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-   -   Cyberpunk 2077 (http://www.nuklearforums.com/showthread.php?t=42485)

Bells 01-10-2013 07:31 PM

Cyberpunk 2077
 

Quote:

The teaser shows how the Psycho Squad might acquire a new member.

The Psycho Squad specializes in combating "psychos" — individuals who overuse implants and substances that boost or otherwise alter the human body.

There comes a point when they overdose on these innovations, and their bodies start to rebel against their biological body parts as well as all things organic around them. Simply put, they start killing people, who they now derisively call "meatbags."

When a psycho goes on the rampage, strange things can happen. There's carnage, and the psycho might be taken down by regular police, but they're not always able to get the job done.

When things spin out of control, they call in MAX-TAC (Maximum Force Tactical Division), popularly called the Psycho Squad.

In Cyberpunk 2077, the player will be thrown into a dark future. The metropolis of Night City is a stage set to tell the tale of one individual, raised on the streets, who tries to lift himself up from the gutter and find a way to survive amongst boostergangs and megacorporations in a city of filth and sin. Drugs, violence, poverty and exclusion haven't disappeared by 2077, as people stayed they were for centuries – greedy, closed-minded and weak. But not only ghosts of the past trouble mankind, but new issues have appeared. Psychos go on rampages and the streets are filled with junkies addicted to a new form of entertainment – the braindance, a cheap way to experience the emotions and stimuli of someone else, someone living a more exciting life.

Entering the mind of a serial killer means not only seeing the monstrosity he performs, but also living his lust to kill and fulfillment.
An open World Cyberpunk RPG from the creators of Witcher and Witcher 2.

First of all, i loved that they call the "super police" the Maximum Force Tactical Division. Secondly, Witcher 2 looked badass and played like a badass game.

I hope this title has more broader appeal cause the people behind this do some really great games, and they really improved after each one... a Cyberpunk Open World RPG gives me huge "Mass Effect" Vibes, specially when you bring the Witcher back into the mix... so, we'll have to wait i see a bit more, i guess?

Skyrim + Deus-Ex ... even Capcom would have a hard time screwing THIS one up.

Azisien 01-10-2013 07:43 PM

Count me in.

Arcanum 01-10-2013 07:47 PM

Quote:

Cyberpunk Open World RPG
How does any of that give you Mass Effect vibes?

Bells 01-10-2013 07:51 PM

Sci Fi RPG Shooter with Branching storyline, sidequests and Conversation Wheel.

Arcanum 01-10-2013 08:27 PM

I've looked around and nowhere mentions a conversation wheel, or that it's a shooter. Especially considering this (fifth paragraph)http://i.imgur.com/5F9uj.png

For those who don't want to squint:

Quote:

So, you want to know what kind of game Cyberpink 2077 will be? The short description is that it will be a story-heavy, nonlinear, open world RPG based on the well known Cyberpunk pen&paper system and setting. Building open world games is something we aremastering right now, and we believe that properly joining nonlinear gameplay with an excellent story telling will bring a totally new quality.
So basically nothing like Mass Effect other than it's set in the future.

edit- More info from an IGN article

Quote:

In 2077 as we imagine it, technology will be so advanced that implants will fit in the tip of a needle, making modification easy. The decision to change will therefore be largely aesthetic and ostensibly harmless.

[...]

When somebody walks around with a chrome hand, it’s not because there’s some underlying technology that makes their hand look like that. It’s because they think chrome hands look cool. When somebody has a leg with servomotors, it’s because they choose to look extreme (like the best new carbon fiber bike). And their choice is completely based on style, it extends and enriches their style. You’ll get access to a rich arsenal of firearms, but if you want to have blades because they look cool, go for it. All these elements will make it into Cyberpunk 2077. 'Style Over Substance' is our core theme, after all.

Bells 01-10-2013 08:53 PM

Sorry i shouldn't been more specific about it, i'm just assuming it will be out of Witcher having that feature.

the idea of Style of Substance is not really a new one, it's just another of saying "play it your way". Alpha protocol said the same thing about itself too...

I mean, melee vs ranged is great to have the option and all... but if Guns just completely OWN melee, players will just gravitate to that like in any game.

Although, heavy character customization is totally a thing i'm on board with.

Kim 01-10-2013 09:03 PM

Oh, cool, another game trailer trying to beautify violence against scantily clad women.

AAA games sure are making this, "Don't buy AAA games," deal easy for me.

Magus 01-10-2013 09:16 PM

Quote:

Originally Posted by Kim (Post 1220734)
Oh, cool, another game trailer trying to beautify violence against scantily clad women.

AAA games sure are making this, "Don't buy AAA games," deal easy for me.

Nah, you're going to have to actually back this one up. All contextual clues point to the fact that indestructible cyborg lady with scythe hands is going to own their asses after she gets done with her slow-motion blink.

I'm sorry but unless this is self-parody at this point...or your definition of misogyny is any act of violence against any female character in any context, ever.

Kim 01-10-2013 09:20 PM

It's a trailer that beautifies violence against a sexualized woman.

That is the trailer in its entirety.

Yes, creating a piece of media that is nothing more than beautifying violence committed against sexualized women is sexist.

It's pretty straight forward.

Magus 01-10-2013 09:24 PM

I think the point of her being scantily clad/helpless is for this to then be juxtaposed with the fact that she has bulletproof skin and scythe hands. As it starts, we see several bullets heading towards a seemingly helpless woman. The bullets then begin bouncing off her skin. The camera pans out to she she has scythe hands. A guy is about to shoot her from behind, she finishes blinking, having captured all the information around her in a split second. The presumption is she kills the guy since she is then shown putting on a helmet in the transport at the end there.


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