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Unread 05-02-2010, 09:59 PM   #5
Geminex
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Join Date: Jun 2009
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Because, again, if they don't, then what the hell is the point on using a Signature Sequence now?
Well, the way I see it:
Looming threat (orbishriek that will hit us next turn)
Motivation to eliminate threat quickly
Signature sequence would've been a way to eliminate the threat quickly.

Also, Initially, we couldn't have eliminated the Orbishriek conventionally (dragon attacks) cause of the absorbers
So, we would've needed an unconventional method. When AB made the post (I think) he was assuming that we wouldn't be able to get around the absorbers in one turn, so "Hot Wheels" would've been the only way we could survive. Now that we can still use dragon attacks, we don't really need hot wheels that much, or, if we do want to use it, we could re-target it. At the Juggernauts, for example.
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