The Warring States of NPF

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Darth SS 12-05-2003 10:50 PM

Kill-Team(sign-up)
 
*ahem* Calling to everyone who's plated MGS, Splinter Cell, SOCOM, or anything of the sort. This RP is of that nature.

A small crack team, sneaking in, removing bodies as they go and leaving undetected...How sweet is THAT!?

All of our "missions" will have a brief moment of us getting there, then we go crazy when inside. Well, not CRAZY crazy, just freestyle. Without the excessive explosions (You trigger happy punks.) Odds are we're going to be a mercenary group, but that might be subject to change.

Within the backgrounds, I'm looked for varied backgrounds. Let's face it, we've all seen RPs where everyone is a carbon copy of the next guy. Individuality is what we want, and unique traits that may come into play.

Sign-up is as follows.

Name:
Nickname:
Age:
Gender: (yes, I would like some girls, if only to see what it's like)
Appearance:
Gear: (Your equipment)
Firearms: (guns)
Explosives: (grenades, charges, plastiques, portable geo-thermal reactor)
Other weapons, and things that hurt: (knives, bats, crowbars, dead iguanas)
Attributes: (things you're good at)
Weaknesses: (I don't expect you to trade an arm and a leg for attributes. Just put in little flaws. Doesn't have to be anything big)
Temperament: (psychology, attitude, personality, etc.)
Bio:
Quote:
Extra:

Yes, it's a lengthy sign up. However, I feel it helps to REALLY iron out who you are.

Hopin' for a good-size influx, sign-up, and get your darker more tactical brain wheels goin'. You're gonna' need 'em.

Forever Zero 12-05-2003 11:08 PM

So SS makes his entrance, with a good idea for an RP.

I'll have a character up soon, I have a good idea for a mercenary from my main character from Jagged Alliance...

Darth SS 12-05-2003 11:12 PM

Yes. I. Am. ARRIVED. (trumpet fanfare)

gh0st 12-06-2003 12:30 AM

*snickers loudly**both at SS, and at the title of the thread*

alright. i'm game. because MGS and Splinter Cell kick ass. ^_^

Name: Taylor McIntierrey

Nick Name: Shad (short for Shadow. Although she gets "here comes trouble" a lot too.)

Age: 21

Gender: Female

Appearance: Well, if you couldn't have guessed it from her last name, she has red hair, worn in a slightly shaggier female version of a mullet. The back ends in the middle of her neck, the middle hangs a bit before her earlobes, and the top is just long enough to catch her eyes. Needless to say, she generally wears a bandanna. Green eyes that fade to grey in some lights. About 5'8", athletic build. Slightly darker skin tone than you'd expect from someone with a last name like McIntierrey. When not working tends to hang about in surfer shorts, sandals (or, alternatively, worn mechanic's jeans, workboots) and sleeveless t-shirts (or, conversely, longs sleeves and a toque rather than the ever-present bandanna). Add a vest if it really is cold outside. Obviously on the job she wears the same stealth-enhancing kind of stuff that everyone else would, plus the bandanna.

Gear: tool belt, containing important things like screwdrivers, wire strippers/cutters, lock picks, pliers, and such, a handheld computer, a mag-light, her night-vision goggles, flak vest, fingerless gloves, other stuff it's neccessary for any prepared Spec Ops individual to have.

Firearms: since SS is a dork and is telling me to hurry up and write this and won't stop bugging me(!) all you get is general descriptions. so, yes. a pair of handguns. and possibly an assault rifle. and extra ammo. plus anything else she can legitimately get her hands on that won't slow her down.

Explosives: carries a small number of charges and plastic explosives for opening those doors that resist her l337 hacking skillz. and for making doors when they're absolutely neccessary.

Other weapons: well, her hands and fists, obviously. she's realtively skilled in unarmed combat. And she has a boot knife and a couple throwing knives.

Attributes: good with mechanical bits, lock picks, and computers. she's the official non-explosive door opener. And jacker of vehicles. And, in some case, repairer of said vehicles. She has good aim, and is good in unarmed combat. The fact that she is generally the one that goes in to open the door means that she's also excellent in the field of stealth. Hence the nickname.

Weaknesses: really enjoys explosions. and can sometimes get caught up in hacking enough that she fails to notice things around her...like guards. or security cameras. not often, but it can happen. can be spectacularly clumsy at times when stealth isn't a life-or-death issue, tending to result in injury on her part. But she heals fast. Quietly sarcastic. Weakness for milk chocolate products.

Temperment: laid-back to a fault. enjoys destruction maybe a tad too much. and tends to have a pretty weird sense of humour. doesn't talk if she doesn't have something insightful or sarcastic to say.

Bio: Eh. Pretty normal. An orphan, grew up in a foster home. Finished high school...did two years of a combined degree in computer science and engineering. Was expelled from the university for hacking the system. Got involved in the military. left, possibly because of a disagreement over what constituted private military information. came to the team. nuf said.

Quote: "Would you guys shut up for a second? Thank you. Continue on."

Extra: most likely the team's quietest and most stable member. doesn't get worked up over much. enjoys a challenge immensely. is deathly afraid of needles. and ferrets. but mostly needles. Speaks fluent english, french, spanish, and japanese. Just don't expect her to be able to write any of it legibly.

MC43 12-06-2003 01:01 AM

You can sign me up as a player of this, I'll ttry na dhave a char for tommorow, barraing the snow.

Wolf99x 12-06-2003 01:44 AM

I'm in too, but I need some time to make up a character. Should have one tomorrow.

Dante 12-06-2003 06:38 AM

Hmmm... Tactical Espionage Action? My cup of tea...

Name:
Danae (DUH-nay)

Nickname: Number 36 (She's the 36th in her batch). Also Dana (her name gets mispronounced sometimes) and Scully.

Age: 18

Gender: She's a chick, yeah.

Appearance: http://img.villagephotos.com/p/2003-...small-head.JPG

160cm , 48kgs, red eyes, black hair and pale skin. No distinguishing marks except for a small bar code on the back of her head (only visible when her hair is shaven off).

Gear: In social situations Danae dresses in a jacket, shirt and jeans, and she carries a small bag with her trademark Skorpion pistol and a bunch of extra clothes. Usually wears light Kevlar under her shirt, and keeps needles, knives and garrotes in almost every conceivable place (rolled up in her socks, inside her wallet, etc.

In combat she upgrades to a full tactical vest and fatigues, complete with a half-mask and ceramic armor inserts. She wears yellow-tinted shooting goggles and has a sling bag of grenades, as well as various ammo pouches and a radio on the back.

Firearms: Usually has a silenced machine pistol with her, a Czech Skorpion loaded with hollowpoint bullets. For major firefights she carries a pair of FN-P90s loaded with armor-piercing rounds. Most good assault rifles are too heavy for her.

Explosives: Danae doesn't usually carry explosives with her, but there are times when she uses RDX rounds in her MAC-10. Also, the derringer in her sneakers uses .357 magnum "cookie-cutter" rounds, which are essentially plastic explosive bullets. In urban combat she has a sack of 40+ grenades which she throws around and over cover. As an assaulter she is also good with plastic explosives.

Other weapons, and things that hurt: Folding combat knife, which is pretty much all she needs to kill a man. She is lethal with any object known to man, even a piece of A4-sized paper (once she rams it down someone's throat, that is...). Don't ask about what she can do with a hairbrush...

Attributes: Danae is incredibly fast, and she's as acrobatic as an Olympic gymnast, even in her combat outfit. Her small frame, lightning reflexes and enhanced muscles mean that she can slide between a man's legs, hop up behind him, grab his head and break his neck in one swift motion. Also, since she's a girl, and quite cute one at that, poorly-trained men hesitate to shoot her, which in a firefight basically means their deaths. On a completely non-combat note, she speaks, reads and writes fluent English, Chinese and Japanese, and can understand Arabic and French passably.

Weaknesses: Somewhat autistic and quite anti-social. Doesn't really know when she's using too much force, and when she gets mad, she goes crazy (think bloodbath). Danae tends to attract the wrong kind of guys, and if they try to paw her, she breaks an arm or a leg of theirs. She really needs a good friend...

Temperament: Very quiet, but very intense. Sometimes, during a bout of particularly intense sparring, she goes into a controlled rage, which is one of the few times she shows emotion. Danae's been through so much stuff that there's very little that really hacks her off any more.

Bio: Danae only looks like the average high school girl. In reality, she is one of the 50 experimental subjects of a government project to produce the ultimate soldier. Raised as a killing machine from day one, she was the test subject for numerous chemical and psychological conditioning experiments. After Number 41 from her unit went rogue, the people in charge got worried and sequestered the various members of the project all over the world. Danae was put under the charge of a black-ops team, and she was shifted periodically from city to city, each time using the cover of a high school student. Danae was put "on loan" to various special forces units and SWAT teams every now and then, to keep her in training.

However, a crime syndicate which had been hit badly by Danae and her team decided to strike back, and they killed everyone in the team except for her. Now she's free at last, but first there's just the matter of the mission she's going on...
and the enforcers fromt he syndicate gunning for her...

Quote: " Don't speak. Just die! "

Extra: Why is her personality so similar to Shad's? I swear, it just happened to be that way... Though I think Danae is more like the kitten nobody wanted than Shad the laid-back. She carries an iPod around, and listens to MP3s almost constantly. She has had some success using her looks to get her way, though she usually follows up by knocking the poor guy unconscious.

Forever Zero 12-06-2003 12:56 PM

Put my character together...

Name: Dave Grendelsbane
Nickname: "Short Fuse" or "Fuse" (In relation to his temper, and due to an unfortunate accident on his first mission...)
Age: 35
Gender: Male

Appearance: About 6'4", He has thick, curley red hair, and a beard of the same. His green eyes have a friendly quality normally, but in the heat of battle can turn as hard as stone. He has an physically developed and broad frame making him look larger than he is, and a rough looking appearance. He wears a variaty of battle clothing depending on what area they are going into, but the one constant is his lucky black boots, which look like they have seen one battle too many, and a twisted piece of metal he wears around his neck (A 'lucky charm' that he saved from the accident that got him his nickname)

Gear: Kevlar Helmet, Kevlar Body Armor, Kevlar Leggings, Thick Gloves, Walkie Talkie, Night Vision Goggles, Infrared Goggles, a toolkit for repairing his equipment, and that also has the tools for setting up his explosives.

Firearms: MP5K with silencer (SMG), M79 (Grenade Launcher)
Explosives: Fragmentation Grenades, Incindiary Grenades, TNT, C1, C4, Plastic Explosives.
Other weapons, and things that hurt: 2 Combat Knives

Attributes: An expert with explosives and heavy weaponry, Fuse tends to get the fire support jobs in combats, laying down cover fire for the others, and if they need to make a door where htere wasn't one, Fuse is your man. He is also surprisingly agile for his size, just don't expect too much, and is decent in hand-to-hand combat as well, although he prefers to stay at a distance and blaze away so he doesn't go hand-to-hand often, and is one of the stronger members, allowing him to carry all of his weapons of choice along with his explosive gear.

Weaknesses: Has a problem with precision, long range shots, better at using automatic weapons and spraying the enemies with it. Prefers his explosive weapons over his standard rifles and guns, which is bad on the friendly fire issue...

Temperament: Has a quick temper and a tendancy to accept every crazy assignment. Becomes bored easily, and does some crazy things when bored, which makes for a dangerous combination. Generally can keep himself together, but has been known for taking off on his own occasionally, even when there is a battle plan. Despite all this, he still has a sense of humor and a friendly attitude with others, even in the middle of a battle.

Bio: A hardened veteran that has been with the organization since the begining, Dave "Short Fuse" Grendelsbane is as reliable as they come. He is always ready to help out a friend in need, and has a track record of excellence, but that doesn't make him perfect. He led a rocky road at first until he honed his skills, and feels that some of these "young punks" that are new to the organization need to prove themselves before he trusts them. The explosives expert, if it needs to be blown up, blown out of the way, or something needs to NOT blow up, he is the first on the list to take care of it. His specialty in heavy and explosive weapons has helped in more than one situation, and he usually keeps a level head in combat, and never panics even when he loses his cool. He is not a man built for stealth or speed, but he still manages well on the field of battle, and even though he has a tendancy to go it alone, he always gets his objectives completed.

Quote: "I have yet to see an obstacle that can't be solved by blowing it up."
Extra: None

IHateMakingNames 12-06-2003 12:58 PM

Damnit... I was just thinking I wanted to be the blow up guy, then I hit refresh, and Zero had it... (How he carries all that stuff, I'll never know...)

Guess I'll be the sniper... Will make a bio later

Forever Zero 12-06-2003 01:10 PM

I tried to tweak some of his stuff and abilities, but the forum was being picky and kept resetting everything after I changed it. Should be fixed now.


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