I didn't mind it that much in X but XII's open world was far superior.
My problem with the linearity is that the game is a giant, straight line with almost zero deviation. Not even any towns because they're lazy bastards with fucked up priorities. I'm not asking for wRPG levels of freedom, but a little room for deviation would be nice. Also: Sidequests.
A lot of my problems with FFXIII is that they seem to have just completely gutted everything and replaced it all with *PRETTY*.
Now excuse me while I go play Persona 4 and wait two and a half hours before I get to make anything other than dialogue choices. [/hypocrisy]
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Last edited by Kim; 02-17-2010 at 10:38 AM.
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