The Warring States of NPF

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Dante 12-06-2003 08:03 AM

The Ultimate Min-max character
 
Nobody can compare to this guy. Nobody.

The God of Damage-Dealing

Raiden 12-06-2003 11:17 AM

Dude. Thats........................I'm scared.

gh0st 12-06-2003 02:25 PM

cooool. talk about a one (half-)ogre army.

Forever Zero 12-06-2003 03:02 PM

That's just insane. I'm guessing that a few rules need to be looked at, because that is just crazy that one character could become that powerful.

BMHadoken 12-06-2003 03:07 PM

Were in the world are they gunna get that much of anything?

Raiden 12-06-2003 06:13 PM

And that's just one of them! Think of having two, or maybe three of them!

Neverwhere 12-06-2003 07:30 PM

all u gotta do is protection from normal missles.. thats just a normal missle shot... and if you enchant it you can just do absolute immunity or something

VeritasHertz 12-06-2003 10:22 PM

I see only one flaw in this plan: lead poisoning.

Truthfully though, the warhulk prestige class is one step over the line in my opinion. Although one of it's downsides is the negation of all skills that are mental stat based (ie. Int, Wis, Cha [at least i think])

Dante 12-06-2003 10:30 PM

Quote:

Originally Posted by Neverwhere
all u gotta do is protection from normal missles.. thats just a normal missle shot... and if you enchant it you can just do absolute immunity or something

Not in 3e, where there are no perfect defense-type spells, like 2e stoneskin. You can completely ignore DR, unless someone throws up a wall of force...

I think warhulk doesn't give BAB, which is another reason why it isn't so bad...

Muffin Mage 12-06-2003 10:55 PM

Ye gods! Just cast protection from normal missiles if unenchanted.

Or, using the leetness of psionics, you could use matter rearrangement to give his lead ball the properties of mercury. :D


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