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Unread 03-31-2010, 09:36 PM   #47
bluestarultor
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Originally Posted by NonCon View Post
Yeah, it was just less noticeable in Persona 3 because there was always just a look for a section, but not much more than that. Persona 4 has thematic dungeons, so the excessive amount of recolors stands out more because of that. It's not a big deal, but it's my favorite jRPG. I gotta nitpick the hell out of it. :P
Yeah, there definitely is that. I mean, in the same dungeon as the police monsters, you have tigers, in an odd choice of modifying the lions representing the Strength Arcana in P3. It's odd, because it seems they were really trying to distance this one from the Tarot theme that the series is pretty much based on. The lions made sense in P3 because they're representations of the Strength Arcana, and it was obvious because the card depicts someone prying a lion's mouth open. Tigers make significantly less sense. Also, it seems like they blurred the numerals on all the Shadows' masks this time around, where in P3, they were very loud and clear.

It just bothers me a bit, because P3 was very good about making the Arcana into enemies. I can get not wanting to recycle set pieces too much, but then why do the "paint over it and hope no one notices" thing? They MADE new models for the thing. It's not like they were really tying themselves to what came before, what with the total exclusion of Mayas so far, among other things. Anyone who's seen the lions from P3 will instantly recognize the animations and design of the tigers, but the change seems unnecessary, because tigers make little to no more sense in their chosen habitat than lions do. If they'd wanted to have a better enemy for that place, they could have taken the giant Hulk Hogan rip-offs, and it would have been just fine.

It just seems pointless modifying set pieces like that, because the series is not going to be safer from religious criticism because of it.
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