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* Pyro changes
o Flamethrower direct damage reduced 20%.
o Burn duration reduced (10 -> 6 seconds).
o Airblast re-fire delay reduced by 25%.
o Airblast ammo usage reduced by 20%.
o All reflected rockets/grenades/arrows now mini-crit.
o Airblasting enemies into environmental deaths now awards the death credit to the Pyro.
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)(*&%&*^%$&%$
So, we the Pyro do less direct damage. Ok... Cool... NOT! Burn duration is down. (*^%ing NERF!
CB blast is stronger... Hmmm... Not bad...
Minicrits? Great, now the pyro takes some skill.
The last one is just retarded. That should have been in there from the first day.
All in all, the Pyro is even weaker than he was before for little benefit.
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* The Sandman change
o Added a slight speed reduction to stunned players.
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Wow... The Sandman may be useful yet.