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Unread 05-20-2010, 02:56 AM   #2
Geminex
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Join Date: Jun 2009
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Geminex: Change that to recieve the stat increase only for the first turn. You can keep the three turn effect. And no, I wouldn't give you the full thing if you did increase it to 100 RP.


But Wilhelmina gets +5 to all stats and two attacks! Admittedly, only for three turns, but still, that's no weaker than what I'm suggesting!
Ok, how about:

90 RPs, does nothing the round you use it, +1 to all stats every turn after that for 5 turns.

And the slayer weapons already have secondary abilities, I was just confirming whether said abilities have 50% accuracy as well.
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