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"Escapist Fantasic" or "Why Seil Apparently Wants To Be An Asshole"
I have scotch.
It is fantastic. Life isn't fantastic, life could be better. I could actually be hired for the job in which I earned my certificate, but that hasn't happened yet. I've got a lot of time on my hands. So... scotch! Scotch and Skyrim and Seil. Here's the thing! (I am rather fond of saying that, aren't I?) I like reep-egs. They're good. I like the Final Fantasies, (each one more final than the last!) the Chrono Triggers, (took ages to beat!) and the Dragon Age. (It's.... got dragons?) I like the reepges 'cause I like knights. More accurately, the knights depicted in The Death Of King Arthur. The Knights of the Round. The idea of questing along a big landscape, righting wrongs, wronging rights, and fair, fair wenches. Oh, wait, feminism. Fair, fair independent ladies. So Seil likes the whole middle-age/maybe sometimes steampunk if Seil is in the mood video games. I've actually argued the Oblivion versus Fallout 3 route as I can be a dude with a sword. But here's the thing. Quest For Glory. It's a quest of some description, for adulation of some kind - and when I was younger, it was one of the gaming experiences that stuck in my mind. I never had a Super Nintendo or a Sega, or a Sony, but I did have a family computer and a brother who was fond of gaming. I watched him play Half Life, a pirated version of Metal Gear Solid where the cut scenes made the game crash, and Quest For Glory V. With a V instead of a 5. So here it is. The character I use on the rare times I can D&D is a Dragonborn Priest. When I repeeg, it's a priestly, white-knighty becon of holy farts. Except in the games where it gives me a choice. That's not to say that I'm awful - I still play that Gallant Gawain, it's just that when offered the choice, Gawain chooses to sneak his way through a dungeon and slit the throat of the Evil King. He chooses to pickpocket and thief his way to goodness. The Dark Brotherhood, and all that jazz. Rogues and such. So why is that? I like knights - one of my fondest dreams is not to be knighted, but to be knighted for doing a deed worthy of a nighting. (Maybe with Kate Middleton! Meow!) So, I usually play the biggest, strongest, most purest Paladin. Or.... I rob all the banks and all the people and all the monsters of their pants. Is it boredom? Is it the most lucrative option? Is it the lack of real repercussions? Is it escapist fantasy? Am I a beacon of light, like Krylo says, or just a butt who enjoys farting misdeeds all over the ruhpug lands? ---------- Post added at 07:03 AM ---------- Previous post was at 06:37 AM ---------- I really like games in which the primary goal is to just be a sack of douche, but that also break away of gameplay sometimes for musical numbers. ---------- Post added at 07:23 AM ---------- Previous post was at 07:03 AM ---------- Ho snap! Why are games like Thief so enjoyable if stealing is bad, yo? |
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So I started rereading about Arthurian lore and
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What the hell British folklorists |
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Too many links in first post. Rename Seil to "citation needed".
Shyria's picture looks like the average thing found in Wales, what's the big deal here? |
Whatever kinds of substances Wales is on, I'm not sure if I want to ban them or if I want Wales to share
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See, 'cause the Welsh spell things funny. This post is racist, isn't it?
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Quest for Glory is an awesome series.
I literally don't understand anything else about Seil's rant, I'm just popping in to say that. |
I'm oft described as a goody-two-shoes, but when given the choice in a game or role playing, I usually end up playing as a thief or assassin class. Why is that? It's not that I don't play big hero paladin types, but I usually steal and kill my way through the lands.
Is it because deep down I'm really just an ass? Is it because I want to experience things that I don't or wouldn't experience in real life? Is it because I get bored with a game, and just like to dick around in a world with no repercussions? |
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Current research suggests we pick characters that are either A) a version of the idealized self, who we'd choose to be if we were perfect or "better" in some way or other, or B) the opposite: a chance to act or exhibit traits we don't normally do, in a safe and consequence-free environment. It's the novelty of role-reversal: a chance to act in ways not normally characteristic to yourself or socially acceptable. A person who is normally very polite and non aggressive, for example, might be drawn to barbarians, fighters, etc simply for the novelty of acting in ways they wouldn't normally. It doesn't mean you're a bad person deep down, just like how dressing as a villain on Halloween doesn't mean you're secretly evil. It's just fun. So the paladin is the idealized self, and the thief is the opposite. |
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