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-   -   KotOR 2 is a Real Game Now! (http://www.nuklearforums.com/showthread.php?t=40300)

Solid Snake 06-22-2011 03:55 AM

KotOR 2 is a Real Game Now!
 
(NOTE: There are some minor KotOR 2 spoilers here: tread lightly if you haven't played the game yet.)

A few of you own KotOR 2 on PC, right? Possibly?

I had given up on ever playing a halfway decent version of KotOR 2 after Team Gizka shot itself in the ass. Fortunately, however, they weren't the only ones working

The current version of the Mod, 1.7, restores more than an hour of KotOR 2's lost content...a heck of a lot of stuff, mostly in the form of additional cutscenes, particuarly near the ending.

Here's a summary of the Highlights:

* The HK Factory on Telos has been restored.
* You can now actually participate in the Battle of Khoonda on Dantooine as opposed to just seeing a few cutscenes. Your decisions influence whether you are attacking or defending.
*An additional sequence of fights has been reincorporated into Nar Shaddaa. Atton and two other party members apparently fight at one point to rescue the Exile; before this was skipped, now it's included.
* B-4D4 and T-1N1, a pair of droids from Telos, now make a reappearance on Nar Shaddaa.
* You now not only face off against Revan in Korriban but also a doppleganger of the PC.
* The fight with Nihilus on the Ravager has been expanded. The PC can even choose to become Nihilus' protege and kill Visas, but doing so doesn't change the fact that you still fight Nihilus. Also, there's a new cutscene of a fight between Visas and Nihilus.
* Bao-Dur now upgrades HK-47.
* An additional subplot between Mandalore and Bao-Dur's been added, in which the two basically dislike each other because of their involvement in the past war.
* You can actually get max influence with Mandalore in-game. If you have sufficient influence with Mandalore you can now speak to him about his past experiences with Revan in KotOR 1 and 'watch' a hologram recorded by T3.
* LOTS of additional content in the ending:

Completion of the HK Factory quest enables different results in a confrontation between HK-47 and Goto. The Disciple and Atton might fight. The Handmaiden and Visas might fight. Atton, if LS-aligned, fights Darth Sion (the player controls Atton.) If he wins he's fine; if he loses, he loses an arm and eventually dies. If the Handmaiden or Visas likes the [male] PC enough, they'll ask to travel with the PC and the PC will decline their offer.

All in all, the entire sequence on Malachor V presumably feels a heck of a lot more like an ending.

* Lots of additional snippets of conversations that were cut out have been reinstated into the game. It'd be difficult to summarize them all as so many are completely optional and dependent on choices made throughout the game.

Note that all of this restored content is, well, still kind of buggy. The Restoration folks generally recommend you make a fair deal of saves so you don't lose all your progress if you trip. General consensus, however, is that the Mod is playable and that the restored content more than outweighs the additional bug or two.

All of this means I'm going to do something I've been waiting to do ever since I actually originally purchased KotOR 2 years back...

...I am going to actually play through KotOR 2 and beat it.

YAY

(Also seriously why did absolutely none of you create a thread about this or tell me when it was released)

MSperoni 06-22-2011 04:36 AM

Quote:

Originally Posted by Solid Snake (Post 1137058)
...I am going to actually play through KotOR 2 and beat it.

I did that, actually. I'm ashamed to admit it. I thought for the whole time it would actually get better.

Solid Snake 06-22-2011 04:45 AM

Quote:

Originally Posted by MSperoni (Post 1137062)
I did that, actually. I'm ashamed to admit it. I thought for the whole time it would actually get better.

Well now it did actually get better!
...A whopping six or seven years after its release, but whatever!

Overcast 06-22-2011 05:01 AM

Alright you're on, I'll give this another shot and see if this restoration unites my soul in those good feelins.

MSperoni 06-22-2011 05:05 AM

Quote:

Originally Posted by Solid Snake (Post 1137066)
Well now it did actually get better!
...A whopping six or seven years after its release, but whatever!

Better late than never I guess :D

greed 06-22-2011 05:08 AM

Hah glad you found it after I mentioned it Snake. Also really it wasn't bad without the restoration mod, the writing was still amazing enough that I enjoyed unmodded KotoR2 more than KotoR1.

Overcast 06-22-2011 05:18 AM

I'll admit to that. Obsidian is that sort of developer, I never get tired of their writing so no matter how often people pan against them I will always buy a game they had their hand in.

greed 06-22-2011 05:47 AM

This said I would be much happier if they could keep their game quality up with New Vegas. Seriously they should stick with Bethesda/ZeniMax, they obviously don't screw over Obsidian, like Lucas, Atari and SEGA did.

Edit: You know what would be amazing? If after Skyrim came out Bethesda got Obsidian to make a TES game set in some part of Nirn that Bethesda hasn't got any plans on doing anything with for like a decade or so. I knock Bethesda's writing a lot but when it comes to worldbuilding they did a pretty ace job (a bit too good sometimes, still pissed they changed the Imperial Capital from a Roman Angkor Wat to fucking Middle Earth clone #3367689) and seeing Avellone and co deal with CHIM and the Daedra and Mannimarco? That would just be sweet.

Overcast 06-23-2011 02:26 AM

*crack! crack! crack!*

Fucking hell. I ran through the intro chapter and just got fucking slammed by the disappearance of every single one of my saves. I may have had the spark initially but I'm going to need a day or so to get it back and play through that damn shit again.

Toast 06-23-2011 09:43 AM

Trying this out now. Oddly enough, I'm running into more little glitches with the mod than I ever did on just a basic install. It's all little stuff though, mostly the camera pointing into a wall rather than at someone during a dialogue or moving npcs getting hung up on doorways. Funnily enough, talking to Atton on the ship while heading to Telos the first time, he repeats his sitting down animation each time the camera switches to him during the conversation.


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