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-   -   The most haunting trailer ever... (http://www.nuklearforums.com/showthread.php?t=39628)

Aerozord 02-18-2011 04:49 PM

Quote:

Originally Posted by Krylo (Post 1109872)
I don't know, guys. Isn't this like the point of that whole video games as art bullshit thing that we all tend to side with? That video games can make us feel things? Can move us?

games are art, movies are art, books are art, but thats their secondary objective as far as I'm concerned. You can make the most well put together artistic master piece, but if it fails to entertain then it fails its primary purpose. If this is just another shock value "horror" game, with repetitive dull gameplay, it sucks no matter how "artsy" it is.

Marc v4.0 02-18-2011 05:06 PM

ITT: Abuse of the word "Shock"
 
Looks interesting.

CelesJessa 02-18-2011 05:21 PM

I'm just here for the art debate
 
Quote:

Originally Posted by Aerozord (Post 1109885)
games are art, movies are art, books are art, but thats their secondary objective as far as I'm concerned. You can make the most well put together artistic master piece, but if it fails to entertain then it fails its primary purpose. If this is just another shock value "horror" game, with repetitive dull gameplay, it sucks no matter how "artsy" it is.

Most fine art classes would reject this statement. After all- if the purpose of the piece was to make you uncomfortable then it has succeeded. (See: Vito Acconci and every damn thing that creeper has done) (Disclaimer: I'm not saying I necessarily agree with that mindset, but I've sat through plenty of terrible art pieces and had to listen to why they're such great pieces of crap art.

About the trailer: Hmm, it did make me uncomfortable, but I liked how they turned my expectations on it's ear- I wasn't expecting the little girl to be a zombie. Watching her attacked by zombies was probably the most disturbing part though. I'm intrigued! As if I'd ever play it.

Aerozord 02-18-2011 05:30 PM

Quote:

Originally Posted by CelesJessa (Post 1109889)
Most fine art classes would reject this statement. After all- if the purpose of the piece was to make you uncomfortable then it has succeeded. (See: Vito Acconci and every damn thing that creeper has done) (Disclaimer: I'm not saying I necessarily agree with that mindset, but I've sat through plenty of terrible art pieces and had to listen to why they're such great pieces of crap art.

I wouldn't say this goes against my earlier statement. If people didn't find creepy and disturbing things entertaining then horror genre wouldn't exist

Krylo 02-18-2011 05:31 PM

No, he doesn't do anything but stare at the camera and talk softly.
 
I think you misunderstand.

bluestarultor 02-18-2011 06:00 PM

I think the whole confusion with the "games are art" thing is that while games ARE art, people who call themselves the art community have a totally different view of what art is and should be.

For more on this, please watch this: http://www.escapistmagazine.com/vide...e-Kings-Speech

Or, less kindly, the "art community" has thus far given art contest awards to a monkey, a bear, and an old dropcloth used by house painters.



That said, I bring everyone back to VAVE - Viewer-driven Audio Visual Experience. Applied to the right titles, it can do for video games what "graphic novel" did for comics.



In all seriousness, though, games, despite being art, also do need to be entertainment. Like MovieBob demonstrated with The King's Speech there, just because something is artistic does not make it good or even worthwhile. There's a game either in production or already out where you're literally in a desert full of nothing with the only object being a distant mountain and maybe another player if you're lucky enough to meet one, which is artistic as hell, but doesn't sound particularly engaging. More like if they took Desert Bus, removed the bus, removed the story, removed any explicit goal in favor of simply putting in nothing better to do, put it online, and tried to market it as a standalone title.

Azisien 02-18-2011 06:43 PM

I'm seeing a lot of commentary elsewhere that this trailer was so super sad. I don't know. The music was sad. If Left 4 Dead panic event music had been playing, it would have just been "Hey cool Left 4 Dead, now with kid zombies!"

Edit: Unless you have the sensitivity like that Geoff guy from the OP video. I suppose there's nothing wrong with that, but at the same time I don't like his criticism ad hominem of Techland either.


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