't have to do this again with terra I guess) - reinstall permissions - work out how multiworld permissions work - reinstall General - test /spawn - test /give - reinstall Multiverse - see if old config files can be copied over - if not, reimport worlds, recreate portals - probably other shit I'm not thinking of - last thing: delete old server folder Gonna have to take the server down for 30 minutes / an hour to get things done, probably tomorrow at like 8/9ish, maybe further tweaking after that requiring this or that restart. |
Oh yeah, since the /sethome command will be unreasonable in non-creative worlds (being able to warp out of the death traps), will there a way for us to set our individual spawn points?
If not then an eventual Op-made minecart system would be nice. |
The plan is to have beds work like that in the future. For now, though, we'll have to find something else. At this point, the minecart system may be best.
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He's referring to the "no you can't bring an inventory of fire blocks out of Creative world" deathtraps discussed earlier. So yes, that would be a bad thing.
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I thought he was talking the types that others have built up.
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Whoever messed around with my sky-skull-fort: Don't do that.
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Spent a lot of time screwing around with the updated Bukkit.
It looks like the permissions plugin I was counting on to get multiworld permissions enabled got released half-finished and then the author pulled some kind of epic flounce due to SRS DRAMMAZ on the bukkit plugin developers forum. So at this point the prospect of plugging creative into the multiverse is being downgraded to PIPE DREAM. Standard unmodded world continues to be up since I used up all the time I had for server shit this evening trying to get the aforementioned broken plugin to work. Gonna have to spend some more time I guess figuring out which plugins currently are/aren't working before things are back how they ought to be. |
Hmm, now it's throwing the "can't connect to minecraft.net" error at me too.
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I've been looking into world seeds because man I want an awesome single player map.
The general consensus on the minecraft forums is that entering "gargamel" in the seed input creates the most awesome map ever. This place is literally shitting out cliffs and mountains and what I'm trying to say is that fifth should generate this world and add it to the bukkit worlds once bukkit gets back up. |
Seed input?
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http://www.minecraftwiki.net/wiki/Seeds_World_Generator |
I like the maps we got now... >_>
They make for some interesting exploring. |
Speaking of exploring jesus christ, I ran a map since I can't log in and SOMEONE'S BEEN DOING SOME WALKING
view download full size (15mb) |
Jeez.
Oh, and apperentally one does not need a mod to enable Whitelisting now, according to Notch. * Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload” And it looks like there's another forest fire out in the boonies. |
Looking at that rectangular bit in the lower right, looks like we have another situation where a spawning surface lava lake set off a forest fire. That was what nearly shut down Nesscraft back in the NPFburg days.
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Just get down there and cut down a fire barrier of trees, let what is burning burn and then replant after it dies out
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It'd be a very long walk for no real point.
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It seems remote and cut off enough that we're not in maaaaaaaaaaasive danger at the center of the map.
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bluh bluh bluh White list.
Doc_ock_rokc |
Oh yeah, whoever is going all Arbor Day near the giant stone enclosure west of the dragon statue needs to keep in mind I will cut down/burn any trees that grow too close.
I already wiped out the first row of saplings that were too close to the wall. And that fire isn't as big of a deal as back in EvilNess's server because wood actually burns out now. |
Hey! Hey Fifth!
Whitelist pls! Minecraft name is Magmarhra. |
Can't pick up items for some reason, and it isn't lag. I've been standing on loose sand blocks for a minute and haven't gotten them.
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Can I be whitelisted please?
Name: Flarecobra |
Oh yeah, try 404 as a world seed!
Mine that big patch of gravel near the lake. |
Likewise.
User is Shyria_Dracnoir |
ONLY YOOOOOOOOU
Fire: Out.
Forest: Replanted. I was able to save most of the area. Did it for kicks. |
Whitelist plz. TDK
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Still need to be added to the whitelist. Shyria_Dracnoir.
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Whitelist Eltargrim when you can, please. I may not show up often, but I'd like to show up.
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Same here, need Whitelisted please.
Flarecobra. |
http://dl.dropbox.com/u/4549162/FRNCOZoning.jpg
Actually, how about just right here instead for now |
Uh, without saying too much, that exact area that you circled is where I have a little thing going. Nothing much yet, but I'd appreciate it if you left it alone.
EDIT: Signs are up on the formation, if you look closely you can find what I have. Sorry I didn't let you guys know ahead of time. |
bluuuuh, well back to my frozen field
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UGH I am sorry about the whitelist shit you guys, I fail at everything forever
Like basically the deal is that when minecraft.net was fucked up for most of saturday I worked out that you can switch the server to offline mode and then the server doesn't check mc.net for when people log in, and then put the whitelist up as some kind of security check against who's logging in. But then mc.net came back up and I forgot about it, BUT THEN I forgot to turn the fucking whitelist off (to which I only got around to adding like half the names). Basically sunday was all like me and Vyper doin' bullshit and me wondering where everyone else was and then Magmarashi IMed me and was like "yo whitelist" and I was like "oh god I'm an idiot". ANYWAY as you presumably have seen the whitelist should be back off and all the relevant names should have been added to it regardless for if/when I turn it back on again. |
NOOOOOOTCH!
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When bukkit gets back up, can we have a world where murder is legal? You could encourage people to go there by either planting extra resources in the ground or finding a map seed with a high ore concentration.
And monsters should be on in that world because I want to see a creeper attack two people who are fighting to the death. |
Ugh... no... just no. That's just ASKING for griefing.
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Nah, I think by going to a place where PvP is permitted you're pretty much giving everyone permission to attack you. I kind of think that pulls it out of griefing territory since you could just leave to not have to deal with it.
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Hell, PVP is on now on the servers.
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That's why they're drawing a line between PvP possible and PvP permitted. Right now if someone kills you, they're a massive asshole, whereas in one where PvP is permitted it would be acceptable. I personally would never GO there, but I see no problem with the idea.
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My feeling is if two people wanna have a mutually agreed upon battle to the death I got no problems with that. And if people aren't mutually agreeable to battling to the death then people shouldn't be battling at them!
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The only thing that's keeping me from stopping my stone production to make arrows is this "politeness" thing we have going on in the server. Maybe I'll find a free-for-all deathmatch server in case I ever need to stab something that can talk back.
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...I have a idea why don't you guys that want to fight duke it out when we next go back to creative world!
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Yeah, it just really isn't a good idea to go anywhere with pvp beyond agreed arena fights or the like mainly because of escalation. For example, if you just rolled up on me out of nowhere while I was minding my own business and killed me, I would just wait until you logged out and turn everything you had into a crater.
That just isn't fun |
SO we are back up and running with bukkit.
No portalz yet HOW EVER we do have /spawn Also Ops and A FEW TRUSTED INDIVIDUALS will be given the /time command which will let people set time on terra to daytime (this will not be enabled for arcanos when that is back up because THAT WOULD OBVIOUSLY BE DUMB). It will not be enabled for everybody because that would very likely get stupid real fast. BTW SHYRIA I AM ASSUMING YOU ARE, CURRENTLY, ABLE TO LOG IN PLEASE CORRECT ME IF I AM WRONG ABOUT THIS |
When you say 'no portals' does that mean I am disallowed from constructing a satanic ritual site if I enter your server?
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It means we can't go to other worlds.
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Apparently I don't have permission to look at the rules. This could lead to anarchy if that applies to everyone. Also I can't place or remove anything besides sugar cane for some weird reason.
EDIT: Also, don't harvest the sugar cane in the tower within the stone walls. If you accidentally hit it down please put it back or dump it in the chest near the nearby sugar cane farm on the ocean. |
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good lord edit: fixed, they added a new setting in the permissions plugin. Whenever I log into the console and there's like nobody on the server all day I gotta stop assumin like "welp I guess people just don't feel like playing minecraft today" and start assuming "you probably broke something you dumbshit". |
Alright, good news is that the server finally whitelisted me properly, so I can get in just fine.
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So this could be rad:
Flashlight. Turn on/off with /flashlight. Should be up and running for all users shortly, let me know how it works/doesn't work. ALSO I updated the OP with some stuff. EDIT: never mind flashlight is incredibly bugged. If that actually gets an update to make it work it is def. getting installed though. |
Seeing how my regular server is refusing to update for patches now, could I grab a spot on the whitelist so I can look around and maybe tinker some new stuff? Name's Krayzin.
EDIT: Although given I'm a filthy Englishman, it might be too laggy. I've been playing on a UK server so I dunno how lag affects Minecraft. DOUBLE EDIT: Yeah, waaaaaaay too laggy. |
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