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Unread 04-26-2010, 09:17 PM   #42
Geminex
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Join Date: Jun 2009
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Quote:
You do realize trainers get obscenely strong pokemon?
Slayers have base stats of 100. Adrenaline boost gives them 150, for total base stats of 900. When they get their half-demonic upgrade, they get even higher stats, and probably better weapons as well. So, you have an unit with ~200 attack, hitting you with super-effective, 150-damage attacks every turn.

What do trainers have that can keep up with that? And you want to double it?

Edit: I could imagine it if someone went Slayer/Slayer. It'd cost them an upgrade, but I could imagine it.
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