I call it Zreality, as instead of simply imposing images on our 3dimensional perspective for immersion, a special kind of nano cloud that fill important areas creates physical responses to virtual reactants, with conjured shared images providing a visual confirmation.
In layman's terms, player sees grassy field. Turns on specs, and sees pokemon center, and can actually walk into, touch the building by using the nano cloud field to give feedback that simulates a hard surface. There is an elevator, that actually lifts the player up to the next story, or carries them to another area of the grassy field with the illusion of going up. AI Nurse joys, but they can actually be touched by lecherous brock style characters and then their AI Chanceys can kick player's ass and pull him by his ear.
Essentially, the nano cloud would need some sort of method of dispersal and maintenance that would keep the the area properly saturated and low resistance enough, that it would be like walking in air or special types of fluid, and that by wirelessly running current through the cloud in specific programs the nanocloud would create "shields" (used loosely here) to create the desired effect of feedback and physical effects, which would work in tandem with programmed visualization program that synchronizes with the effects to the player to create a stronger illusion.
Is any of this feasible yet? No. BUT SOMEDAY.
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