The Warring States of NPF

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-   -   Answer to the 100 rules of being an Overlord (http://www.nuklearforums.com/showthread.php?t=8211)

Raiden 01-11-2005 10:24 PM

78. I will not allow revenge to control me. If I'm pissed off, I'll take it out on my body, possessions, or those around me. However, I will not go out and try to find a villian I cannot hope to defeat. If I do so, I will hope that somebody kicks my ass before I get there.

79. I will not grow my hair long. It's not cool for a man to have hair down to his shoulders (however, there are some exceptions), and it's simply not practical to have to try and brush hair from my eyes while in a sword fight.

80. Screw walking. I will find a form of steady transportation, instead of me and my group having to walk across the continent.

Dante 01-11-2005 11:04 PM

81. When the villain and I show off our ultimate super moves, I will always let him attack first, because dramatic tension demands that the one who makes the first move loses the fight.

82. (for males travelling in mixed company) When the party stops to rest, and there is a hot spring nearby, I will assuredly head for it with Kleenexes ready. If you need to ask why, I have a question - what kind of guy are you, anyway?

83. I will make as many friends as possible. That way, at the final battle, after the BBEG has crushed me with but one attack, they will all fight for me and buy me time to recover and transform into my ultimate form.

84. I will accompany all attacks with impressive sounded names. If you're going to ham it up, ham it up in style.

85. If I see my mentor in combat gear during my quest, I will assuredly have to fight him/her during the course of the game (Metal Gear Solid 3, The Boss)

86. I will trick the BBEG into monologuing, then as he angsts/gloats/expositions, I will rip out his colon.

87. Money is good, free money is best. I will always take any money I see. I will go out of my way to get more money. (Syndicate Wars)

Gorefiend 01-11-2005 11:06 PM

Yes it does, DB. Think Frost.... And Ice. And swan beds.

And, Raiden, edit your 3 rules so that you start at 79 and end at 81. Please?

89. If I am pursueing a villain and he gets into a large 18-wheeler, I will remember the competency test. If he is incompetent, I'll grab the small Italian sports car. If he is competent, or he seems to know about physics, I will find more suitable transportation elsewhere.

90. I will not anger any witches, conjurors, or anyone with any knowledge of magic which I suspect I cannot counter. I will either kill them immediatly, or let them be.

Squishy Cheeks 01-11-2005 11:18 PM

91. I will keep the crappy ancestral rusty sword my dad gave me, not beacuse it is useful now. but somehow it is (or will become) either the best or second best weapon I will ever see.

92. If I come across a group of zombies I will...
a) whack them in the head with a blunt object.
b) set them on fire if able.
c) Cut their head off
d) if none of these work run like hell.
e) not let them bite me.
f) not let them back me into a corner or surround me
g) Fortify wherever I am if surrounded and start boiling oil.
h) not engage more than 20 at any time.

Gorefiend 01-11-2005 11:24 PM

93. If I will have an awesome final fight with the final root of evil, then I will try to make it different somehow than all my other fights. TO be specific I will try to use all of the magic and items and abilities I've aquired in my time, as opposed to just using the same rehashed martial arts or swordplay, or whatever. (Matrix: Revolutions....)

Elminster_Amaur 01-11-2005 11:27 PM

Jad, er, Mr. Squishy Cheeks, there is also a secondary reason to keep such a rusty sword. I'll call this rule 91 correlary, or just 91c.

91c. If for some reason that sword isn't powerful, nor could it ever be(far be it from me to suggest that it might be un-repairable) it may still be your legitimate claim to a throne/track of land/undying loyalty of cursed men.

Arlia Janet 01-11-2005 11:30 PM

94. I will arrange my party in a cluster formation so that if we do stumble upon a trap, we will not all have to pay the consequences.

95. If my villain is sitting unguarded on his throne, I will approach with the utmost of caution. I might consider sending the rogue or thief or weakest member in my party first.

96. I will believe every rumor I hear regardless of absurdity.

Packman 01-12-2005 12:14 AM

I wanna scam this one just like I did the notice to ??? post.
Maybe later after it reaches 100.

97) I will be shure to have AT LEAST one member of my party with a blue/black ish robe, a pointy yellowish hat, and two glowing eyes with the rest of his face bieng completely back and unseeable.

98) I will be shure to have more cutscenes that make me look really cool. Instead of only one really good one at the beginning of the game.

99) If the supervillian is making cookies I will stop, say thank you, then ask him if we can be friends? If it doesnt work then odds are you can kick his ass then steal all of his cool stuff. If he agrees then steal all of his cool stuff then easily kick his ass when he eventually betrays you.

Last 1 for the next 1.

Bailey 01-12-2005 06:19 AM

100. if the final boss surrenders after a long and drawn out battle, I will accept it with honor, since they are, after all, the final boss. there won't be any more afterwards, and I really don't need the extra experience points. Plus, even if they do turn evil again, they will do so in the next game, which will occur whether I defeated them or not in the current one, and in any case, I will not be able to carry experience over to the next game (most of the time. if this is a game whereit comes in several discs at different times, then that final boss is most likely your long lost brother or something and he will aid you in the next disc. either way, spare him.)

Dragonsbane 01-12-2005 07:57 AM

Quote:

Originally Posted by Gorefiend
Yes it does, DB. Think Frost.... And Ice. And swan beds.

And, Raiden, edit your 3 rules so that you start at 79 and end at 81. Please?

89. If I am pursueing a villain and he gets into a large 18-wheeler, I will remember the competency test. If he is incompetent, I'll grab the small Italian sports car. If he is competent, or he seems to know about physics, I will find more suitable transportation elsewhere.

90. I will not anger any witches, conjurors, or anyone with any knowledge of magic which I suspect I cannot counter. I will either kill them immediatly, or let them be.

Ah...Die Another Day. I thought as much.

For a final rule...

101. I will make SURE a foe is dead before I assume they are.


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