The Warring States of NPF

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mammothtank 11-21-2004 10:51 AM

Here are some of the cards I got:

When Fluffy Bunnies Attack 3B
Instant
Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

AWOL 2W
Instant
Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it in the absolutely-removed-from-the-freaking-game-forever zone.

Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental 1GG
Creature - Elemental
Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)

darkt0aster 11-21-2004 05:36 PM

Just got back from the draft, and damn was that crazy. Only 6 pplz showed up, but we still played. It was best two out of three and we each battled three players.

Round 1 - My opponent and I just beat on each other... nothing special save for when we had a staring contest in which lifted up his shirt and danced around (large hairy man, not a pretty sight... he won the staring contest)

Round 2 - I play Topsy Turvy (all your phases are reversed) but he ends up overpowering my creatures again

Round 3 - I get seriously mana flooded (every card but two I had in that game was mana) and wiped out by some Man of Measure (2/2 -- +1/+0 if you're taller than opponent, +0/+1 if you're shorter than opponent) and Cheatyfaces (2/2 goes into play when and wherever you like for free if they don't catch you doing so... he hid them under his lands).

Round 4 - I'm mana screwed once again (no blue mana, despite my hand holding 4 blue cards. He gets that damn long named elemental out then the card that gives it +1/+1 for each word in it's name... 27/27... OUCH!

Round 5 - I manage to get a bunch of Red Hot Hotties (2/5 when damages creature, gets 3rd degree burn counter, if the creature's controller doesn't shout "AAAAHHH!" at the end of each turn they sacrifice it... what made this even more beautiful is that he had Igpay Atinlay and had to scream "HHHHHAY!")

Round 6 - Turn one, I play booster tutor (open one Magic booster and put a card into your hand from it) I went and bought a Miroden (sp?) and found myself a Loxydon Warhammer (artifact equipment -- +3/+0 trampe when it does damage gain that much life) put it on my double header (2/3 flyer that bounces a card with 2 words in it's name when it comes into play) and just kept swinging since he couldn't block.

Anyways, as I promised, a few more cards that I got as a result of the draft.

Magical Hacker -- 1B
B: change text of target spell or permanant by replacing all + with - or vice versa
1/1
-------------------------------
Rod of Spanking -- (1)
Artifact
(2) + Tap : Rod of spanking deals 1 damage. Rod of spanking untaps unless that player says "Thank you sir may I have another"
----------------------------
Goblin S.W.A.T. Team-- 3R
Creature -- Goblin Warrior
Say "Goblin SWAT Team" put a +1/+1 counter on this card unless opponent swats the table within 5 seconds of you doing so.
---------------------------
Rare-B-Gone -- 2BR
Sorcery
Each player sacrifices and discards all rare parmanants
--------------------------
Rocket Powered Turbo Slug -- 3R
Creature -- Slug
Super Haste (may put out tap and attack during your declare attackers phase on the turn before you play it. Lose the game unless you pay for it next turn.)
--------------------------
Cheatyface -- ?BB (? because the pic is stealing that circle)
Creature -- Efreet
You may sneak cheatyface into play at any time without paying for it, but if an opponent catches you right away, remove cheatyface from the game.
Flying
2/2
---------------------------
Booster Tutor - B
Open a sealed Magic Booster, reveal the cards, and put one of them into your hand.
--------------------------
Greater Morphling -- 6BB
2: Greater Morphling gains your choice of (insert ALL positive creature abilities here) until end of turn
2: becomes color of your choice until end of turn
2: becomes creature type of your choice until ened of turn
2: gets expansion symbol of your choice until end of turn
2: becomes artist of your choice until end of turn
2: +2/-2 or -2/+2
2: Untap
----------------------------
Johnny, Combo Player - 2BB
Legendary Creature -- Human Gamer
4: search library for a card and put into your hand
---------------------------

Stover 11-21-2004 07:15 PM

I like the lands out of this set. I need to get my hands on a bunch.

Ganurath 11-21-2004 08:48 PM

I checked the rules. Cheatyface costs UUU. Also, you can use improper sentences for Loose Lips, such as "Booga booga booga booga!"

My Lead Airbag 11-21-2004 10:33 PM

I like the lands artwork (goddamn that swamp is bitchin), but the layout...meh. I think the UN sets should be about being different. A whole card of land is cool and all, but the Unglued lands were great for the design AND art.

I think they should make something that looks good either way, tapped or untapped. Like a landscape or panoramic view. Lands are always gunna get tapped, so we always enjoy the landscapeness. Or maybe take RL photos and put em on the card (lord knows we've got forests, swamps, islands, mountains and swamps aplenty).

I wonder if you sneak Cheatyface in, and your opponent catches you on it, BUT you BS out of it (SEE, I paid with these two islands, REALLY!), do you still have to discard it if he believes you?

darkt0aster 11-23-2004 12:57 AM

Yeah, they were kinda questioning the validity of my loose lips play with the sentence "Watertown brominated designation stewardesses waffle tibia carbohydrate denmark."

And if the opponent believes that you paid for Cheatyface, when in fact you didn't, there's nothing keeping him from enforcing that rule since all he/she knows is that it came into play in a legit way (albeit sneaky). That's my guess.

I still need to read up on the card specific rules for this game... anyone got a good link?

mxyzptlk 11-23-2004 11:16 PM

The fellow who does Saturday School claims that Cheatyface must be in your hand for the game to see it, but I don't believe it.

Cloud Strife 11-23-2004 11:33 PM

I'm going to come right out and say this:

I played M: tG for six years. I remember Unglued quite well, thought it was funny. But once is enough. Now, to me, it's just stupid. This is one of the reasons I got out of Magic. The R&D guys have run out of good, balanced ideas.

LandStander Leader 12-09-2004 09:38 PM

Quote:

Originally Posted by Cloud Strife
I'm going to come right out and say this:

I played M: tG for six years. I remember Unglued quite well, thought it was funny. But once is enough. Now, to me, it's just stupid. This is one of the reasons I got out of Magic. The R&D guys have run out of good, balanced ideas.

I suggest just selling your cards and forgeting about it. Unless you want to lock them up in a chest and 50 years later your grandchildren finds them and sell them off for $10. While your sit there saying "there goes my childhood memories" -Just a thought

I still play and find that R&D is makeing green Uber. Just something I like to complain about.

Hate Free Zone

My Lead Airbag 12-09-2004 09:47 PM

...Green? Uber?

It might have been slightly better off in Mirrodin world, where it finally got to destroy all the wittle artifacts it wanted, but in CHK its basically some fatties and lots of land cards.

I tried to get into green, but its always seemed like a support color. It gets you mana FAST, can help spread the color base, and maybe sprout out some cheap tokens or a late game trample fattie. Blue can at least annoy you to death, White has all its Bushido goin on (although it really sucks nowadays), and Black and Red just have fun with all the cool toys.


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