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Shoraru 03-02-2005 10:30 AM

Aeris from FF7 (major spoilers herein)
 
For some time, Aeris was one of my most used characters in FF7, When she died at the end of Disk 1, I was soooooooo heart broken. I understand that it was for the good of the story but still....

Now getting to my question, I read that after Aeris's death, a special event could be opened called Aeris's ghost. Supposedly you had to go to the church in sector 5 and then the kids will run off saying that they had seen a ghost. The ghost turns out to be Aeris and theres a short cutscene with Cloud promising he would get Seperoth for killing her. I never been able to unlock it, so can anyone tell me if this is really a hoax?

I really do believe that there may be some hidden way to bring Aeris back to life because if there wasn't, whats the point with her Level 4 limit break? There would be no real use for it if the player couldn't use it.

Bob The Mercenary 03-02-2005 11:13 AM

There is no way to bring her back. Once she's dead, she's dead. Although, there are plenty of rumors (almost all of which have been proven false) saying that she can be raised from the dead. However, there is a way to see her ghost in the church at one point.

The point of her lvl 4 limit is to get it quickly and use it on the first disk. It's a ridiculously beneficial spell that is really useful in the beginning, which is why you can get it so much faster than the others'.

Cloud Strife 03-02-2005 11:16 AM

As Bob said, there is a point where you CAN see her ghost, but that's it. You find her in the church in Disc 3, but she disappears as you get close. No little cutscene or anything.

And I repeat what Bob said. There is NO way to bring Aeris back.

Terex4 03-02-2005 11:20 AM

Not to mention that if you've ever used any of her limit breaks past the first three you'd understand why she wouldn't be alive for the fight with Sephiroth. There's no challenge left once you have them.

Meister 03-02-2005 11:30 AM

I know it's about the most well-known scene in modern video gaming, but nonetheless those spoiler/blackout tags are a useful thing. I put up a spoiler warning in the title, but you know for the future. Mostly you, Shoraru.

Azisien 03-02-2005 11:48 AM

Yeah. I spent a good 10-15 hours of game time trying to uncover various Aeris rumours. I won't name specifics here, because I'm too lazy to make spoiler tags, but all turned up as nadda.

I have seen her ghost, though, and it does disappear as you get close. After that, I'm pretty sure it leaves forever. (Or it'll be there again, but it disappears even faster each time).

But eh? You can even GET her limit break item in the first disc? I thought you needed more advanced modes of transportation only availible in later discs? Either way, you don't even NEED her higher limit breaks, nothing is challenging enough to present a problem in the first disc anyway.

shiney 03-02-2005 12:07 PM

It takes time, but yes you can. Limit breaks are gained by two methods, killing enemies and using breaks.

The more you use your first break of a particular level, the sooner the next one of that level is unlocked. The more things you kill, the sooner you get the next level up of breaks. This is why your main damage dealer is more apt to gain limit breaks faster.

Azisien 03-02-2005 12:09 PM

That's not what I meant. I'm well aware of how you gained limit breaks. But the level 4 limit breaks always needed items along with them. Been so long since I played FF7 that far in, but the Omnislash item needed a high score from the battle square, etc etc (That's all I can recall at the moment :P).

Did Aeris' level 4 limit come naturally? Wasn't the item found in an inaccessible place in the first disc?

MasterOfMagic 03-02-2005 12:17 PM

From an this FAQ on gamefaqs (note: The Great Gospel Manuel is the item needed for her limit break):
Quote:

Aeris Gainsborough:
This one is a bit tricky to get. It has to be done on disk 1 if you actually
intend to teach it to her so I'm writing this assuming you will be trying for
it on disk 1. Okay, to get Aeris's Great Gospel manual you'll first need to
wait until you have the buggy, just after the Corel Prison sequence. Once the
buggy is in your possession, drive it into Costa del Sol. Note: do not get off
the buggy before entering town, just drive it right on in. Now head to the
docks and talk to the sailor by the cargo ship. He'll let you ride the ship
back to Junon for 100 gil. When you get to Junon leave town and you'll discover
you've brought the buggy along with you. You now want to head north east to the
river. There is a shallow spot you can cross using the buggy. Do so and head
east until you find a cave entrance. Inside the cave you will find a sleeping
old man. He won't talk to you much until you battle a certain number of times.
The trick is to make the last two digits of the number of battles you fought
match. For example, when you've fought 33 battles or 244 battle he will talk to
you since the last 2 digits match. Just fight outside of his cave until you
get a number that works. When you talk to him again he will give you an item,
sometimes it's a Bolt ring and sometimes it's Mythril. You are after the
Mythril. If he gives you a Bolt ring just go outside and fight 11 more battles
to get to the next number of fights that puts your last 2 digits at the same
number. For example if you have fought 22 times and he gives you a Bolt Ring
go out and fight 11 more times. You'll now have 33 fights and he'll talk to
you again. Just keep doing this until you get the Mythril. He will give you a
Bolt Ring when the matching numbers are even and a Mythril when they are odd.

Now you can proceed with the game until you get to Rocket Town. Once you go
through the Rocket Town sequence you'll have Cid as a party member and you'll
also have use of the Tiny Bronco. Take the Tiny Bronco to Nibelheim. Once there
use the plane to travel up the river and across the continent. You should come
out near Gold Saucer. Near the end of the river you'll see a little house on
your right. This house was previously unoccupied, but now you can get off the
plane and go inside. The guy inside will talk about the keystone for a bit.
When you get the chance tell him to change the subject and he'll talk about the
weapons he makes and having a shortage of mythril. Give him the mythril and
he'll reward you by letting you pick a chest as a prize. Go up the stairs to
the top floor and go all the way left. Open the little box on the wall to
receive the Great Gospel manual. The big box on the lower floor just contains
a Gold Armlet.

Shoraru 03-02-2005 01:02 PM

Sorry about not adding the spoiler tag.

Moving on to a question about the limit breaks.

You said that for a chacter to gain limit breaks they needed to use them repeatedly in battles.

Well my Barret the 3rd play through skipped Mind blow (The second Limit break 1) and moved on to the 2nd limit break section Grenade blast or something like that. Can anyone tell me why?


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