JRPG vs WRPG is kind of a sliding scale. Things to look for include:
JRPG:
- linear story
- closed-world gameplay
- certain character tropes (plucky idiot hero, calculating 2nd-in command, etc.)
- tendency to "Swords and Sorcery" settings
- often a lighter tone
- colorful world filled with many races, explored by a 99% human party
- turn based / active time battle
WRPG:
- story determined by player choice
- open-world gameplay
- certain character tropes (grizzled space marine, moral choice system, etc.)
- more varied settings
- often more serious
- colorful world filled with many races, explored by party comprised of those races
- real-time battle
There can be major variations, but you can get a good indicator by the tropes that are most prominent.
Edit: In my case, I usually end up with something like:
- overall linear stories with maybe certain differences generated by player choice
- largely closed-world gameplay
- fuck tropes, I'm going to write complex and interesting characters with more depth than a teaspoon
- varied settings
- mostly lighter in tone
- colorful world filled with many races, explored by a party of those races
- active time battle
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Originally Posted by Drake Clawfang
Aerith is clearly the most badass character ever. She saves the world. Twice. While dead. No one else can claim that, can they?
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Last edited by bluestarultor; 03-14-2010 at 10:55 PM.
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