02-04-2010, 03:53 PM
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#3
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Making it happen.
Join Date: Mar 2004
Location: Someplace. Probably here.
Posts: 7,879
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Quote:
Originally Posted by Niveras
The mechanics of Falsebound Kingdom sound a lot like how Ogre Battle: March of the Black Queen worked (armies moving in real time, combat being turn-based and only last a few rounds). The difference there is you form squads out of a multitude of available classes/monsters, rather than being limited by leading characters. Also, combat was immensely hands-off in Ogre Battle. I imagine that since Ogre Battle's pretty well known around here, there might be more differences if you did not draw that parallel yourself.
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Oh reeeeeeeeally? I'll have to check that out.
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Quote:
Originally Posted by Andreus, Dwarf Fortress Community Overseer
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
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