@Jagos:
Oh, I somewhat agree with you. I'm not seeing it worthwhile to get my panties in a bunch, but fangames? I'm all for them. I play the pokemon hacks myself and have a great time. There was one that replaced pokemon with Pokegirls and each girl had a description. It was terribly sexist and sexualized, but besides being perverted, was amazingly well done. Every pokedex entry was changed. It was built on FireRed, if I remember correctly.
On the other hand, If someone creates a game, it's their creation. They have the right to limit recreations and fan-made projects to their hearts content. the Pokemon Team doesn't seem to care to stop hacks being made; the Chrono Team does. While it might suck to see good ideas wasted, it's just how it is. Would it be prefferable for all things to belong to a central idea government where any idea you have can have a sequel made by anyone else?
I understand it's hard to see my viewpoint here, and I'm not doing great explaining it, but picture this:
I invent a game in 1995. I call it "Canada: The Mystery of the haunted mansion." It's a PS1 Game, and on the playstation store. Fans want to play the game on the 360, so they make a reskinned port for the 360 arcade. I haven't done anything with it except re-release it on the PS3 store, and the fans have made it a free download on the 360 Arcade.
Would I be cool with this? Maybe I would be! Maybe I just didn't have any 360 programmers, or couldn't graphic design for 360. More likely, I'd be pissed because while people on the PS3 were downloading my game for $2.99 cause it's cheap and fun to play, I'm losing money on a 360 port.
It's -NOT- the exact same scenario, but I feel it's similar enough of an analogy. "Why would I buy the Chrono Remake when I can download the Crimson Echoes Fan Sequel for free?"
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Quote:
Originally Posted by K-Re$ha
Nikose is a known quantity and that quantity is jerk. Do not trust the sandwich.
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