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-   -   The most haunting trailer ever... (http://www.nuklearforums.com/showthread.php?t=39628)

Jagos 02-18-2011 11:36 AM

The most haunting trailer ever...
 
Okay...

I just saw some crazy messed up crap that I don't believe a lot of people are truly ready to see. You might not like this stuff but in context, it would make sense. With that said, there's some games that make a statement with just a trailer...

Official trailer

A guy watches Dead Island trailer

Did a little research... the game's been in development for three years and just got a LOT of discussion about it. This might be one for the record books...

The Artist Formerly Known as Hawk 02-18-2011 12:15 PM

Oh another zombie game. Woo, hoo. Also no game gets more than a passing "meh" from me if it's purely pre-rendered. Show me gameplay or don't bother.

Amake 02-18-2011 12:32 PM

It has its faults as a trailer as Hawk points out, but it certainly shows a kind of mood and attitude on the parts of the developers that seem interesting. Basically it's a sweet ass-video and a cool self-contained story.

PS. The reaction video is priceless. The guy gets through what, two seconds of the events of the trailer and then swears and insults the developers' personal lives for two minutes?

Bells 02-18-2011 03:15 PM

It tells me nothing of the game beyond an "We are in for shock value!"

Maybe... MAYBE... they will have a compeling story, i mean, the trailer is well put together... but still, the only thing it did for me was a slight taste of disconfort.

What is the gameplay like? A more Sandbox take on Dead Rising? Is the Dramatic affect of the trailer annuled in gameplay if i dress my character in a bunny suit and ride a tricicle with a chainsaw in hand?

Doc ock rokc 02-18-2011 03:58 PM

Man I hate zombie games And I hate this trailor. I mean I don't have anything to project on the little girl but I can tell people are going to project on this game. The outcry about the trailer just proves it.

This also shows the line that gamers are not willing to cross. Killing nameless zombies is fine...killing a little girl who just turned into a zombie that YOUR RELATED TOO is terrible.
THIS IS WHY I HAVE KINEMORTOPHOBIA because I project that every zombie is a PERSON.

Its seems that this will be a MELEE ONLY L4D on a open world. and will have a plot (that may or may not contain that family)

Bells 02-18-2011 04:22 PM

i think this is what they were trying to project... that behind every zombie there is a story of Love and Sorrow, tragedy and such...

That's why i won't write this game off just yet... but i don't like game-by-shock-value. It's the same Reason i refuse to call Dead Space and Resident Evil 3 and later as "Horror"

Krylo 02-18-2011 04:25 PM

I don't know, guys. Isn't this like the point of that whole video games as art bullshit thing that we all tend to side with? That video games can make us feel things? Can move us?

Just because it's uncomfortable doesn't make it bad. In fact, the ability to make it uncomfortable from just that little bit shows that the developers are good at manipulating emotions and might be capable of breathing new life into an over played genre by actually making it feel like horror instead of mowing down zombies with a gatling gun.

Edit: And Bells, that's not shock. Shock is the Dead Rising 2 bullshit. This is emotional manipulation. That they used a child to get past the ridiculous amount of desensitization in most people these days might be shocking, but that doesn't relegate the trailer to shock value.

Seil 02-18-2011 04:25 PM

Eh, worth a rental.

Doc ock rokc 02-18-2011 04:30 PM

Quote:

Originally Posted by Krylo (Post 1109872)
I don't know, guys. Isn't this like the point of that whole video games as art bullshit thing that we all tend to side with? That video games can make us feel things? Can move us?

Just because it's uncomfortable doesn't make it bad. In fact, the ability to make it uncomfortable from just that little bit shows that the developers are good at manipulating emotions and might be capable of breathing new life into an over played genre by actually making it feel like horror instead of mowing down zombies with a gatling gun.

Thats the thing that scares me. I love how the trailer plays with emotions but then again...It's a fantastic trailer but I can't handle it. I have enough problems with zombies already. I can Handle L4D only because of versus mode (Zombies are not scary when its a friend THAT IS PERFECTLY FINE playing with you) and this just embodies my fear of zombies. I just know my brother is going to have to strap in into a chair and play it in front of me if this happens in the game...

Bells 02-18-2011 04:42 PM

Here is the thing about "games are art"... this is not a game. This is a CG promo. a "Short Movie" if you will... Games should convey emotions and motivations through gameplay and via their storytelling. This is just a brush over the Tematics of the game, we don't even know if it relates to the actual game and it's story.

So far the only thing i know is that i'll kill Zombies in bikinis and Kid zombies in this game... so the Manipulation is a bit skew right now, because this is not yet presented in game form.

EDIT: Character profile from the main site

Quote:

name : Xian Mei
category : Hero


Xian Mei is an employee at the Royal Palm Resort, born and raised in China, she chose an occupation that allowed her to leave her country of birth in order to experience different people and cultures - Banoii is her first placement outside of her homeland.

She is a fast learner, intelligent, and also - as a passionate sportswoman - quick on her feet. Having just arrived at the island, Xian Mei was responsible for a myriad of menial tasks at the hotel, before starting work as a receptionist. This opportunity to meet and greet all the different nationalities that visited the hotel was ideal for Xian Mei, as it provided a perfect source of inspiration for her dreams of travelling the globe.

That is of course, before suddenly the world around her begins to crumble...
EDIT 2:

Game profile

Quote:

Terror. Violence. Madness. Bedlam. A holiday paradise gone mad. A tropical island turns into total chaos after a mysterious zombie outbreak. Cut off from the rest of the world, the player’s only chance to survive is to fight to the death and find a way to escape from the island.
Deep Silver announced today that it will publish Dead Island™, the upcoming gruesome zombie slasher by renowned developer Techland. Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to 4 players in co-op mode.

Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on utilizing found items as weapons for self-defense and fight off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player’s ordinary makeshift weapons into serious instruments of destruction.


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