| Bailey |
11-19-2004 07:17 AM |
blue mages are awesome
Well, my DM let us have one blue mage in our party, and the way he is having them work is that a blue mage can channel any spell cast on him into their blue sabre. This spell is then stored until the blue mage wants it. The spell still affects the blue mage, just to a lesser degree. The blue mage can then cast spells from a blue sabre, but depending on the spell level can only cast a certain number a day before it melts. If it melts, all the spells are cast at once, and all on the bearer. Now, if you only have healing spells in there, this is a good thing although maybe a waste, since you don't have any of those spells anymore, whereas with just one spell in the sabre which you cast daily, you can quickly get your casting count past just melting a sabre with six or seven different cure spells. In that campaign, I grabbed the blue mage first, mainly because the other characters didn't realize that a blue mage is fairly good with a sabre, and so didn't want to start out spellless. Before we could encounter anything, however, I convinced them all to cast their prepared spells on me, and only survived because there were some healing spells in there. So I now had the combined spelllists of all the other PC's. A few caves later, we found a blue sabre with a handful of high powered spells. It would be quite a while before my friends could cast these spells, and now I could cast four of these a day at level one. Naturally, they were pissed. A while later the theif decided that I didn't deserve any more treasure, despite the fact that I was now rather useful, what with four high powered spells and any four spells from my teammates every day, so he cast walk through walls on himself and went straight to the treasure in the next cave, saying that everyone but me would get some. I stood in front of him, and he said that he just walked right through me. At this point, the spell had affected me. I cast walk through walls, got there first, and proceeded to give them all most of the treasure keeping only a blue shield. Now, they were pissed at this, despite the fact that only a blue mage can properly wield a blue shield. If there had been no blue mage, they might have simply discarded it. But I kept this awesome device, and any spell that hit it, would iimmediately dissipate directly into my sabre. Without the presence of a blue mage, the spell simply gets split and weakened, possibly still hitting teammates. this thing really isn't all that big, either; I was able to strap it onto my head when we were going after a bunch of psionics later. That's around when they all got angry and left. So my question is, which doom spell should I use on them as revenge for leaving?
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