The Warring States of NPF

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-   -   Official E3 2011 Thread (http://www.nuklearforums.com/showthread.php?t=40205)

Locke cole 06-07-2011 10:03 PM

So, Super Mario Bros 3D has a level based on Legend of Zelda games. Top-down, Zelda jingles, those annoying bouncing spikes from Link To the Past, the works.

Skyward Sword has this tripped-out other dimension called the Siren Realm. Works a lot like Twilight-corrupted lands. Also, the sword-girl is named Fi.

Oh, and Pikmin 3 for the Wii U.

phil_ 06-07-2011 10:20 PM

NonCon, tell me about Dark Souls. Can you be a vampire? Can you not be a vampire?

Just...

Just tell me everything. Tell me about buttons and loading screens. Everything.

But, mostly I want to know if character creation determines more than starting stats and equipment. Not likely that you got to make a dude, but maybe your experience gave you some hints?

Kim 06-07-2011 10:27 PM

Quote:

Originally Posted by phil_ (Post 1133069)
But, mostly I want to know if character creation determines more than starting stats and equipment. Not likely that you got to make a dude, but maybe your experience gave you some hints?

I don't know if you can be a vampire or a not vampire. I'm not sure how I could tell. We were given six classes to choose from. Given the UI setup for that bit, I think they're probably the only classes.

Changes that made the game harder: My sword now bounces off walls and shit when it should. Shielded enemies are much better about using their shields and blocking, only opening themselves up when they attack. One time two red phantoms invaded my world at once, which never happened to me in Demon's Souls. Magic, at least with the class I chose, was a number of uses thing, rather than a mana thing. I fucking dig that cuz it's Dungeons and Dragons as hell.

Changes that made the game easier: It could see where the hell I was going. You don't *seem* to take slivers of damage even from hits that you block, but there are attacks that can damage you even if you block them, it seemed. My health wasn't at half the whole time. Not sure if this is a permanent change, or just to make the demo feasible for E3. There are checkpoints in the form of campfires, and you can restore health and spells by sitting at one, though enemies respawn when you do, I think.

I fought two gargoyles. It was hella sweet. Graphics are better too. Game is aces.

Bob The Mercenary 06-07-2011 10:33 PM

Oh fuck me.

Grimpond 06-07-2011 10:46 PM

Quote:

Originally Posted by Bob the Mercenary (Post 1133072)
Oh fuck me.

http://i283.photobucket.com/albums/k...er-for-two.jpg

Will you bring the movie? :dance:

phil_ 06-07-2011 10:59 PM

Quote:

Originally Posted by NonCon (Post 1133071)
DARK SOULS!

I'd ask you what the classes are, but I'm sure every game site on the net will have that info. Thanks for your impressions.
Quote:

Originally Posted by Bob the Mercenary (Post 1133072)
Oh fuck me.

Care to elaborate?

Bob The Mercenary 06-07-2011 11:03 PM

Quote:

Care to elaborate?
I fell for an April Fool's joke in June.

Kyanbu The Legend 06-07-2011 11:46 PM

XD oh bob... lol

Noncon what about ridgeracer unbounded? Does it piss on everything that made ridge racer unique or is it actually worth playing?

Solid Snake 06-08-2011 12:07 AM

Quote:

Originally Posted by Bob the Mercenary (Post 1133082)
I fell for an April Fool's joke in June.

It is strangely fitting for you, as I've always had you pegged as the most gullible and naive here at NPF. :P

Kim 06-08-2011 12:12 AM

Quote:

Originally Posted by Kyanbu The Legend (Post 1133088)
XD oh bob... lol

Noncon what about ridgeracer unbounded? Does it piss on everything that made ridge racer unique or is it actually worth playing?

I dunno. I've never played Ridge Racer. This game looks fast, and you get a destruction meter that you can use to smash into other cars and make them blow up or smash through walls and shit for shortcuts. Heavy emphasis on destruction. Looks great.


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