AB will probably edit that into the first post when the database is finished.
What I'm curious to know is how many slots are there per team, since there are quite a few.
And gee, that Muay Thai martial artist seems a bit out of place... Kinda like that Hercules (Mr.Satan) dude compared to the rest of the DBZ cast. I mean, sure fighting damage perhaps, but in a setting with pokemons that fire lazers, snipers, and psychics that can fling your body like a rag doll? Ah well, I imagine more details will be explained in due time.
As for my questions from the last thread that didn't get answered...
Quote:
Originally Posted by Armored Bishoujo
Rule Updates regarding the Rage Point System:
All damage, dealt or recieved, will now grant 5/100 Rage Points. It may not seem like much, but when you consider that you get them from attacking and being attacked, it can quickly add up.
All classes now have another ability called Prime. You forfeit your action and double the amount of Rage generated by attacks recieved on that turn.
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What about multi-hit attacks like Double Kick, Fire Spin and all that? Do they trigger the rage gain for each hit or for a single move?
Quote:
Originally Posted by Armored Bishoujo
- Testament Drive = 50/100 Rage Points. Legendary Pokemon can now use their Testament Drive whenever they are in play. They don't need to be fighting a Ruin General nor do they need to die.
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Do they still automatically trigger it when they get knocked out or is that removed?