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Enough to kill a person if they are unable to fight back.
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Here's my profile, I'l wait to post in the actual RP until I get the OK from IHMN...
Name: Inshu Kyasshu Clan: Inshu Age: 15 Appearance: Kyasshu is about 5'7" and is of moderate build. His hair is a natural pale red color, let down in a messy hairstyle that allow his bangs to cover his forehead when his headband isn't in use. Kyasshu's eyes are a pale green color, usually in a semi-squint, which matches the lazy smile he sports most of the time. He wears a black t-shirt, forest green cargo-style pants, and a green jacket that matches his pants. In addition, he wears his standard-issue Konoha forehead protector (usually lazily draped around his neck, green headband), sandals, and black leather gloves, the both fingerless but with the left one missing the thumb sleeve. He tends to walk around in a very unusual manner, and hardly ever stands up straight, preferring to slouch. All of his clothes tend to be a little worn here and there, with the occasional beverage stain on his vest from time to time. Weapons/Equipment: Kyasshu uses a standard array of kunai and shuriken, which are holstered in his pants belt and his pants/vest pockets, respectively; he has four kunai and twenty shurikens in total, as well as eight handle-less throming kunai with some soaked wire pre-attached for easy access. He is also known to carry a bottle or two of Sake on his belt, to help his fire jutsu’s flammability, as well as to coat some of his hardly-visible ninja wires. One of his favorite tactics is to coat a wire in alchohol, attach it to a kunai, and let it fly. The wire gives his Fire jutsus much better accuracy, as the flames can follow the trail of the string. Ninja Techniques: Kyasshu can use Bunshin no jutsu (illusion copy) and Henge no jutsu (illusion). He also specializes in a few unique Genjutsus, as well as a couple of Ninjutsus. His Taijutsu is weak, although his erratic movement does help make his very limited Taijutsu arsenal more unpredictable than the average Genin’s. Hebereke No Jutsu (Drunken Skill): a jutsu that can be used on targets up to ten meters away, it makes the target feel disoriented and dizzy, as if they were drunk. Takes concentration and chakra to hold out, but effect becomes greater as time passes. Futsukayoi no jutsu (Hangover skill): After a series of hand seals, Kyasshu reaches out and places his hands on the target. Similar to the Drunken Genjutsu technique, but it's much more direct. Katon: Housenka no jutsu (Mystical Fire Flower skill): Shoots out several fireballs from the mouth. Weapons can be hidden in them, and they follow a straight path. Medium Chakra required. Effect increases when Alcohol is the target. Katon: Haigra no jutsu (Ember skill): shoots out one basketball-sized fireball, which travels pretty fast in a straight path. Medium chakra required. Effect increases when Alcohol is the target. Chakra Control: Above Average Chakra Pool: Below Average Bio: Kyasshu is a member of the Inshu Clan, who are generally wanderers and do not belong to any specific villiage. Much like his relatives in the other villiages, Kyasshu’s parents own the local bar, which serves the finest Sake and Ramen in the region. The Inshu clan isn’t known for being powerful ninja warriors, but Kyasshu decided to join the ninja academy because although he doesn’t really have an ambition in life, he wouldn’t want to be the one to run the bar when his parents passed on. Well-known for being lazy and exuberant, Kyasshu isn’t the most popular guy around. However, he does have a knack for making friends, as he is the local class clown when needed. Not many know that he’s quite intelligent, since his appearance leads people to believe the contrary. Contrary to popular belief, Kyasshu has never had a sip of alchohol in his life. He just tends to act as if he’s drunk so people will leave him be; he perfected the ruse from observing the drunks at the bar. He’s much more sober than he leads people to believe. Extra: "I’m not drunk…[hic]." [EDIT:] Changed gloves and vest, also added throwing kunai to equipment. Also fixed english translation for Housenka no jutsu and added in the wires from last night's post. |
Ecurt, just a warning that it'll be hard for your char to try to grope Sako due to a certain factor :D
Love the start off though ^_^ *thumbs up* |
Nothing wrong with Mr. V's character.
Edit - Acutally, there is some. No metal-plated gloves, that is a chuunin thing. Also, if the vest is supposed to the be chuunin vest, remove that too. |
Made the above changes, as per your request, IHMN. Do I just post, or do I get my exam pass from my Jounin sensei first?
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Just post. You already got your exam pass.
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Didn't you notice me and kyocho were in a conversation Mr.V? I'm on your team aswell as kyocho and dou.
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Trust me, I know what I'm doing. Thanks for the concern, though :D
Also, I'd prefer if you didn't go around telling other chars that Kyasshu isn't drunk. That'd be like Dou going around telling people about the snake hidden in Itsus' robes... |
I was talking to you and Kyocho, no one else is really around and we both know it anyway. I won't mention it again though, you make a good point. I will be more careful about that in the future.
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Umm... it would be very nice if you guys didn't do so much character developement and taking up almost one whole page with replies to each other's posts.... Last time that happened in a previous rp i was in, and everybody just practically left o.O
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