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PSP disfunctions
Now, I was checking some news on a web page just now, and found that the PSP consle has some trouble with the Square button. Kutaragi, the creator (or so it seems), said that it was meant to be build this way.
The link directs you to the article, but it's in Spanish. Sorry guys, but I don't have an alternate source, but I'll come around to translate it so you see listen to the original creators words. Edit: Quote:
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The PSP is indeed having multiple disfunctions, on nearly all of its buttons (and the analog stick). The X button and the start button have been the most malfunctioning things though. And what Kutaragi means by when he says 'this is how he designed it' is that hemeant the system was built to be a perfect melding of button functionability and screen size. Well, obviously his design cut a little too much off the button quality and now a good 1-2% of sold systems are feeling the pain of it.
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De Nile: not just a river in egypt
(OH! OH! Burrrnnn!!! How do you like that, Sony? Wassup now?) Alright, seriously, this is bull. You can't claim that there is no problem with your product when your buttons don't work. They can say that they aren't going to fix it, but you know the public pressure will mount on them. They can't just sit back for three or four years selling a defective system. They'll fix it, and they'll start on it quick. Now I feel a little bit better about my DS purchase. As soon as they come out with some rpgs and fps's that really take advantage of the touch screen, I'll be really happy. |
So he's basically saying Sony designed the PSP to intentionally have malfunctioning buttons. Of all the designs, they knowingly picked one that doesn't work. Oookaay.
I bet it's to continue Sony's legacy of crappy hardware in their consoles. - "But it's what we're known for! We can't just abandon our customers! They expect certain things from us, and we must deliver!" - "Oookaay Mr. Kutaragi. Whatever you say." |
Hmmm...I think I see a DS in my future.
Not that I've had any bag experiences with Sony. My PS2 is a few years old and I haven't had any problems with it. But...I was thinking DS anyway, and knowing PSP is a flawed system just hardens my resolve. |
I saw problems with the PSP...but man, I didn't realize they couldn't make the buttons right. I'm glad I backed the DS.
Also, I can give a problem with Sony tech that further enforces my hostile feelings towards the battery life guzzling PSP. My brother's Sony-Built PS2 Memory Card just malfunctioned after 1.5 years of service, wiping out all data and preventing the saving of new data. My pre-owned refurbished third-party card, which I've had for about 2 years, is still working just fine. Hopefully the DS can get some great quality titles that will boost it even further above the PSP. |
And people laughed at me when I said "new consoles have bugs in them, you might want to wait a while."
WHO'S LAUGHING NOW? |
PSP sucks, thats all I have to say.
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Honestly, I'm not all that surprised. Not because "s0ny sux0rs," its a new console and I knew that the brand new PS2s broke, and so in some ways I expected the same. Buttons that didn't work, however, is a little messed up. I think that part of the reason that it seems like Kutaragi is saying "We intentionally designed the buttons not to work" is translation error. He spoke in Japanese, they translated to Spanish, and now we're translating to English. He more likely said something in the spirit of "I didn't want to expand the body, and I didn't want to shrink the screen, so we picked what we felt was a decent middle ground. We designed PSP to fit the way it did, but did not anticipate the problem with the pressure sensor for the square button to be this bad. We are working on a fix."
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You're warned, that's all I have to say. Contribute more next time or don't comment at all. Idiotic comments like that just make us bloodthirsty.
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